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Informazioni

Un riferimento alle chiamate di funzioni dell'API di Windows, incluse funzioni per operazioni sui file, gestione dei processi, gestione della memoria, gestione dei thread, gestione delle librerie a collegamento dinamico (DLL), sincronizzazione, comunicazione tra processi, manipolazione delle stringhe Unicode, gestione degli errori, operazioni di rete Winsock e operazioni sul registro di sistema.

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API CheatSheets

Cheatsheet delle Funzioni API di Windows

Contatti

🌨️ Snowcrash: [email protected]

Sommario

  • Cheatsheet delle Funzioni API di Windows
    • Operazioni sui file
    • Gestione dei processi
    • Gestione della memoria
    • Gestione dei thread
    • Gestione delle librerie a collegamento dinamico (DLL)
    • Sincronizzazione
    • Comunicazione tra processi
    • Hook di Windows
    • Crittografia
    • Debug
    • Winsock
    • Operazioni sul registro di sistema
    • Gestione degli errori
    • Gestione delle risorse
    • Funzioni per stringhe Unicode
      • Lunghezza delle stringhe
      • Copia delle stringhe
      • Concatenazione delle stringhe
      • Confronto delle stringhe
      • Ricerca nelle stringhe
      • Classificazione e conversione dei caratteri
    • Cheatsheet delle strutture Win32
      • Strutture comuni
      • Cheatsheet delle strutture socket Win32 (winsock.h)
      • Cheatsheet delle strutture socket Win32 (winsock2.h)
      • Cheatsheet delle strutture socket Win32 (ws2def.h)

Chiamate alle funzioni API di Windows

Operazioni sui file

CreateFile```c HANDLE CreateFile( LPCTSTR lpFileName, DWORD dwDesiredAccess, DWORD dwShareMode, LPSECURITY_ATTRIBUTES lpSecurityAttributes, DWORD dwCreationDisposition, DWORD dwFlagsAndAttributes, HANDLE hTemplateFile ); // Opens an existing file or creates a new file.

[ReadFile](https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-readfile)```c
BOOL ReadFile(
  HANDLE hFile,
  LPVOID lpBuffer,
  DWORD nNumberOfBytesToRead,
  LPDWORD lpNumberOfBytesRead,
  LPOVERLAPPED lpOverlapped
); // Reads data from the specified file.

WriteFile```c BOOL WriteFile( HANDLE hFile, LPCVOID lpBuffer, DWORD nNumberOfBytesToWrite, LPDWORD lpNumberOfBytesWritten, LPOVERLAPPED lpOverlapped ); // Writes data to the specified file.

[CloseHandle](https://docs.microsoft.com/en-us/windows/win32/api/handleapi/nf-handleapi-closehandle)```c
BOOL CloseHandle(
  HANDLE hObject
); // Closes an open handle.

Gestione dei processi

OpenProcess```c HANDLE OpenProcess( [in] DWORD dwDesiredAccess, [in] BOOL bInheritHandle, [in] DWORD dwProcessId ); // Opens an existing local process object. e.g., try to open target process

```c
hProc = OpenProcess( PROCESS_CREATE_THREAD | PROCESS_QUERY_INFORMATION | PROCESS_VM_OPERATION | PROCESS_VM_READ | PROCESS_VM_WRITE, FALSE, (DWORD) pid);

CreateProcess```c HANDLE CreateProcess( LPCTSTR lpApplicationName, LPTSTR lpCommandLine, LPSECURITY_ATTRIBUTES lpProcessAttributes, LPSECURITY_ATTRIBUTES lpThreadAttributes, BOOL bInheritHandles, DWORD dwCreationFlags, LPVOID lpEnvironment, LPCTSTR lpCurrentDirectory, LPSTARTUPINFO lpStartupInfo, LPPROCESS_INFORMATION lpProcessInformation ); // The CreateProcess function creates a new process that runs independently of the creating process. For simplicity, this relationship is called a parent-child relationship.

```c
// Start the child process
// No module name (use command line), Command line, Process handle not inheritable, Thread handle not inheritable, Set handle inheritance to FALSE, No creation flags, Use parent's environment block, Use parent's starting directory, Pointer to STARTUPINFO structure, Pointer to PROCESS_INFORMATION structure
CreateProcess( NULL, argv[1], NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi); 

WinExec```c UINT WinExec( [in] LPCSTR lpCmdLine, [in] UINT uCmdShow ); // Runs the specified application.

```c
result = WinExec(L"C:\\Windows\\System32\\cmd.exe", SW_SHOWNORMAL);

TerminateProcess```c BOOL TerminateProcess( HANDLE hProcess, UINT uExitCode ); // Terminates the specified process.

[ExitWindowsEx](https://learn.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-exitwindowsex)```c
BOOL ExitWindowsEx(
  [in] UINT  uFlags,
  [in] DWORD dwReason
); // Logs off the interactive user, shuts down the system, or shuts down and restarts the system.
bResult = ExitWindowsEx(EWX_REBOOT, SHTDN_REASON_MAJOR_APPLICATION);

CreateToolhelp32Snapshot```c HANDLE CreateToolhelp32Snapshot( [in] DWORD dwFlags, [in] DWORD th32ProcessID ); // used to obtain information about processes and threads running on a Windows system.

[Process32First](https://learn.microsoft.com/en-us/windows/win32/api/tlhelp32/nf-tlhelp32-process32first)```c
BOOL Process32First(
  [in]      HANDLE           hSnapshot,
  [in, out] LPPROCESSENTRY32 lppe
); // used to retrieve information about the first process encountered in a system snapshot, which is typically taken using the CreateToolhelp32Snapshot function.

Process32Next```c BOOL Process32Next( [in] HANDLE hSnapshot, [out] LPPROCESSENTRY32 lppe ); // used to retrieve information about the next process in a system snapshot after Process32First has been called. This function is typically used in a loop to enumerate all processes captured in a snapshot taken using the CreateToolhelp32Snapshot function.

[WriteProcessMemory](https://learn.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-writeprocessmemory)```c
BOOL WriteProcessMemory(
  [in]  HANDLE  hProcess,
  [in]  LPVOID  lpBaseAddress,
  [in]  LPCVOID lpBuffer,
  [in]  SIZE_T  nSize,
  [out] SIZE_T  *lpNumberOfBytesWritten
); // Writes data to an area of memory in a specified process. The entire area to be written to must be accessible or the operation fails.
WriteProcessMemory(hProc, pRemoteCode, (PVOID)payload, (SIZE_T)payload_len, (SIZE_T *)NULL); // pRemoteCode from VirtualAllocEx

ReadProcessMemory```c BOOL ReadProcessMemory( [in] HANDLE hProcess, [in] LPCVOID lpBaseAddress, [out] LPVOID lpBuffer, [in] SIZE_T nSize, [out] SIZE_T *lpNumberOfBytesRead ); // ReadProcessMemory copies the data in the specified address range from the address space of the specified process into the specified buffer of the current process.

```c
bResult = ReadProcessMemory(pHandle, (void*)baseAddress, &address, sizeof(address), 0);

Gestione della memoria

VirtualAlloc```c LPVOID VirtualAlloc(

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