
Tetsuo Socket Library
Уведомление о зрелости: Эта библиотека функциональна и хорошо протестирована, но только что выпущена. Она подходит для разработки, внутренних инструментов и контролируемых сред. Развёртывание в производственной среде с ненадёжным сетевым вводом следует отложить до тех пор, пока кодовая база не накопит несколько месяцев реального ужесточения.
Высокопроизводительный набор инструментов для сокетов на основе исключений для систем POSIX. Предоставляет чистый современный API на C для TCP, UDP, сокетов домена Unix, HTTP/1.1, HTTP/2, QUIC, WebSocket и TLS/DTLS с всесторонней обработкой ошибок, вводом-выводом с нулевым копированием и кроссплатформенным опросом событий.
TRY/EXCEPT/FINALLYsendfile() и рассредоточенный/сборный ввод-выводcmake -S . -B build cmake --build build -j
cd build && ctest --output-on-failure
cmake -S . -B build -DENABLE_TLS=ON
cmake -S . -B build -DENABLE_SANITIZERS=ON
cmake -S . -B build -DENABLE_FUZZING=ON -DCMAKE_C_COMPILER=clang
### Базовый TCP-сервер```c
#include "socket/Socket.h"
#include "core/Except.h"
#include <stdio.h>
int main(void)
{
Socket_T server = Socket_new(AF_INET, SOCK_STREAM, 0);
TRY
Socket_setreuseaddr(server);
Socket_bind(server, NULL, 8080);
Socket_listen(server, 128);
printf("Server listening on port 8080...\n");
while (1) {
Socket_T client = Socket_accept(server);
if (client) {
char buf[1024];
ssize_t n = Socket_recv(client, buf, sizeof(buf) - 1);
if (n > 0) {
buf[n] = '\0';
Socket_sendall(client, buf, n);
}
Socket_free(&client);
}
}
EXCEPT(Socket_Failed)
fprintf(stderr, "Error: %s\n", Socket_GetLastError());
END_TRY;
Socket_free(&server);
return 0;
}
#include "socket/Socket.h" #include "core/Except.h" #include <stdio.h> #include <string.h>
int main(void) { Socket_T client = Socket_new(AF_INET, SOCK_STREAM, 0);
TRY
Socket_connect(client, "127.0.0.1", 8080);
printf("Connected to server\n");
const char *msg = "Hello, Server!";
Socket_sendall(client, msg, strlen(msg));
char buf[1024];
ssize_t n = Socket_recvall(client, buf, strlen(msg));
buf[n] = '\0';
printf("Received: %s\n", buf);
EXCEPT(Socket_Failed)
fprintf(stderr, "Error: %s\n", Socket_GetLastError());
EXCEPT(Socket_Closed)
fprintf(stderr, "Connection closed\n");
END_TRY;
Socket_free(&client);
return 0;
}
### Вспомогательные функции (настройка одним вызовом)
Для типовых случаев использования вспомогательные функции упрощают настройку сокета:```c
#include "socket/Socket.h"
#include "socket/SocketDgram.h"
/* TCP Server - one call creates listening socket */
Socket_T server = Socket_listen_tcp("0.0.0.0", 8080, 128);
while (running) {
Socket_T client = Socket_accept_timeout(server, 1000); // 1s timeout
if (client) handle_client(client);
}
Socket_free(&server);
/* TCP Client with timeout - one call connects */
Socket_T client = Socket_connect_tcp("api.example.com", 443, 5000); // 5s timeout
Socket_sendall(client, request, len);
Socket_free(&client);
/* UDP Server - one call binds */
SocketDgram_T udp = SocketDgram_bind_udp("0.0.0.0", 5353);
SocketDgram_recvfrom(udp, buf, sizeof(buf), sender_ip, sizeof(sender_ip), &sender_port);
SocketDgram_free(&udp);
/* Unix Domain Server */
Socket_T unix_srv = Socket_listen_unix("/var/run/app.sock", 128);
Socket_free(&unix_srv);
/* Unix Domain Client with timeout */
Socket_T unix_cli = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_connect_unix_timeout(unix_cli, "/var/run/app.sock", 5000);
Socket_free(&unix_cli);
/* Non-blocking connect (for event loops) */
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
int status = Socket_connect_nonblocking(sock, "192.168.1.1", 8080);
if (status == 1) {
/* In progress - poll for POLL_WRITE then check Socket_isconnected() */
}
Для пользователей, предпочитающих обработку ошибок на основе кодов возврата, Простой API предоставляет удобный уровень, оборачивающий внутренние механизмы на основе исключений:```c #include "simple/SocketSimple.h"
/* TCP Client - returns NULL on error */ SocketSimple_Socket_T sock = Socket_simple_connect("example.com", 80); if (!sock) { fprintf(stderr, "Error: %s\n", Socket_simple_error()); return 1; } Socket_simple_send(sock, "GET / HTTP/1.0\r\n\r\n", 18); char buf[4096]; ssize_t n = Socket_simple_recv(sock, buf, sizeof(buf)); Socket_simple_close(&sock);
/* TLS Client - one-liner with cert verification */ SocketSimple_Socket_T tls = Socket_simple_connect_tls("api.example.com", 443); if (tls) { Socket_simple_send(tls, request, len); Socket_simple_close(&tls); }
/* HTTP GET - returns 0 on success */ SocketSimple_HTTPResponse resp; if (Socket_simple_http_get("https://api.example.com/data", &resp) == 0) { printf("Status: %d, Body: %.*s\n", resp.status_code, (int)resp.body_len, resp.body); Socket_simple_http_response_free(&resp); }
/* WebSocket - handles ws:// and wss:// */ SocketSimple_WS_T ws = Socket_simple_ws_connect("wss://echo.example.com/ws"); if (ws) { Socket_simple_ws_send_text(ws, "Hello!", 6); SocketSimple_WSMessage msg; if (Socket_simple_ws_recv(ws, &msg) == 0) { printf("Received: %.*s\n", (int)msg.len, (char *)msg.data); Socket_simple_ws_message_free(&msg); } Socket_simple_ws_close(ws, 1000, "Bye"); Socket_simple_ws_free(&ws); }
Смотрите [docs/simple.md](https://github.com/7etsuo/tetsuo-pulse/blob/HEAD/docs/simple.md) для полной документации по API.
## Паттерны использования
### Обработка ошибок
Все операции с сокетами используют обработку ошибок на основе исключений:```c
TRY
Socket_connect(socket, "example.com", 80);
Socket_sendall(socket, data, len);
EXCEPT(Socket_Failed)
if (Socket_error_is_retryable(Socket_geterrno()))
/* Schedule retry with backoff */
else
fprintf(stderr, "Fatal error: %s\n", Socket_Failed.reason);
EXCEPT(Socket_Closed)
fprintf(stderr, "Connection closed\n");
FINALLY
Socket_free(&socket);
END_TRY;
#include "socket/Socket.h" #include "poll/SocketPoll.h"
Socket_T server = Socket_new(AF_INET, SOCK_STREAM, 0); Socket_setreuseaddr(server); Socket_bind(server, NULL, 8080); Socket_listen(server, 128); Socket_setnonblocking(server);
SocketPoll_T poll = SocketPoll_new(1000); SocketPoll_add(poll, server, POLL_READ, NULL);
while (1) { SocketEvent_T *events; int n = SocketPoll_wait(poll, &events, 1000);
for (int i = 0; i < n; i++) {
if (events[i].socket == server) {
Socket_T client = Socket_accept(server);
if (client) {
Socket_setnonblocking(client);
SocketPoll_add(poll, client, POLL_READ, client);
}
} else {
Socket_T client = events[i].socket;
char buf[1024];
ssize_t bytes = Socket_recv(client, buf, sizeof(buf));
if (bytes > 0) {
Socket_sendall(client, buf, bytes);
} else {
SocketPoll_del(poll, client);
Socket_free(&client);
}
}
}
}
SocketPoll_free(&poll); Socket_free(&server);
### HTTP-клиент```c
#include "http/SocketHTTPClient.h"
/* Simple GET request */
SocketHTTPClient_T client = SocketHTTPClient_new(NULL);
SocketHTTPClient_Response response = {0};
if (SocketHTTPClient_get(client, "https://example.com/api", &response) == 0) {
printf("Status: %d\n", response.status_code);
printf("Body: %.*s\n", (int)response.body_len, (char *)response.body);
}
SocketHTTPClient_Response_free(&response);
/* Request builder pattern */
SocketHTTPClient_Request_T req = SocketHTTPClient_Request_new(
client, HTTP_METHOD_POST, "https://api.example.com/data");
SocketHTTPClient_Request_header(req, "Content-Type", "application/json");
SocketHTTPClient_Request_body(req, "{\"key\": \"value\"}", 16);
SocketHTTPClient_Request_timeout(req, 30000);
if (SocketHTTPClient_Request_execute(req, &response) == 0) {
printf("POST Status: %d\n", response.status_code);
}
SocketHTTPClient_Request_free(&req);
SocketHTTPClient_Response_free(&response);
/* Cookie jar */
SocketHTTPClient_CookieJar_T jar = SocketHTTPClient_CookieJar_new();
SocketHTTPClient_set_cookie_jar(client, jar);
SocketHTTPClient_free(&client);
#include "http/SocketHTTPClient.h"
SocketHTTPClient_T client = SocketHTTPClient_new(NULL);
/* Download file from URL */ int ret = SocketHTTPClient_download(client, "https://example.com/file.zip", "/tmp/file.zip"); if (ret == 0) { printf("Download complete\n"); } else if (ret == -1) { printf("HTTP error\n"); } else { printf("File error: %s\n", strerror(errno)); }
/* Upload file to URL */ int status = SocketHTTPClient_upload(client, "https://storage.example.com/files/upload.dat", "/path/to/local/file.dat"); if (status >= 200 && status < 300) { printf("Upload successful (HTTP %d)\n", status); }
/* JSON API calls */ char *json_response = NULL; size_t json_len;
/* GET JSON */ status = SocketHTTPClient_json_get(client, "https://api.example.com/users/123", &json_response, &json_len); if (status == 200 && json_response) { printf("User data: %s\n", json_response); free(json_response); }
/* POST JSON */ const char *request_body = "{"name": "John", "email": "[email protected]"}"; status = SocketHTTPClient_json_post(client, "https://api.example.com/users", request_body, &json_response, &json_len); if (status == 201 && json_response) { printf("Created: %s\n", json_response); free(json_response); }
SocketHTTPClient_free(&client);
### HTTP Server
Подробности о согласовании HTTP/2 (ALPN vs h2c vs prior-knowledge), жизненном цикле потока, трейлерах, GOAWAY/drain и статусе RFC 8441 см. в `docs/HTTP2-SERVER.md`.```c
#include "http/SocketHTTPServer.h"
#include "http/SocketHTTP.h"
#include <string.h>
static void
handle_request (SocketHTTPServer_Request_T req, void *userdata)
{
(void)userdata;
if (SocketHTTPServer_Request_method (req) == HTTP_METHOD_GET
&& strcmp (SocketHTTPServer_Request_path (req), "/") == 0)
{
SocketHTTPServer_Request_status (req, 200);
SocketHTTPServer_Request_header (req, "content-type", "text/html");
SocketHTTPServer_Request_body_string (req, "<h1>Hello World</h1>");
SocketHTTPServer_Request_finish (req);
return;
}
SocketHTTPServer_Request_status (req, 404);
SocketHTTPServer_Request_body_string (req, "Not Found");
SocketHTTPServer_Request_finish (req);
}
int
main (void)
{
SocketHTTPServer_Config config;
SocketHTTPServer_T server;
SocketHTTPServer_config_defaults (&config);
config.port = 8080;
config.max_version = HTTP_VERSION_2; /* Allow HTTP/2 (default) */
config.enable_h2c_upgrade = 0; /* h2c is opt-in */
server = SocketHTTPServer_new (&config);
SocketHTTPServer_set_handler (server, handle_request, NULL);
SocketHTTPServer_start (server);
/* Event loop */
for (;;)
SocketHTTPServer_process (server, 1000);
}
#include "http/SocketHTTP2.h"
/* Check connection health with PING */ int rtt = SocketHTTP2_Conn_ping_wait(conn, 5000); if (rtt >= 0) { printf("Connection alive, RTT: %d ms\n", rtt); } else { printf("Connection dead or timeout\n"); }
/* Monitor concurrent streams */ uint32_t active = SocketHTTP2_Conn_get_concurrent_streams(conn); printf("Active streams: %u\n", active);
/* Limit concurrent streams (sends SETTINGS frame) */ SocketHTTP2_Conn_set_max_concurrent(conn, 50);
/* Check peer's stream limit */ uint32_t peer_max = SocketHTTP2_Conn_get_peer_setting(conn, SETTINGS_IDX_MAX_CONCURRENT_STREAMS); printf("Peer allows %u concurrent streams\n", peer_max);
### WebSocket-клиент```c
#include "socket/SocketWS.h"
/* One-liner WebSocket connection (new convenience API) */
SocketWS_T ws = SocketWS_connect("wss://echo.websocket.org", NULL);
if (ws) {
/* Send and receive JSON messages */
SocketWS_send_json(ws, "{\"type\": \"hello\", \"data\": \"world\"}");
char *json = NULL;
size_t len;
if (SocketWS_recv_json(ws, &json, &len) == WS_OK) {
printf("Received: %s\n", json);
free(json);
}
/* Check ping latency */
SocketWS_ping(ws, "test", 4);
SocketWS_process(ws, POLLIN); /* Wait for pong */
int64_t rtt = SocketWS_get_ping_latency(ws);
printf("Latency: %lld ms\n", (long long)rtt);
SocketWS_close(ws, WS_CLOSE_NORMAL, "Goodbye", 7);
SocketWS_free(&ws);
}
/* Traditional multi-step connection */
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "echo.websocket.org", 80);
SocketWS_Config ws_config = SOCKETWS_CONFIG_DEFAULTS;
SocketWS_T ws2 = SocketWS_client_new(sock, "echo.websocket.org", "/", &ws_config);
/* Enable compression before handshake */
SocketWS_CompressionOptions comp_opts;
SocketWS_compression_options_defaults(&comp_opts);
comp_opts.level = 9; /* Maximum compression */
SocketWS_enable_compression(ws2, &comp_opts);
/* Perform handshake */
TRY
SocketWS_handshake(ws2);
/* Send text message */
SocketWS_send_text(ws2, "Hello, WebSocket!", 17);
/* Graceful close */
SocketWS_close(ws2, WS_CLOSE_NORMAL, "Goodbye", 7);
EXCEPT(SocketWS_Failed)
fprintf(stderr, "WebSocket error: %s\n", SocketWS_Failed.reason);
END_TRY;
SocketWS_free(&ws2);
Socket_free(&sock);
#include "quic/SocketQUICConnection.h" #include "quic/SocketQUICStream.h" #include "quic/SocketQUICHandshake.h"
/* Create QUIC connection */ Arena_T arena = Arena_new(); SocketQUICConnection_T conn = SocketQUICConnection_new(arena, QUIC_CONN_ROLE_CLIENT);
/* Configure connection parameters */ SocketQUICConnection_set_initial_dcid(conn, dcid, dcid_len); SocketQUICConnection_set_local_addr(conn, local_addr, local_port); SocketQUICConnection_set_peer_addr(conn, peer_addr, peer_port);
/* Create bidirectional stream */ SocketQUICStream_T stream = SocketQUICStream_new(arena, 0, QUIC_STREAM_BIDI); SocketQUICStream_write(stream, data, len);
/* Process handshake */ SocketQUICHandshake_T hs = SocketQUICHandshake_new(arena, QUIC_HANDSHAKE_CLIENT); while (SocketQUICHandshake_state(hs) != QUIC_HS_STATE_COMPLETE) { SocketQUICHandshake_process(hs); }
/* Read stream data */ uint8_t buf[4096]; size_t bytes_read = SocketQUICStream_read(stream, buf, sizeof(buf));
/* Clean up */ SocketQUICStream_free(&stream); SocketQUICConnection_free(&conn); Arena_dispose(&arena);
### Прокси-туннелирование```c
#include "socket/SocketProxy.h"
/* SOCKS5 proxy configuration */
SocketProxy_Config proxy = {0};
proxy.type = SOCKET_PROXY_SOCKS5;
proxy.host = "proxy.example.com";
proxy.port = 1080;
proxy.username = "user";
proxy.password = "secret";
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
/* Connect through proxy (synchronous) */
SocketProxy_Result result = SocketProxy_connect(sock, &proxy, "target.example.com", 443);
if (result == PROXY_OK) {
/* Socket is now tunneled - proceed with TLS handshake if needed */
SocketTLS_enable(sock, tls_ctx);
SocketTLS_handshake_loop(sock, 10000);
}
/* HTTP CONNECT proxy */
SocketProxy_Config http_proxy = {0};
http_proxy.type = SOCKET_PROXY_HTTP;
http_proxy.host = "httpproxy.example.com";
http_proxy.port = 8080;
http_proxy.username = "user";
http_proxy.password = "pass";
/* Asynchronous proxy connection */
SocketProxy_Conn_T conn = SocketProxy_Conn_new(sock, &http_proxy, "target.com", 443);
while (!SocketProxy_Conn_poll(conn)) {
int timeout = SocketProxy_Conn_next_timeout_ms(conn);
SocketPoll_wait(poll, &events, timeout);
SocketProxy_Conn_process(conn);
}
result = SocketProxy_Conn_result(conn);
SocketProxy_Conn_free(&conn);
#include "tls/SocketDTLS.h" #include "tls/SocketDTLSContext.h" #include "socket/SocketDgram.h"
/* DTLS Client */ SocketDgram_T sock = SocketDgram_new(AF_INET, 0); SocketDgram_connect(sock, "server.example.com", 5684);
SocketDTLSContext_T ctx = SocketDTLSContext_new_client("ca-bundle.crt"); SocketDTLS_enable(sock, ctx); SocketDTLS_set_hostname(sock, "server.example.com");
DTLSHandshakeState state = SocketDTLS_handshake_loop(sock, 5000); if (state == DTLS_HANDSHAKE_COMPLETE) { /* Send encrypted datagram */ SocketDTLS_send(sock, "Hello DTLS", 10);
char buf[1024];
ssize_t n = SocketDTLS_recv(sock, buf, sizeof(buf));
}
SocketDTLS_shutdown(sock); SocketDgram_free(&sock); SocketDTLSContext_free(&ctx);
/* DTLS Server with cookie exchange */ SocketDgram_T server = SocketDgram_new(AF_INET, 0); SocketDgram_bind(server, "0.0.0.0", 5684);
SocketDTLSContext_T srv_ctx = SocketDTLSContext_new_server("cert.pem", "key.pem", NULL); SocketDTLSContext_enable_cookie_exchange(srv_ctx); /* DoS protection */ SocketDTLS_enable(server, srv_ctx);
/* Handle incoming connections with SocketDTLS_listen() */
### UDP Server```c
#include "socket/SocketDgram.h"
SocketDgram_T server = SocketDgram_new(AF_INET, 0);
SocketDgram_bind(server, NULL, 5000);
char buffer[65536];
char sender_host[46];
int sender_port;
while (1) {
ssize_t n = SocketDgram_recvfrom(server, buffer, sizeof(buffer),
sender_host, sizeof(sender_host),
&sender_port);
if (n > 0) {
/* Echo back to sender */
SocketDgram_sendto(server, buffer, n, sender_host, sender_port);
}
}
SocketDgram_free(&server);
#include "pool/SocketPool.h" #include "core/Arena.h"
Arena_T arena = Arena_new(); SocketPool_T pool = SocketPool_new(arena, 10000, 8192);
/* Enable rate limiting: 100 connections/sec, burst of 50 */ SocketPool_setconnrate(pool, 100, 50);
/* Limit per-IP connections */ SocketPool_setmaxperip(pool, 10);
/* Rate-limited accept with error handling / Socket_T client = SocketPool_accept_limited(pool, server); if (client) { Connection_T conn = SocketPool_add(pool, client); if (conn) { SocketBuf_T input = Connection_inbuf(conn); SocketBuf_T output = Connection_outbuf(conn); / ... use connection ... / } else { / Pool full or other error - cleanup to avoid leaks */ const char *ip = Socket_getpeeraddr(client); SocketPool_release_ip(pool, ip); Socket_free(&client); } }
/* Batch accept for high-throughput servers */ Socket_T accepted[32]; int count = SocketPool_accept_batch(pool, server, 32, accepted);
/* Clean up idle connections / SocketPool_cleanup(pool, 300); / Remove idle > 300 seconds */
SocketPool_free(&pool); Arena_dispose(&arena);
### Статистика и фильтрация пула соединений```c
#include "pool/SocketPool.h"
/* Get pool statistics */
SocketPool_Stats stats;
SocketPool_get_stats(pool, &stats);
printf("Active: %zu, Idle: %zu, Reuse rate: %.1f%%\n",
stats.current_active, stats.current_idle, stats.reuse_rate * 100.0);
/* Convenience stat functions */
size_t active = SocketPool_get_active_count(pool);
size_t idle = SocketPool_get_idle_count(pool);
double hit_rate = SocketPool_get_hit_rate(pool);
/* Find connections matching criteria */
int is_from_subnet(Connection_T conn, void *data) {
const char *subnet = (const char *)data;
return strncmp(Socket_getpeeraddr(Connection_socket(conn)), subnet, 7) == 0;
}
/* Find first matching connection */
Connection_T conn = SocketPool_find(pool, is_from_subnet, "192.168");
/* Get all matching connections */
Connection_T matches[100];
size_t count = SocketPool_filter(pool, is_from_subnet, "192.168", matches, 100);
for (size_t i = 0; i < count; i++) {
/* Process matching connections */
}
/* Register idle callback */
void on_idle(Connection_T conn, void *data) {
printf("Connection went idle: %s\n",
Socket_getpeeraddr(Connection_socket(conn)));
}
SocketPool_set_idle_callback(pool, on_idle, NULL);
/* Shrink pool to release unused memory */
size_t released = SocketPool_shrink(pool);
printf("Released %zu unused slots\n", released);
/* Reset statistics for new measurement window */
SocketPool_reset_stats(pool);
#include "socket/SocketBuf.h"
Arena_T arena = Arena_new(); SocketBuf_T buf = SocketBuf_new(arena, 4096);
/* Basic read/write */ SocketBuf_write(buf, "Hello, World!\n", 14); printf("Available: %zu bytes\n", SocketBuf_available(buf));
/* Search for patterns (useful for protocol parsing) / ssize_t pos = SocketBuf_find(buf, "\n", 1); / Find newline */ if (pos >= 0) { printf("Newline at offset %zd\n", pos); }
/* Read line-by-line / char line[256]; ssize_t len; while ((len = SocketBuf_readline(buf, line, sizeof(line))) > 0) { printf("Line: %s", line); / Includes '\n' */ }
/* Ensure space for large write / if (SocketBuf_ensure(buf, 8192)) { / Guaranteed 8KB write space */ SocketBuf_write(buf, large_data, 8192); }
/* Compact buffer for maximum contiguous space */ SocketBuf_compact(buf); size_t contiguous; void ptr = SocketBuf_writeptr(buf, &contiguous); / contiguous now equals SocketBuf_space(buf) */
/* Scatter-gather I/O / struct header hdr = {...}; char body[1024] = "..."; struct iovec iov[2] = { {.iov_base = &hdr, .iov_len = sizeof(hdr)}, {.iov_base = body, .iov_len = strlen(body)} }; SocketBuf_writev(buf, iov, 2); / Gather write */
struct header recv_hdr; char recv_body[1024]; struct iovec recv_iov[2] = { {.iov_base = &recv_hdr, .iov_len = sizeof(recv_hdr)}, {.iov_base = recv_body, .iov_len = sizeof(recv_body)} }; SocketBuf_readv(buf, recv_iov, 2); /* Scatter read */
/* Secure clear for sensitive data */ SocketBuf_secureclear(buf);
SocketBuf_release(&buf); Arena_dispose(&arena);
### Защита от SYN-флуда```c
#include "core/SocketSYNProtect.h"
SocketSYNProtect_Config config = SYNPROTECT_CONFIG_DEFAULTS;
config.max_connections_per_ip = 10;
config.connection_rate_limit = 100;
config.challenge_threshold = 0.5; /* Reputation score threshold */
config.block_threshold = 0.2;
SocketSYNProtect_T protect = SocketSYNProtect_new(NULL, &config);
/* On each incoming connection */
struct sockaddr_in client_addr;
socklen_t addr_len = sizeof(client_addr);
int client_fd = accept(server_fd, (struct sockaddr *)&client_addr, &addr_len);
SYNAction action = SocketSYNProtect_check(protect, &client_addr, addr_len);
switch (action) {
case SYN_ACTION_ALLOW:
/* Accept connection normally */
break;
case SYN_ACTION_THROTTLE:
/* Accept but add delay */
usleep(100000);
break;
case SYN_ACTION_CHALLENGE:
/* Send SYN cookie / challenge */
break;
case SYN_ACTION_BLOCK:
/* Reject connection */
close(client_fd);
break;
}
/* Report connection result for reputation update */
SocketSYNProtect_report(protect, &client_addr, addr_len, success);
/* Get statistics */
SocketSYNProtect_Stats stats;
SocketSYNProtect_stats(protect, &stats);
SocketSYNProtect_free(&protect);
#include "pool/SocketPool.h"
/* Non-blocking drain for event loops / SocketPool_drain(pool, 30000); / Start 30s drain / while (SocketPool_drain_poll(pool) > 0) { SocketPoll_wait(poll, &events, SocketPool_drain_remaining_ms(pool)); / Process remaining events, connections closing naturally */ } SocketPool_free(&pool);
/* Blocking drain (convenience) / int result = SocketPool_drain_wait(pool, 30000); if (result < 0) { / Timeout - connections were force-closed */ }
/* Health check for load balancers / SocketPool_Health health = SocketPool_health(pool); if (health == POOL_HEALTH_DRAINING) { / Return 503 to load balancer */ }
### Соединение Happy Eyeballs (RFC 8305)```c
#include "socket/SocketHappyEyeballs.h"
/* Synchronous - races IPv6 and IPv4 for fastest connection */
Socket_T sock = SocketHappyEyeballs_connect("example.com", 443, NULL);
Socket_sendall(sock, "GET / HTTP/1.1\r\n\r\n", 18);
Socket_free(&sock);
/* Asynchronous - for event-driven applications */
SocketHE_Config_T config;
SocketHappyEyeballs_config_defaults(&config);
config.first_attempt_delay_ms = 250; /* RFC 8305 default */
config.total_timeout_ms = 30000;
SocketHE_T he = SocketHappyEyeballs_start(dns, poll, "example.com", 443, &config);
while (!SocketHappyEyeballs_poll(he)) {
int timeout = SocketHappyEyeballs_next_timeout_ms(he);
SocketPoll_wait(poll, &events, timeout);
SocketHappyEyeballs_process(he);
}
Socket_T result = SocketHappyEyeballs_result(he);
SocketHappyEyeballs_free(&he);
#include "socket/SocketReconnect.h"
/* Configure reconnection policy */ SocketReconnect_Policy_T policy; SocketReconnect_policy_defaults(&policy); policy.initial_delay_ms = 100; policy.max_delay_ms = 30000; policy.multiplier = 2.0; policy.jitter = 0.25; policy.max_attempts = 10; policy.circuit_failure_threshold = 5; policy.circuit_reset_timeout_ms = 60000;
void on_state_change(SocketReconnect_T conn, SocketReconnect_State old, SocketReconnect_State new, void *data) { printf("State: %s -> %s\n", SocketReconnect_state_name(old), SocketReconnect_state_name(new)); }
SocketReconnect_T conn = SocketReconnect_new("example.com", 443, &policy, on_state_change, NULL); SocketReconnect_connect(conn);
/* Event loop */ while (running) { int timeout = SocketReconnect_next_timeout_ms(conn); poll(&pfd, 1, timeout); SocketReconnect_process(conn); SocketReconnect_tick(conn);
if (SocketReconnect_isconnected(conn)) {
/* I/O with auto-reconnect on error */
ssize_t n = SocketReconnect_send(conn, data, len);
}
}
SocketReconnect_free(&conn);
### Универсальный фреймворк для повторных попыток```c
#include "core/SocketRetry.h"
/* Configure retry policy */
SocketRetry_Policy policy;
SocketRetry_policy_defaults(&policy);
policy.max_attempts = 5;
policy.initial_delay_ms = 100;
policy.max_delay_ms = 30000;
policy.multiplier = 2.0;
policy.jitter = 0.25;
/* Define operation to retry */
int connect_op(void *ctx, int attempt) {
ConnectionCtx *c = ctx;
return connect(c->fd, c->addr, c->addrlen) < 0 ? errno : 0;
}
/* Define retry decision callback */
int should_retry(int err, int attempt, void *ctx) {
return SocketError_is_retryable_errno(err);
}
/* Execute with retries */
SocketRetry_T retry = SocketRetry_new(&policy);
int result = SocketRetry_execute(retry, connect_op, should_retry, &ctx);
/* Get statistics */
SocketRetry_Stats stats;
SocketRetry_get_stats(retry, &stats);
printf("Attempts: %d, Total delay: %lld ms\n", stats.attempts, stats.total_delay_ms);
SocketRetry_free(&retry);
#include "dns/SocketDNS.h" #include "poll/SocketPoll.h"
SocketDNS_T dns = SocketDNS_new(); SocketPoll_T poll = SocketPoll_new(100);
/* Configure DNS timeouts / SocketDNS_settimeout(dns, 5000); / 5 second default timeout */
/* Configure DNS cache / SocketDNS_cache_set_ttl(dns, 300); / 5 minute TTL / SocketDNS_cache_set_max_entries(dns, 1000); / Max 1000 entries / SocketDNS_prefer_ipv6(dns, 1); / Prefer IPv6 */
/* Start async resolution */ SocketDNS_Request_T req = SocketDNS_resolve(dns, "example.com", 80, NULL, NULL);
/* Per-request timeout override */ SocketDNS_request_settimeout(dns, req, 10000);
/* In event loop, check for completions */ SocketDNS_check(dns);
/* Get result */ struct addrinfo *result = SocketDNS_getresult(dns, req); if (result) { Socket_connect_with_addrinfo(socket, result); freeaddrinfo(result); } else { int error = SocketDNS_geterror(dns, req); fprintf(stderr, "DNS failed: %s\n", gai_strerror(error)); }
/* Monitor cache performance */ SocketDNS_CacheStats stats; SocketDNS_cache_stats(dns, &stats); printf("DNS cache hit rate: %.1f%% (%zu entries)\n", stats.hit_rate * 100.0, stats.current_size);
/* Clear cache when DNS records change */ SocketDNS_cache_clear(dns);
/* Remove specific entry */ SocketDNS_cache_remove(dns, "example.com");
SocketDNS_free(&dns); SocketPoll_free(&poll);
### Асинхронный ввод-вывод (io_uring/kqueue)```c
#include "socket/SocketAsync.h"
#include "poll/SocketPoll.h"
/* Check what backend is available */
if (SocketAsync_backend_available(ASYNC_BACKEND_IO_URING)) {
printf("io_uring available - optimal async I/O\n");
} else if (SocketAsync_backend_available(ASYNC_BACKEND_KQUEUE)) {
printf("kqueue available - good async I/O\n");
} else {
printf("Using poll-based fallback\n");
}
/* Set preferred backend (optional) */
SocketAsync_set_backend(ASYNC_BACKEND_IO_URING);
/* Get async context from poll */
SocketPoll_T poll = SocketPoll_new(1024);
SocketAsync_T async = SocketPoll_get_async(poll);
/* Completion callback */
void io_complete(Socket_T socket, ssize_t bytes, int err, void *ud) {
if (err) {
printf("Error: %s\n", strerror(err));
return;
}
printf("Transferred %zd bytes\n", bytes);
}
/* Submit async send */
unsigned req_id = SocketAsync_send(async, socket, buf, len,
io_complete, userdata, ASYNC_FLAG_NONE);
/* Submit async recv */
req_id = SocketAsync_recv(async, socket, recv_buf, sizeof(recv_buf),
io_complete, userdata, ASYNC_FLAG_ZERO_COPY);
/* Batch submission for efficiency */
SocketAsync_Op ops[3] = {
{sock1, 1, send_buf, NULL, len1, io_complete, ud1, ASYNC_FLAG_NONE, 0},
{sock2, 0, NULL, recv_buf, len2, io_complete, ud2, ASYNC_FLAG_NONE, 0},
{sock3, 1, send_buf2, NULL, len3, io_complete, ud3, ASYNC_FLAG_URGENT, 0}
};
int submitted = SocketAsync_submit_batch(async, ops, 3);
printf("Submitted %d operations\n", submitted);
/* Cancel specific operation */
SocketAsync_cancel(async, req_id);
/* Cancel all pending (during shutdown) */
int cancelled = SocketAsync_cancel_all(async);
printf("Cancelled %d pending ops\n", cancelled);
/* Check backend in use */
printf("Backend: %s, available: %s\n",
SocketAsync_backend_name(async),
SocketAsync_is_available(async) ? "yes" : "fallback");
/* Completions auto-processed in SocketPoll_wait() */
SocketEvent_T *events;
int n = SocketPoll_wait(poll, &events, 100);
SocketPoll_free(&poll);
#include "socket/Socket.h"
Socket_T socket = Socket_new(AF_INET, SOCK_STREAM, 0); Socket_connect(socket, "example.com", 80);
/* Enable bandwidth limiting: 1 MB/sec */ Socket_setbandwidth(socket, 1024 * 1024);
/* Rate-limited send / ssize_t n = Socket_send_limited(socket, data, len); if (n == 0) { / Rate limited - wait before retry / int64_t wait_ms = Socket_bandwidth_wait_ms(socket, len); / Use wait_ms as poll timeout */ }
/* Query current limit */ size_t limit = Socket_getbandwidth(socket);
Socket_free(&socket);
### Состояние и зондирование соединения```c
#include "socket/Socket.h"
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "example.com", 80);
/* Quick health check (non-blocking) */
if (!Socket_probe(sock, 0)) {
printf("Connection appears dead\n");
}
/* Health check with timeout (waits up to 100ms for response) */
if (!Socket_probe(sock, 100)) {
printf("Connection lost, reconnecting...\n");
}
/* Check for pending socket errors (after non-blocking connect) */
int error = Socket_get_error(sock);
if (error != 0) {
printf("Socket error: %s\n", strerror(error));
}
/* Check read/write readiness without blocking */
if (Socket_is_readable(sock) > 0) {
char buf[1024];
ssize_t n = Socket_recv(sock, buf, sizeof(buf));
}
if (Socket_is_writable(sock) > 0) {
Socket_send(sock, "GET / HTTP/1.1\r\n\r\n", 18);
}
#ifdef __linux__
/* Get TCP stack statistics (Linux only) */
SocketTCPInfo info;
if (Socket_get_tcp_info(sock, &info) == 0) {
printf("RTT: %.2f ms\n", info.rtt_us / 1000.0);
printf("Congestion window: %u segments\n", info.snd_cwnd);
printf("Retransmissions: %u\n", info.total_retrans);
if (info.delivery_rate > 0) {
printf("Delivery rate: %.2f Mbps\n", info.delivery_rate * 8.0 / 1e6);
}
}
#endif
/* Simple RTT query (cross-platform, returns -1 if unavailable) */
int32_t rtt = Socket_get_rtt(sock);
if (rtt >= 0) {
printf("RTT: %.2f ms\n", rtt / 1000.0);
}
/* Congestion window query (Linux only) */
int32_t cwnd = Socket_get_cwnd(sock);
if (cwnd >= 0) {
printf("CWND: %d segments\n", cwnd);
}
Socket_free(&sock);
#include "socket/Socket.h"
Socket_T sock = Socket_connect_tcp("example.com", 80, 5000);
/* Send all data with timeout (returns bytes actually sent) */ ssize_t sent = Socket_sendall_timeout(sock, request, len, 10000); if (sent < (ssize_t)len) { printf("Only sent %zd bytes before timeout\n", sent); }
/* Receive with timeout (returns bytes received) */ char response[4096]; ssize_t n = Socket_recvall_timeout(sock, response, sizeof(response), 5000); if (n > 0) { printf("Received %zd bytes\n", n); }
/* Scatter/gather I/O with timeout */ struct iovec iov[2] = { {.iov_base = header, .iov_len = header_len}, {.iov_base = body, .iov_len = body_len} }; ssize_t sent_v = Socket_sendv_timeout(sock, iov, 2, 5000);
Socket_free(&sock);
### Продвинутые операции I/O```c
#include "socket/Socket.h"
/* Peek at data without consuming */
char peek_buf[16];
ssize_t peeked = Socket_peek(sock, peek_buf, sizeof(peek_buf));
if (peeked > 0) {
printf("Peeked %zd bytes: protocol=%d\n", peeked, peek_buf[0]);
}
/* TCP cork for efficient message assembly */
Socket_cork(sock, 1); /* Enable corking */
Socket_send(sock, headers, header_len);
Socket_send(sock, body, body_len);
Socket_cork(sock, 0); /* Disable cork, flush all data */
#ifdef __linux__
/* Zero-copy socket-to-socket transfer (Linux only) */
ssize_t spliced = Socket_splice(client, upstream, 65536);
if (spliced > 0) {
printf("Spliced %zd bytes\n", spliced);
} else if (spliced == 0) {
/* Would block - poll for readiness */
} else {
/* Not supported on this platform */
char buf[4096];
while ((n = Socket_recv(client, buf, sizeof(buf))) > 0) {
Socket_sendall(upstream, buf, n);
}
}
#endif
#include "socket/Socket.h"
Socket_T socket = Socket_connect_tcp("example.com", 80, 5000);
/* Duplicate socket for separate reader/writer threads */ Socket_T reader = socket; Socket_T writer = Socket_dup(socket);
/* Now can be used in separate threads safely / / reader thread: Socket_recv(reader, ...) / / writer thread: Socket_send(writer, ...) */
/* Duplicate to specific fd (useful for exec) / Socket_T sock_fd3 = Socket_dup2(socket, 3); if (fork() == 0) { / Child process can access socket on fd 3 */ execl("/usr/bin/handler", "handler", NULL); }
Socket_free(&writer); Socket_free(&reader); Socket_free(&sock_fd3);
### Таймеры```c
#include "poll/SocketPoll.h"
#include "core/SocketTimer.h"
SocketPoll_T poll = SocketPoll_new(100);
/* Check which backend is in use */
printf("Backend: %s\n", SocketPoll_get_backend_name(poll));
// Output: "epoll" (Linux), "kqueue" (macOS/BSD), or "poll" (fallback)
void timer_callback(void *userdata) {
printf("Timer fired!\n");
}
/* One-shot timer (fires once after 5 seconds) */
SocketTimer_T timer = SocketTimer_add(poll, 5000, timer_callback, NULL);
/* Repeating timer (fires every 1 second) */
SocketTimer_T heartbeat = SocketTimer_add_repeating(poll, 1000, timer_callback, NULL);
/* Check remaining time */
int64_t remaining = SocketTimer_remaining(poll, timer);
/* Reschedule timer with new delay (extends/shortens timeout) */
SocketTimer_reschedule(poll, timer, 10000); /* Now fires in 10 seconds */
/* Pause and resume timers */
SocketTimer_pause(poll, heartbeat); /* Stops firing, preserves remaining time */
/* ... do something ... */
SocketTimer_resume(poll, heartbeat); /* Continues from where it paused */
/* Cancel timer */
SocketTimer_cancel(poll, heartbeat);
/* Modify events for registered sockets */
Socket_T sock = /* ... */;
SocketPoll_add(poll, sock, POLL_READ, NULL);
SocketPoll_modify_events(poll, sock, POLL_WRITE, 0); /* Add write monitoring */
SocketPoll_modify_events(poll, sock, 0, POLL_WRITE); /* Remove write monitoring */
/* List registered sockets */
Socket_T sockets[100];
int count = SocketPoll_get_registered_sockets(poll, sockets, 100);
printf("Monitoring %d sockets\n", count);
/* Timers fire automatically during SocketPoll_wait() */
SocketEvent_T *events;
int n = SocketPoll_wait(poll, &events, -1);
SocketPoll_free(&poll);
#include "core/SocketRateLimit.h"
/* Create rate limiter: 100 tokens/sec, burst capacity of 50 */ SocketRateLimit_T limiter = SocketRateLimit_new(NULL, 100, 50);
/* Try to acquire tokens (non-blocking) / if (SocketRateLimit_try_acquire(limiter, 1)) { / Allowed - proceed / handle_request(); } else { / Rate limited - calculate wait time / int64_t wait_ms = SocketRateLimit_wait_time_ms(limiter, 1); if (wait_ms > 0) { / Wait or reject */ } }
/* Query state */ size_t available = SocketRateLimit_available(limiter); size_t rate = SocketRateLimit_get_rate(limiter);
/* Reconfigure at runtime */ SocketRateLimit_configure(limiter, 200, 100);
SocketRateLimit_free(&limiter);
### TLS/SSL Безопасная связь```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* Create client TLS context */
SocketTLSContext_T ctx = SocketTLSContext_new_client("/etc/ssl/certs/ca-certificates.crt");
/* Configure ALPN protocols */
const char *protos[] = {"h2", "http/1.1"};
SocketTLSContext_set_alpn_protos(ctx, protos, 2);
/* Enable session caching for performance */
SocketTLSContext_enable_session_cache(ctx, 1000, 300);
/* Create and connect socket */
Socket_T socket = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(socket, "example.com", 443);
/* Enable TLS */
SocketTLS_enable(socket, ctx);
SocketTLS_set_hostname(socket, "example.com"); /* SNI + verification */
/* Perform handshake (with timeout) */
TLSHandshakeState state = SocketTLS_handshake_loop(socket, 10000);
if (state != TLS_HANDSHAKE_COMPLETE) {
fprintf(stderr, "Handshake failed\n");
}
/* Check negotiated protocol */
const char *alpn = SocketTLS_get_alpn_selected(socket);
printf("ALPN: %s\n", alpn ? alpn : "none");
printf("Cipher: %s\n", SocketTLS_get_cipher(socket));
printf("Version: %s\n", SocketTLS_get_version(socket));
/* Encrypted I/O */
SocketTLS_send(socket, "GET / HTTP/1.1\r\n\r\n", 18);
char buf[4096];
ssize_t n = SocketTLS_recv(socket, buf, sizeof(buf));
/* Graceful shutdown */
SocketTLS_shutdown(socket);
Socket_free(&socket);
SocketTLSContext_free(&ctx);
#include "tls/SocketTLS.h"
/* Save session for later resumption */ size_t session_len = 4096; unsigned char session_data[4096];
if (SocketTLS_session_save(sock, session_data, &session_len) == 1) { /* Store session_data[:session_len] to disk/cache */ write_session_to_cache(hostname, session_data, session_len); }
/* Later: restore session for faster reconnect */ Socket_T sock2 = Socket_connect_tcp(hostname, port, 5000); SocketTLS_enable(sock2, ctx); SocketTLS_set_hostname(sock2, hostname);
/* Restore previously saved session */ unsigned char *cached_session = read_session_from_cache(hostname, &cached_len); if (cached_session) { SocketTLS_session_restore(sock2, cached_session, cached_len); free(cached_session); }
SocketTLS_handshake_auto(sock2);
/* Check if session was resumed (0-RTT or abbreviated handshake) */ if (SocketTLS_is_session_reused(sock2)) { printf("Session resumed - faster handshake!\n"); }
### Информация о TLS-сертификате```c
#include "tls/SocketTLS.h"
/* Get full certificate details */
SocketTLS_CertInfo info;
if (SocketTLS_get_peer_cert_info(sock, &info) == 1) {
printf("Subject: %s\n", info.subject);
printf("Issuer: %s\n", info.issuer);
printf("Version: X.509v%d\n", info.version);
printf("Serial: %s\n", info.serial);
printf("Fingerprint: %s\n", info.fingerprint);
printf("Valid from: %s", ctime(&info.not_before));
printf("Valid until: %s", ctime(&info.not_after));
}
/* Quick certificate expiry check */
time_t expiry = SocketTLS_get_cert_expiry(sock);
if (expiry != (time_t)-1) {
time_t now = time(NULL);
int days_left = (expiry - now) / 86400;
if (days_left < 30) {
printf("Warning: Certificate expires in %d days!\n", days_left);
}
}
/* Just get subject for logging */
char subject[256];
if (SocketTLS_get_cert_subject(sock, subject, sizeof(subject)) > 0) {
printf("Connected to: %s\n", subject);
}
#include "tls/SocketTLS.h"
/* Check OCSP stapling status */ int ocsp_status = SocketTLS_get_ocsp_response_status(sock); switch (ocsp_status) { case 1: printf("Certificate verified via OCSP\n"); break; case 0: printf("WARNING: Certificate REVOKED!\n"); Socket_free(&sock); return; case -1: printf("No OCSP response (server doesn't support stapling)\n"); break; case -2: printf("OCSP response verification failed\n"); break; }
/* Disable renegotiation for security (prevents DoS attacks) */ SocketTLS_disable_renegotiation(sock);
/* Or check for pending renegotiation requests */ int reneg = SocketTLS_check_renegotiation(sock); if (reneg == 1) { printf("Renegotiation completed\n"); } else if (reneg == -1) { printf("Renegotiation rejected (disabled or TLS 1.3)\n"); }
### TLS Server с SNI и Certificate Pinning```c
#include "tls/SocketTLSContext.h"
/* Create server context with primary certificate */
SocketTLSContext_T ctx = SocketTLSContext_new_server(
"server.crt", "server.key", "ca-bundle.crt");
/* Add SNI certificates for virtual hosting */
SocketTLSContext_add_certificate(ctx, "www.example.com",
"www.crt", "www.key");
SocketTLSContext_add_certificate(ctx, "api.example.com",
"api.crt", "api.key");
/* Enable client certificate verification */
SocketTLSContext_set_verify_mode(ctx, TLS_VERIFY_PEER);
/* Load CRL for revocation checking */
SocketTLSContext_load_crl(ctx, "/path/to/crl.pem");
/* Enable OCSP stapling */
unsigned char ocsp_response[4096];
size_t ocsp_len = load_ocsp_response(ocsp_response, sizeof(ocsp_response));
SocketTLSContext_set_ocsp_response(ctx, ocsp_response, ocsp_len);
/* Enable session tickets */
unsigned char ticket_key[80];
generate_ticket_key(ticket_key, sizeof(ticket_key));
SocketTLSContext_enable_session_tickets(ctx, ticket_key, sizeof(ticket_key));
/* Certificate pinning (client context) */
SocketTLSContext_T client_ctx = SocketTLSContext_new_client("ca-bundle.pem");
SocketTLSContext_add_pin_hex(client_ctx,
"b5bb9d8014a0f9b1d61e21e796d78dccdf1352f23cd32812f4850b878ae4944c");
SocketTLSContext_set_pin_enforcement(client_ctx, 1); /* Strict mode */
#include "tls/SocketTLSContext.h"
/* Enable Certificate Transparency validation (RFC 6962) */ SocketTLSContext_T ctx = SocketTLSContext_new_client("ca-bundle.pem");
/* Strict mode - fail if no valid SCTs */ SocketTLSContext_enable_ct(ctx, CT_VALIDATION_STRICT);
/* Or permissive mode - log but continue */ SocketTLSContext_enable_ct(ctx, CT_VALIDATION_PERMISSIVE);
/* Custom CT log list (optional) */ SocketTLSContext_set_ctlog_list_file(ctx, "/path/to/ctlogs.txt");
/* Query CT status */ if (SocketTLSContext_ct_enabled(ctx)) { CTValidationMode mode = SocketTLSContext_get_ct_mode(ctx); printf("CT validation: %s\n", mode == CT_VALIDATION_STRICT ? "strict" : "permissive"); }
### OCSP Must-Staple (RFC 7633)```c
#include "tls/SocketTLSContext.h"
/* Create client context with must-staple enforcement */
SocketTLSContext_T ctx = SocketTLSContext_new_client("ca-bundle.pem");
/* Auto-detection: respect certificate's must-staple extension */
SocketTLSContext_set_ocsp_must_staple(ctx, OCSP_MUST_STAPLE_AUTO);
/* Or always require OCSP stapling for strict security policies */
SocketTLSContext_set_ocsp_must_staple(ctx, OCSP_MUST_STAPLE_ALWAYS);
/* Query current mode */
OCSPMustStapleMode mode = SocketTLSContext_get_ocsp_must_staple(ctx);
/* Connect and handshake - fails if must-staple cert has no OCSP response */
SocketTLS_enable(sock, ctx);
SocketTLS_handshake_auto(sock);
kTLS переносит шифрование/дешифрование TLS на ядро Linux для повышения производительности.```c #include "tls/SocketTLS.h"
/* Check if kTLS is available on this system */ if (SocketTLS_ktls_available()) { printf("kTLS available - optimal async I/O\n"); }
/* Enable kTLS before handshake / SocketTLS_enable(sock, ctx); SocketTLS_enable_ktls(sock); / Request kTLS offload */ SocketTLS_handshake_auto(sock);
/* Check if offload is active after handshake */ if (SocketTLS_is_ktls_tx_active(sock)) { printf("TX offload active\n"); } if (SocketTLS_is_ktls_rx_active(sock)) { printf("RX offload active\n"); }
/* Zero-copy file transfer with kTLS (uses SSL_sendfile internally) */ int file_fd = open("largefile.bin", O_RDONLY); off_t offset = 0; ssize_t sent = SocketTLS_sendfile(sock, file_fd, offset, file_size); close(file_fd);
**Требования kTLS:**
| Функция | Требование |
|---------|-------------|
| Разгрузка TX | Linux 4.13+, OpenSSL 3.0+ с enable-ktls |
| Разгрузка RX | Linux 4.17+ |
| ChaCha20 | Linux 5.11+ |
| Шифры | AES-GCM-128/256, ChaCha20-Poly1305 |
### TLS 1.3 0-RTT Ранние данные```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* Server: Enable 0-RTT early data reception */
SocketTLSContext_T srv_ctx = SocketTLSContext_new_server("cert.pem", "key.pem", NULL);
SocketTLSContext_enable_early_data(srv_ctx, 16384); /* Max 16KB early data */
/* Client: Send early data during handshake */
SocketTLS_enable(sock, ctx);
SocketTLS_set_hostname(sock, "example.com");
/* Write early data (before handshake completes) */
size_t written = 0;
int ret = SocketTLS_write_early_data(sock, "GET / HTTP/1.1\r\n\r\n", 18, &written);
if (ret == 1) {
printf("Sent %zu bytes as early data\n", written);
}
/* Complete handshake */
SocketTLS_handshake_auto(sock);
/* Check if early data was accepted */
SocketTLS_EarlyDataStatus status = SocketTLS_get_early_data_status(sock);
if (status == SOCKET_EARLY_DATA_REJECTED) {
/* Server rejected - resend via normal I/O */
SocketTLS_send(sock, "GET / HTTP/1.1\r\n\r\n", 18);
}
/* Server: Read early data during handshake */
unsigned char early_buf[4096];
size_t readbytes = 0;
ret = SocketTLS_read_early_data(srv_sock, early_buf, sizeof(early_buf), &readbytes);
Предупреждение безопасности: 0-RTT НЕ защищён от повторного воспроизведения. Используйте только для идемпотентных операций.
#include "tls/SocketTLS.h"
/* For long-lived connections, rotate keys periodically for forward secrecy */
/* Request key update (local only) */ int ret = SocketTLS_request_key_update(sock, 0);
/* Request key update and ask peer to also rotate */ ret = SocketTLS_request_key_update(sock, 1);
/* Monitor key rotations performed */ int count = SocketTLS_get_key_update_count(sock); printf("Key rotations: %d\n", count);
**Рекомендуемое использование:**
- Открытые соединения с базой данных на часы/дни
- VPN-туннели
- Постоянные WebSocket-соединения
- Ротация каждый час или после передачи каждых 1 ГБ данных
### Оптимизации производительности TLS```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* TCP handshake optimization - apply before TLS handshake */
SocketTLS_optimize_handshake(sock); /* Sets TCP_NODELAY + TCP_QUICKACK */
/* After bulk transfer, optionally restore defaults */
SocketTLS_restore_tcp_defaults(sock); /* Re-enables Nagle */
/* Session cache sharding for multi-threaded servers */
SocketTLSContext_create_sharded_cache(ctx,
8, /* Number of shards (match thread count) */
1000, /* Sessions per shard */
300); /* Timeout in seconds */
/* Get aggregate statistics from sharded cache */
size_t total_hits, total_misses, total_stores;
SocketTLSContext_get_sharded_stats(ctx, &total_hits, &total_misses, &total_stores);
/* TLS buffer pool for high-connection scenarios */
Arena_T arena = Arena_new();
TLSBufferPool_T pool = TLSBufferPool_new(16384, 100, arena); /* 16KB buffers, 100 count */
/* Acquire buffer for connection */
void *buf = TLSBufferPool_acquire(pool);
/* ... use buffer for TLS I/O ... */
TLSBufferPool_release(pool, buf);
/* Check pool statistics */
size_t total, in_use, available;
TLSBufferPool_stats(pool, &total, &in_use, &available);
TLSBufferPool_free(&pool);
Arena_dispose(&arena);
#include "tls/SocketTLSContext.h"
/* Callback for refresh notifications */ void crl_refresh_callback(SocketTLSContext_T ctx, const char *path, int success, void *data) { if (!success) { fprintf(stderr, "CRL refresh failed for %s\n", path); } }
/* Configure automatic CRL refresh (minimum 60 seconds) / SocketTLSContext_set_crl_auto_refresh(ctx, "/path/to/crl.pem", 3600, / Refresh every hour */ crl_refresh_callback, NULL);
/* In event loop: check if refresh is due / while (running) { / ... process events ... */ SocketTLSContext_crl_check_refresh(ctx);
/* Get time until next refresh for poll timeout optimization */
int64_t next_ms = SocketTLSContext_crl_next_refresh_ms(ctx);
}
/* Cancel auto-refresh (retains currently loaded CRL) */ SocketTLSContext_cancel_crl_auto_refresh(ctx);
### Передача файлов с нулевым копированием```c
int file_fd = open("largefile.bin", O_RDONLY);
struct stat st;
fstat(file_fd, &st);
off_t offset = 0;
ssize_t sent = Socket_sendfileall(socket, file_fd, &offset, st.st_size);
close(file_fd);
struct iovec iov[3]; iov[0].iov_base = header; iov[0].iov_len = header_len; iov[1].iov_base = body; iov[1].iov_len = body_len; iov[2].iov_base = footer; iov[2].iov_len = footer_len;
/* Send all data atomically */ ssize_t sent = Socket_sendvall(socket, iov, 3);
### Сокеты домена Unix с передачей FD```c
#include "socket/Socket.h"
/* Stream socket pair for IPC */
Socket_T sock1, sock2;
SocketPair_new(SOCK_STREAM, &sock1, &sock2);
/* Server socket */
Socket_T server = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_bind_unix(server, "/tmp/my.sock");
Socket_listen(server, 10);
/* Client connection */
Socket_T client = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_connect_unix(client, "/tmp/my.sock");
/* Get peer credentials (Linux only) */
int peer_pid = Socket_getpeerpid(accepted);
int peer_uid = Socket_getpeeruid(accepted);
int peer_gid = Socket_getpeergid(accepted);
/* Abstract namespace (Linux only - prefix with @) */
Socket_bind_unix(server, "@abstract-socket");
/* File descriptor passing (SCM_RIGHTS) */
int fd_to_pass = open("/etc/passwd", O_RDONLY);
Socket_sendfd(sock1, fd_to_pass);
close(fd_to_pass);
/* Receive passed FD */
int received_fd;
Socket_recvfd(sock2, &received_fd);
/* received_fd is now a valid FD in this process */
close(received_fd);
/* Multiple FD passing */
int fds[3] = {fd1, fd2, fd3};
Socket_sendfds(sock1, fds, 3);
int received_fds[3];
size_t num_fds;
Socket_recvfds(sock2, received_fds, 3, &num_fds);
#include "core/SocketCrypto.h"
/* SHA-256 hash */ unsigned char hash[SOCKET_CRYPTO_SHA256_SIZE]; SocketCrypto_sha256(data, data_len, hash);
/* HMAC-SHA256 */ unsigned char mac[SOCKET_CRYPTO_SHA256_SIZE]; SocketCrypto_hmac_sha256(key, key_len, data, data_len, mac);
/* Base64 encoding */ size_t encoded_len = SocketCrypto_base64_encoded_size(data_len); char *encoded = malloc(encoded_len); SocketCrypto_base64_encode(data, data_len, encoded, encoded_len);
/* Cryptographically secure random */ unsigned char random_bytes[32]; SocketCrypto_random_bytes(random_bytes, sizeof(random_bytes));
/* Constant-time comparison (prevents timing attacks) / if (SocketCrypto_secure_compare(expected, actual, len)) { / Match */ }
/* Secure memory clearing */ SocketCrypto_secure_clear(password, password_len);
### Наблюдаемость - Логирование```c
#include "core/SocketUtil.h"
/* Custom logging callback */
void my_logger(void *userdata, SocketLogLevel level,
const char *component, const char *message) {
printf("[%s] %s: %s\n", SocketLog_levelname(level), component, message);
}
SocketLog_setcallback(my_logger, NULL);
/* Set minimum log level */
SocketLog_setlevel(SOCKET_LOG_DEBUG);
/* Use convenience macros */
#define SOCKET_LOG_COMPONENT "MyApp"
SOCKET_LOG_INFO_MSG("Server started on port %d", port);
SOCKET_LOG_ERROR_MSG("Connection failed: %s", strerror(errno));
/* Correlation IDs for distributed tracing */
SocketLogContext ctx = {0};
strncpy(ctx.request_id, "req-12345", sizeof(ctx.request_id) - 1);
strncpy(ctx.trace_id, "trace-abcde", sizeof(ctx.trace_id) - 1);
SocketLog_setcontext(&ctx);
SOCKET_LOG_INFO_MSG("Processing request"); /* Includes correlation IDs */
SocketLog_clearcontext();
#include "core/SocketMetrics.h"
/* Record metrics */ SocketMetrics_counter_inc(SOCKET_CTR_SOCKET_CREATED); SocketMetrics_gauge_set(SOCKET_GAU_POOL_ACTIVE_CONNECTIONS, 42); SocketMetrics_histogram_observe(SOCKET_HIST_HTTP_CLIENT_REQUEST_LATENCY_MS, 125.0);
/* Get percentiles */ double p99 = SocketMetrics_histogram_percentile(SOCKET_HIST_HTTP_CLIENT_REQUEST_LATENCY_MS, 99.0);
/* Export to Prometheus */ char buffer[65536]; size_t len = SocketMetrics_export_prometheus(buffer, sizeof(buffer));
/* Export to StatsD */ SocketMetrics_export_statsd(buffer, sizeof(buffer), "myapp.socket");
/* Export to JSON */ SocketMetrics_export_json(buffer, sizeof(buffer));
/* Get complete snapshot */ SocketMetrics_Snapshot snapshot; SocketMetrics_get(&snapshot);
/* Reset metrics */ SocketMetrics_reset();
/* Socket count and peak tracking / int current = SocketMetrics_get_socket_count(); int peak = SocketMetrics_get_peak_connections(); SocketMetrics_reset_peaks(); / Reset high watermark */
### Статистика по сокетам
Отслеживайте статистику ввода-вывода для отдельных сокетов:```c
#include "socket/Socket.h"
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "example.com", 80);
/* ... send/recv operations ... */
/* Get per-socket statistics */
SocketStats_T stats;
Socket_getstats(sock, &stats);
printf("Bytes: %zu sent, %zu received\n",
(size_t)stats.bytes_sent, (size_t)stats.bytes_received);
printf("Packets: %zu sent, %zu received\n",
(size_t)stats.packets_sent, (size_t)stats.packets_received);
printf("Errors: %zu send, %zu recv\n",
(size_t)stats.send_errors, (size_t)stats.recv_errors);
printf("Last activity: send=%lld ms, recv=%lld ms ago\n",
(long long)(Socket_get_monotonic_ms() - stats.last_send_time_ms),
(long long)(Socket_get_monotonic_ms() - stats.last_recv_time_ms));
/* RTT estimation (Linux only via TCP_INFO) */
if (stats.rtt_us >= 0) {
printf("RTT: %.2f ms (var: %.2f ms)\n",
stats.rtt_us / 1000.0, stats.rtt_var_us / 1000.0);
}
/* Reset statistics for next interval */
Socket_resetstats(sock);
Socket_free(&sock);
/* Congestion control algorithm (Linux only) */ Socket_setcongestion(socket, "bbr"); char algo[16]; Socket_getcongestion(socket, algo, sizeof(algo));
/* TCP Fast Open (Linux 3.7+, FreeBSD 10.0+, macOS 10.11+) */ Socket_setfastopen(socket, 1);
/* TCP user timeout (Linux 2.6.37+) / Socket_setusertimeout(socket, 30000); / 30 seconds */
/* TCP keepalive / Socket_setkeepalive(socket, 60, 10, 5); / idle=60s, interval=10s, count=5 */
/* Disable Nagle's algorithm */ Socket_setnodelay(socket, 1);
/* Buffer sizes */ Socket_setrcvbuf(socket, 262144); Socket_setsndbuf(socket, 262144);
/* SYN flood protection / Socket_setdeferaccept(socket, 10); / Wait 10s for data before accept() */
## Архитектура
### Организация модулей```
include/
├── core/ # Foundation layer
│ ├── Arena.h # Arena memory management
│ ├── Except.h # Exception handling
│ ├── SocketConfig.h # Configuration constants
│ ├── SocketCrypto.h # Cryptographic utilities
│ ├── SocketIPTracker.h # Per-IP connection tracking
│ ├── SocketMetrics.h # Production metrics (counters, gauges, histograms)
│ ├── SocketRateLimit.h # Token bucket rate limiting
│ ├── SocketRetry.h # Generic retry with exponential backoff
│ ├── SocketSecurity.h # Security utilities
│ ├── SocketSYNProtect.h # SYN flood protection
│ ├── SocketTimer.h # Timer management
│ ├── SocketUTF8.h # UTF-8 validation
│ └── SocketUtil.h # Logging, error handling, utilities
├── socket/ # Core I/O layer
│ ├── Socket.h # TCP/Unix domain sockets
│ ├── SocketAsync.h # Async I/O (io_uring/kqueue)
│ ├── SocketBuf.h # Circular buffer
│ ├── SocketCommon.h # Shared socket base
│ ├── SocketDgram.h # UDP sockets
│ ├── SocketHappyEyeballs.h # RFC 8305 connection racing
│ ├── SocketIO.h # I/O helpers
│ ├── SocketProxy.h # HTTP CONNECT/SOCKS proxy
│ ├── SocketReconnect.h # Auto-reconnection
│ └── SocketWS.h # WebSocket (RFC 6455)
├── dns/ # DNS layer
│ ├── SocketDNS.h # Async DNS resolution
│ ├── SocketDNSoverTLS.h # DNS-over-TLS (RFC 7858)
│ ├── SocketDNSoverHTTPS.h # DNS-over-HTTPS (RFC 8484)
│ ├── SocketDNSSEC.h # DNSSEC validation (RFC 4033-4035)
│ ├── SocketDNSCookie.h # DNS cookies (RFC 7873)
│ ├── SocketDNSResolver.h # High-level resolver API
│ ├── SocketDNSWire.h # Wire format encoding/decoding
│ ├── SocketDNSTransport.h # UDP/TCP transport layer
│ ├── SocketDNSNegCache.h # Negative response caching
│ └── SocketDNSError.h # Extended DNS errors (RFC 8914)
├── poll/ # Event system
│ └── SocketPoll.h # Cross-platform polling
├── pool/ # Connection management
│ └── SocketPool.h # Connection pooling
├── tls/ # Security layer
│ ├── SocketTLS.h # TLS operations
│ ├── SocketTLSContext.h # TLS context management
│ ├── SocketTLSConfig.h # TLS configuration constants
│ ├── SocketDTLS.h # DTLS operations
│ ├── SocketDTLSContext.h # DTLS context management
│ └── SocketDTLSConfig.h # DTLS configuration constants
├── http/ # HTTP protocol stack
│ ├── SocketHTTP.h # HTTP core (RFC 9110)
│ ├── SocketHTTP1.h # HTTP/1.1 (RFC 9112)
│ ├── SocketHPACK.h # HPACK (RFC 7541)
│ ├── SocketHTTP2.h # HTTP/2 (RFC 9113)
│ ├── SocketHTTPClient.h # HTTP client API
│ └── SocketHTTPServer.h # HTTP server API
├── quic/ # QUIC transport layer
│ ├── SocketQUICConnection.h # Connection management (RFC 9000)
│ ├── SocketQUICStream.h # Stream multiplexing
│ ├── SocketQUICPacket.h # Packet parsing/serialization
│ ├── SocketQUICFrame.h # Frame encoding/decoding
│ ├── SocketQUICHandshake.h # TLS 1.3 handshake integration
│ ├── SocketQUICFlow.h # Flow control
│ ├── SocketQUICLoss.h # Loss detection (RFC 9002)
│ ├── SocketQUICMigration.h # Path migration
│ └── SocketQUICVersion.h # Version negotiation
└── simple/ # Return-code based convenience API
├── SocketSimple.h # Core simple socket API
├── SocketSimple-http.h # Simple HTTP client
├── SocketSimple-tls.h # Simple TLS connections
├── SocketSimple-ws.h # Simple WebSocket
└── SocketSimple-dns.h # Simple DNS resolution
Arena (Память), Except (Ошибки), SocketCrypto (Криптографические примитивы)SocketUtil (Логирование, Метрики, События, Обработка ошибок), SocketTimer, SocketRateLimit, SocketUTF8, SocketRetrySocketCommon (Общая база SocketBase_T для Socket/SocketDgram)Socket (TCP/Unix), SocketDgram (UDP), SocketBuf (Буферы), SocketIO (Вспомогательные функции ввода-вывода)Действия приложения не требуются. Библиотека обрабатывает SIGPIPE внутренне:
| Платформа | Механизм | Когда применяется |
|---|---|---|
| Linux/FreeBSD | Флаг MSG_NOSIGNAL | Каждая операция отправки |
| BSD/macOS | Опция SO_NOSIGPIPE | При создании сокета |
Приложениям НЕ нужно вызывать signal(SIGPIPE, SIG_IGN).
Для устаревшего кода или защиты в глубину предусмотрена опциональная вспомогательная функция:```c // Optional - not required Socket_ignore_sigpipe();
### Корректное завершение
Библиотека **НЕ** устанавливает обработчики сигналов. Приложения должны обрабатывать сигналы завершения самостоятельно. Рекомендуемый шаблон с использованием трюка с самопередачей:```c
#include <signal.h>
#include <unistd.h>
static int signal_pipe[2];
/* Async-signal-safe handler - only writes to pipe */
static void shutdown_handler(int signo) {
(void)signo;
char byte = 1;
(void)write(signal_pipe[1], &byte, 1); /* write() is async-signal-safe */
}
int main(void) {
pipe(signal_pipe);
fcntl(signal_pipe[0], F_SETFL, O_NONBLOCK);
fcntl(signal_pipe[1], F_SETFL, O_NONBLOCK);
struct sigaction sa = {0};
sa.sa_handler = shutdown_handler;
sigemptyset(&sa.sa_mask);
sigaction(SIGINT, &sa, NULL);
sigaction(SIGTERM, &sa, NULL);
/* Add signal pipe to poll set */
SocketPoll_add_fd(poll, signal_pipe[0], POLL_READ, NULL);
/* In event loop, check for signal pipe readability */
/* Then use SocketPool_drain() for graceful connection draining */
}
cmake -S . -B build
cmake --build build -j
cd build && ctest --output-on-failure
cmake --build build --target doc
cmake --install build --prefix /usr/local
### Параметры сборки
| Опция | Описание | По умолчанию |
|--------|-------------|---------|
| `CMAKE_BUILD_TYPE` | Отладка или Релиз | Отладка |
| `ENABLE_TLS` | Включить поддержку TLS/DTLS | ВКЛ (автоопределение) |
| `ENABLE_HTTP_COMPRESSION` | Включить gzip/deflate/brotli | ВЫКЛ |
| `ENABLE_SANITIZERS` | Включить ASan + UBSan | ВЫКЛ |
| `ENABLE_ASAN` | Включить только AddressSanitizer | ВЫКЛ |
| `ENABLE_UBSAN` | Включить только UndefinedBehaviorSanitizer | ВЫКЛ |
| `ENABLE_COVERAGE` | Включить покрытие gcov | ВЫКЛ |
| `ENABLE_FUZZING` | Включить фаззинг-тестирование (требуется Clang) | ВЫКЛ |
### Выбор бэкенда poll
Бэкенд poll автоматически выбирается на основе платформы:
- **Linux** - epoll (самый быстрый для Linux)
- **BSD/macOS** - kqueue
- **Другие POSIX** - запасной вариант poll(2)
### Выбор бэкенда асинхронного ввода-вывода
- **Linux 5.1+** - io_uring (настоящий асинхронный)
- **BSD/macOS** - kqueue AIO
- **Запасной вариант** - опрос по переднему фронту
## Тестирование и качество
### Набор тестов
Библиотека включает всесторонние тесты в `src/test/`:
| Категория | Файлы тестов |
|----------|------------|
| Ядро | `test_arena.c`, `test_except.c`, `test_crypto.c`, `test_utf8.c`, `test_ratelimit.c` |
| Сокеты | `test_socket.c`, `test_socketdgram.c`, `test_socketbuf.c` |
| Сеть | `test_socketpoll.c`, `test_socketpool.c`, `test_socketdns.c`, `test_socketerror.c` |
| Соединения | `test_happy_eyeballs.c`, `test_reconnect.c`, `test_proxy.c`, `test_proxy_integration.c` |
| HTTP | `test_http_core.c`, `test_http1_parser.c`, `test_hpack.c`, `test_http2.c`, `test_http_client.c`, `test_http_integration.c`, `test_http2_integration.c` |
| WebSocket | `test_websocket.c`, `test_ws_integration.c` |
| TLS/DTLS | `test_tls_integration.c`, `test_tls_phase4.c`, `test_tls_pinning.c`, `test_tls_crl.c`, `test_tls_ct.c`, `test_dtls_integration.c`, `test_dtls_cookie.c` |
| Безопасность | `test_synprotect.c`, `test_security.c`, `test_signals.c` |
| Интеграция | `test_integration.c`, `test_async.c`, `test_threadsafety.c`, `test_coverage.c` |
### Фаззинг-тестирование
130+ фаззинг-обёрток в `src/fuzz/`, охватывающих:
- Парсер HTTP/1.1 и предотвращение контрабанды запросов
- Разбор фреймов HTTP/2 и кодирование HPACK
- Фрейминг WebSocket и permessage-deflate
- Разбор и валидация URI
- Валидация UTF-8
- Рукопожатие TLS/DTLS и операции ввода-вывода
- Билеты сессий TLS, ALPN, SNI, управление CRL
- Генерация и проверка cookie DTLS
- Привязка и разбор сертификатов
- Проверка путей и проверки безопасности```bash
# Build with fuzzing
cmake -S . -B build -DENABLE_FUZZING=ON -DCMAKE_C_COMPILER=clang
cmake --build build
Библиотека включает всестороннее тестовое покрытие:
Новые функции, добавленные в последних улучшениях, включают:
Все тесты проходят с:
cmake -S . -B build -DENABLE_SANITIZERS=ON cmake --build build cd build && ctest --output-on-failure
valgrind --leak-check=full --track-fds=yes
--suppressions=../valgrind.supp ./test_socket
### Непрерывная интеграция
Конвейер GitHub Actions (`.github/workflows/ci.yml`):
| Задача | Платформа | Описание |
|--------|-----------|----------|
| `build` | Ubuntu | Сборки Debug и Release |
| `sanitizers` | Ubuntu | ASan, UBSan, комбинированная |
| `valgrind` | Ubuntu | Проверка утечек памяти |
| `macos` | macOS | Тестирование бэкенда kqueue |
| `macos-sanitizers` | macOS | Кроссплатформенные санитайзеры |
| `coverage` | Ubuntu | Покрытие кода с помощью lcov |
| `static-analysis` | Ubuntu | cppcheck + clang-tidy |
## Типы исключений
### Основные исключения
- `Socket_Failed` - Общий сбой операции с сокетом
- `Socket_Closed` - Соединение закрыто удалённой стороной
- `SocketUnix_Failed` - Сбой операции с Unix-сокетом
- `SocketDgram_Failed` - Сбой операции с UDP-сокетом
- `SocketPoll_Failed` - Сбой опроса событий
- `SocketPool_Failed` - Сбой операции с пулом соединений
- `SocketDNS_Failed` - Сбой разрешения DNS
- `SocketTimer_Failed` - Сбой операции с таймером
- `SocketRateLimit_Failed` - Сбой ограничителя скорости
- `SocketRetry_Failed` - Сбой операции повторной попытки
- `SocketAsync_Failed` - Сбой асинхронного ввода-вывода
- `SocketCrypto_Failed` - Сбой криптографической операции
### Исключения подключения
- `SocketHE_Failed` - Сбой подключения Happy Eyeballs
- `SocketReconnect_Failed` - Сбой операции переподключения
- `SocketProxy_Failed` - Сбой подключения через прокси
### Исключения TLS/DTLS
- `SocketTLS_Failed` - Общий сбой операции TLS
- `SocketTLS_HandshakeFailed` - Сбой рукопожатия TLS
- `SocketTLS_VerifyFailed` - Сбой проверки сертификата
- `SocketTLS_ProtocolError` - Ошибка протокола TLS
- `SocketTLS_ShutdownFailed` - Сбой завершения TLS
- `SocketTLS_PinVerifyFailed` - Сбой проверки привязки сертификата
- `SocketDTLS_Failed` - Общий сбой операции DTLS
- `SocketDTLS_HandshakeFailed` - Сбой рукопожатия DTLS
- `SocketDTLS_VerifyFailed` - Сбой проверки сертификата DTLS
- `SocketDTLS_CookieFailed` - Сбой обмена cookie DTLS
- `SocketDTLS_TimeoutExpired` - Тайм-аут рукопожатия DTLS
- `SocketDTLS_ShutdownFailed` - Сбой завершения DTLS
### Исключения HTTP
- `SocketHTTP_ParseError` - Ошибка разбора HTTP
- `SocketHTTP_InvalidURI` - Некорректный URI
- `SocketHTTP_InvalidHeader` - Некорректный заголовок
- `SocketHTTP1_ParseError` - Ошибка разбора HTTP/1.1
- `SocketHPACK_Failed` - Ошибка сжатия HPACK
- `SocketHTTP2_ProtocolError` - Ошибка протокола HTTP/2
- `SocketHTTP2_StreamError` - Ошибка потока HTTP/2
- `SocketHTTP2_FlowControlError` - Ошибка управления потоком HTTP/2
- `SocketHTTPClient_Failed` - Сбой HTTP-клиента
- `SocketHTTPClient_Timeout` - Тайм-аут HTTP-клиента
- `SocketHTTPClient_TLSFailed` - Ошибка TLS HTTP-клиента
- `SocketHTTPClient_DNSFailed` - Сбой DNS HTTP-клиента
- `SocketHTTPClient_ConnectFailed` - Сбой подключения HTTP-клиента
- `SocketHTTPClient_ProtocolError` - Ошибка протокола HTTP-клиента
- `SocketHTTPClient_TooManyRedirects` - Слишком много перенаправлений
- `SocketHTTPClient_ResponseTooLarge` - Превышен лимит размера ответа
- `SocketHTTPServer_Failed` - Сбой HTTP-сервера
### Исключения WebSocket
- `SocketWS_Failed` - Сбой операции WebSocket
- `SocketWS_ProtocolError` - Ошибка протокола WebSocket
- `SocketWS_Closed` - Соединение WebSocket закрыто
### Исключения безопасности
- `SocketSYNProtect_Failed` - Сбой защиты SYN
## Лицензия
См. `LICENSE` для получения подробной информации об использовании.
| Особенность | Linux | BSD/macOS | Запасной вариант |
|---|
| Опрос событий | epoll | kqueue | poll(2) |
| Асинхронный ввод-вывод | io_uring (5.1+) | kqueue AIO | по краям |
| TCP Fast Open | 3.7+ | 10.0+/10.11+ | отключено |
| Управление перегрузкой | настраиваемое | - | - |
| Учётные данные однорангового узла | SO_PEERCRED | LOCAL_PEERCRED | - |
| Защита от SYN | TCP_DEFER_ACCEPT | SO_ACCEPTFILTER | пользовательское пространство |
SocketDNS (Асинхронный DNS с рабочими потоками), SocketDNSoverTLS, SocketDNSoverHTTPS, SocketDNSSECSocketPoll (абстракция epoll/kqueue/poll), SocketAsync (Интеграция асинхронного ввода-вывода)SocketHappyEyeballs (RFC 8305), SocketReconnect (Автопереподключение), SocketProxy (HTTP CONNECT, SOCKS4/5)SocketSYNProtect (Защита от SYN-флуда), SocketIPTracker (Ограничения по IP)SocketPool (Управление соединениями)SocketTLS (TLS ввод-вывод), SocketTLSContext (Управление контекстом), SocketDTLS, SocketDTLSContextSocketHTTP, SocketHTTP1, SocketHPACK, SocketHTTP2, SocketHTTPClient, SocketHTTPServerSocketWS (RFC 6455 с permessage-deflate)SocketQUICConnection, SocketQUICStream, SocketQUICPacket, SocketQUICHandshake, SocketQUICLossSocketSimple (Обёртки на основе кодов возврата для всех модулей - TRY/EXCEPT не требуется)| Компонент | Потокобезопасность | Примечания |
|---|
| Socket operations | На сокет | Рекомендуется один поток на сокет |
| Error reporting | Локально для потока | Безопасно для одновременного использования |
| SocketPoll | Потокобезопасно | Защищено мьютексами |
| SocketPool | Потокобезопасно | Защищено мьютексами |
| SocketDNS | Потокобезопасно | Использует пул потоков |
| SocketTimer | Потокобезопасно | Интегрировано с poll |
| SocketRateLimit | Потокобезопасно | Внутренний мьютекс |
| SocketRetry | НЕ потокобезопасно | Один экземпляр на поток |
| Metrics/Logging | Потокобезопасно | Атомарные операции |
| SocketCrypto | Потокобезопасно | Нет глобального состояния |
| SocketUTF8 | Потокобезопасно | Нет глобального состояния |
| SocketHappyEyeballs | НЕ потокобезопасно | Один экземпляр на поток |
| SocketReconnect | НЕ потокобезопасно | Один экземпляр на поток |
| SocketProxy | НЕ потокобезопасно | Один экземпляр на поток |
| SocketWS | НЕ потокобезопасно | Один экземпляр на поток |
| SocketSYNProtect | Потокобезопасно | Внутренний мьютекс для изменений состояния |
| HTTP/2 connections | НЕ потокобезопасно | Один экземпляр на поток |
| HTTP client | Потокобезопасно | Экземпляры Request - НЕТ |
| HTTP server | НЕ потокобезопасно | Один экземпляр на поток |
| TLS/DTLS contexts | Потокобезопасно | Только для чтения после настройки; кэш сессий защищён мьютексом |
| TLS/DTLS sockets | На сокет | Один поток на TLS-сокет |
| TLSBufferPool | Потокобезопасно | Внутренний мьютекс |