
Tetsuo Biblioteca de Sockets
Aviso de Madurez: Esta biblioteca es funcional y está bien probada, pero recién publicada. Es apropiada para desarrollo, herramientas internas y entornos controlados. El despliegue en producción con entrada de red no confiable debe esperar hasta que la base de código haya acumulado varios meses de endurecimiento en el mundo real.
Herramienta de sockets de alto rendimiento y controlada por excepciones para sistemas POSIX. Proporciona una API en C limpia y moderna para TCP, UDP, sockets de dominio Unix, HTTP/1.1, HTTP/2, QUIC, WebSocket y TLS/DTLS con manejo integral de errores, E/S de copia cero y sondeo de eventos multiplataforma.
TRY/EXCEPT/FINALLYsendfile() optimizado para la plataforma y E/S scatter/gathercmake -S . -B build cmake --build build -j
cd build && ctest --output-on-failure
cmake -S . -B build -DENABLE_TLS=ON
cmake -S . -B build -DENABLE_SANITIZERS=ON
cmake -S . -B build -DENABLE_FUZZING=ON -DCMAKE_C_COMPILER=clang
### Servidor TCP básico```c
#include "socket/Socket.h"
#include "core/Except.h"
#include <stdio.h>
int main(void)
{
Socket_T server = Socket_new(AF_INET, SOCK_STREAM, 0);
TRY
Socket_setreuseaddr(server);
Socket_bind(server, NULL, 8080);
Socket_listen(server, 128);
printf("Server listening on port 8080...\n");
while (1) {
Socket_T client = Socket_accept(server);
if (client) {
char buf[1024];
ssize_t n = Socket_recv(client, buf, sizeof(buf) - 1);
if (n > 0) {
buf[n] = '\0';
Socket_sendall(client, buf, n);
}
Socket_free(&client);
}
}
EXCEPT(Socket_Failed)
fprintf(stderr, "Error: %s\n", Socket_GetLastError());
END_TRY;
Socket_free(&server);
return 0;
}
#include "socket/Socket.h" #include "core/Except.h" #include <stdio.h> #include <string.h>
int main(void) { Socket_T client = Socket_new(AF_INET, SOCK_STREAM, 0);
TRY
Socket_connect(client, "127.0.0.1", 8080);
printf("Connected to server\n");
const char *msg = "Hello, Server!";
Socket_sendall(client, msg, strlen(msg));
char buf[1024];
ssize_t n = Socket_recvall(client, buf, strlen(msg));
buf[n] = '\0';
printf("Received: %s\n", buf);
EXCEPT(Socket_Failed)
fprintf(stderr, "Error: %s\n", Socket_GetLastError());
EXCEPT(Socket_Closed)
fprintf(stderr, "Connection closed\n");
END_TRY;
Socket_free(&client);
return 0;
}
### Funciones de conveniencia (Configuración de una sola llamada)
Para casos de uso comunes, las funciones de conveniencia simplifican la configuración del socket:```c
#include "socket/Socket.h"
#include "socket/SocketDgram.h"
/* TCP Server - one call creates listening socket */
Socket_T server = Socket_listen_tcp("0.0.0.0", 8080, 128);
while (running) {
Socket_T client = Socket_accept_timeout(server, 1000); // 1s timeout
if (client) handle_client(client);
}
Socket_free(&server);
/* TCP Client with timeout - one call connects */
Socket_T client = Socket_connect_tcp("api.example.com", 443, 5000); // 5s timeout
Socket_sendall(client, request, len);
Socket_free(&client);
/* UDP Server - one call binds */
SocketDgram_T udp = SocketDgram_bind_udp("0.0.0.0", 5353);
SocketDgram_recvfrom(udp, buf, sizeof(buf), sender_ip, sizeof(sender_ip), &sender_port);
SocketDgram_free(&udp);
/* Unix Domain Server */
Socket_T unix_srv = Socket_listen_unix("/var/run/app.sock", 128);
Socket_free(&unix_srv);
/* Unix Domain Client with timeout */
Socket_T unix_cli = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_connect_unix_timeout(unix_cli, "/var/run/app.sock", 5000);
Socket_free(&unix_cli);
/* Non-blocking connect (for event loops) */
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
int status = Socket_connect_nonblocking(sock, "192.168.1.1", 8080);
if (status == 1) {
/* In progress - poll for POLL_WRITE then check Socket_isconnected() */
}
Para usuarios que prefieren el manejo de errores basado en códigos de retorno, la API Simple proporciona una capa de conveniencia que envuelve los internos basados en excepciones:```c #include "simple/SocketSimple.h"
/* TCP Client - returns NULL on error */ SocketSimple_Socket_T sock = Socket_simple_connect("example.com", 80); if (!sock) { fprintf(stderr, "Error: %s\n", Socket_simple_error()); return 1; } Socket_simple_send(sock, "GET / HTTP/1.0\r\n\r\n", 18); char buf[4096]; ssize_t n = Socket_simple_recv(sock, buf, sizeof(buf)); Socket_simple_close(&sock);
/* TLS Client - one-liner with cert verification */ SocketSimple_Socket_T tls = Socket_simple_connect_tls("api.example.com", 443); if (tls) { Socket_simple_send(tls, request, len); Socket_simple_close(&tls); }
/* HTTP GET - returns 0 on success */ SocketSimple_HTTPResponse resp; if (Socket_simple_http_get("https://api.example.com/data", &resp) == 0) { printf("Status: %d, Body: %.*s\n", resp.status_code, (int)resp.body_len, resp.body); Socket_simple_http_response_free(&resp); }
/* WebSocket - handles ws:// and wss:// */ SocketSimple_WS_T ws = Socket_simple_ws_connect("wss://echo.example.com/ws"); if (ws) { Socket_simple_ws_send_text(ws, "Hello!", 6); SocketSimple_WSMessage msg; if (Socket_simple_ws_recv(ws, &msg) == 0) { printf("Received: %.*s\n", (int)msg.len, (char *)msg.data); Socket_simple_ws_message_free(&msg); } Socket_simple_ws_close(ws, 1000, "Bye"); Socket_simple_ws_free(&ws); }
Consulte [docs/simple.md](https://github.com/7etsuo/tetsuo-pulse/blob/HEAD/docs/simple.md) para la documentación completa de la API.
## Patrones de Uso
### Manejo de Errores
Todas las operaciones de socket utilizan manejo de errores basado en excepciones:```c
TRY
Socket_connect(socket, "example.com", 80);
Socket_sendall(socket, data, len);
EXCEPT(Socket_Failed)
if (Socket_error_is_retryable(Socket_geterrno()))
/* Schedule retry with backoff */
else
fprintf(stderr, "Fatal error: %s\n", Socket_Failed.reason);
EXCEPT(Socket_Closed)
fprintf(stderr, "Connection closed\n");
FINALLY
Socket_free(&socket);
END_TRY;
#include "socket/Socket.h" #include "poll/SocketPoll.h"
Socket_T server = Socket_new(AF_INET, SOCK_STREAM, 0); Socket_setreuseaddr(server); Socket_bind(server, NULL, 8080); Socket_listen(server, 128); Socket_setnonblocking(server);
SocketPoll_T poll = SocketPoll_new(1000); SocketPoll_add(poll, server, POLL_READ, NULL);
while (1) { SocketEvent_T *events; int n = SocketPoll_wait(poll, &events, 1000);
for (int i = 0; i < n; i++) {
if (events[i].socket == server) {
Socket_T client = Socket_accept(server);
if (client) {
Socket_setnonblocking(client);
SocketPoll_add(poll, client, POLL_READ, client);
}
} else {
Socket_T client = events[i].socket;
char buf[1024];
ssize_t bytes = Socket_recv(client, buf, sizeof(buf));
if (bytes > 0) {
Socket_sendall(client, buf, bytes);
} else {
SocketPoll_del(poll, client);
Socket_free(&client);
}
}
}
}
SocketPoll_free(&poll); Socket_free(&server);
### Cliente HTTP```c
#include "http/SocketHTTPClient.h"
/* Simple GET request */
SocketHTTPClient_T client = SocketHTTPClient_new(NULL);
SocketHTTPClient_Response response = {0};
if (SocketHTTPClient_get(client, "https://example.com/api", &response) == 0) {
printf("Status: %d\n", response.status_code);
printf("Body: %.*s\n", (int)response.body_len, (char *)response.body);
}
SocketHTTPClient_Response_free(&response);
/* Request builder pattern */
SocketHTTPClient_Request_T req = SocketHTTPClient_Request_new(
client, HTTP_METHOD_POST, "https://api.example.com/data");
SocketHTTPClient_Request_header(req, "Content-Type", "application/json");
SocketHTTPClient_Request_body(req, "{\"key\": \"value\"}", 16);
SocketHTTPClient_Request_timeout(req, 30000);
if (SocketHTTPClient_Request_execute(req, &response) == 0) {
printf("POST Status: %d\n", response.status_code);
}
SocketHTTPClient_Request_free(&req);
SocketHTTPClient_Response_free(&response);
/* Cookie jar */
SocketHTTPClient_CookieJar_T jar = SocketHTTPClient_CookieJar_new();
SocketHTTPClient_set_cookie_jar(client, jar);
SocketHTTPClient_free(&client);
#include "http/SocketHTTPClient.h"
SocketHTTPClient_T client = SocketHTTPClient_new(NULL);
/* Download file from URL */ int ret = SocketHTTPClient_download(client, "https://example.com/file.zip", "/tmp/file.zip"); if (ret == 0) { printf("Download complete\n"); } else if (ret == -1) { printf("HTTP error\n"); } else { printf("File error: %s\n", strerror(errno)); }
/* Upload file to URL */ int status = SocketHTTPClient_upload(client, "https://storage.example.com/files/upload.dat", "/path/to/local/file.dat"); if (status >= 200 && status < 300) { printf("Upload successful (HTTP %d)\n", status); }
/* JSON API calls */ char *json_response = NULL; size_t json_len;
/* GET JSON */ status = SocketHTTPClient_json_get(client, "https://api.example.com/users/123", &json_response, &json_len); if (status == 200 && json_response) { printf("User data: %s\n", json_response); free(json_response); }
/* POST JSON */ const char *request_body = "{"name": "John", "email": "[email protected]"}"; status = SocketHTTPClient_json_post(client, "https://api.example.com/users", request_body, &json_response, &json_len); if (status == 201 && json_response) { printf("Created: %s\n", json_response); free(json_response); }
SocketHTTPClient_free(&client);
### Servidor HTTP
Para obtener detalles sobre la negociación HTTP/2 (ALPN vs h2c vs prior-knowledge), ciclo de vida de flujo, trailers, GOAWAY/drain y estado de RFC 8441, consulte `docs/HTTP2-SERVER.md`.```c
#include "http/SocketHTTPServer.h"
#include "http/SocketHTTP.h"
#include <string.h>
static void
handle_request (SocketHTTPServer_Request_T req, void *userdata)
{
(void)userdata;
if (SocketHTTPServer_Request_method (req) == HTTP_METHOD_GET
&& strcmp (SocketHTTPServer_Request_path (req), "/") == 0)
{
SocketHTTPServer_Request_status (req, 200);
SocketHTTPServer_Request_header (req, "content-type", "text/html");
SocketHTTPServer_Request_body_string (req, "<h1>Hello World</h1>");
SocketHTTPServer_Request_finish (req);
return;
}
SocketHTTPServer_Request_status (req, 404);
SocketHTTPServer_Request_body_string (req, "Not Found");
SocketHTTPServer_Request_finish (req);
}
int
main (void)
{
SocketHTTPServer_Config config;
SocketHTTPServer_T server;
SocketHTTPServer_config_defaults (&config);
config.port = 8080;
config.max_version = HTTP_VERSION_2; /* Allow HTTP/2 (default) */
config.enable_h2c_upgrade = 0; /* h2c is opt-in */
server = SocketHTTPServer_new (&config);
SocketHTTPServer_set_handler (server, handle_request, NULL);
SocketHTTPServer_start (server);
/* Event loop */
for (;;)
SocketHTTPServer_process (server, 1000);
}
#include "http/SocketHTTP2.h"
/* Check connection health with PING */ int rtt = SocketHTTP2_Conn_ping_wait(conn, 5000); if (rtt >= 0) { printf("Connection alive, RTT: %d ms\n", rtt); } else { printf("Connection dead or timeout\n"); }
/* Monitor concurrent streams */ uint32_t active = SocketHTTP2_Conn_get_concurrent_streams(conn); printf("Active streams: %u\n", active);
/* Limit concurrent streams (sends SETTINGS frame) */ SocketHTTP2_Conn_set_max_concurrent(conn, 50);
/* Check peer's stream limit */ uint32_t peer_max = SocketHTTP2_Conn_get_peer_setting(conn, SETTINGS_IDX_MAX_CONCURRENT_STREAMS); printf("Peer allows %u concurrent streams\n", peer_max);
### Cliente WebSocket```c
#include "socket/SocketWS.h"
/* One-liner WebSocket connection (new convenience API) */
SocketWS_T ws = SocketWS_connect("wss://echo.websocket.org", NULL);
if (ws) {
/* Send and receive JSON messages */
SocketWS_send_json(ws, "{\"type\": \"hello\", \"data\": \"world\"}");
char *json = NULL;
size_t len;
if (SocketWS_recv_json(ws, &json, &len) == WS_OK) {
printf("Received: %s\n", json);
free(json);
}
/* Check ping latency */
SocketWS_ping(ws, "test", 4);
SocketWS_process(ws, POLLIN); /* Wait for pong */
int64_t rtt = SocketWS_get_ping_latency(ws);
printf("Latency: %lld ms\n", (long long)rtt);
SocketWS_close(ws, WS_CLOSE_NORMAL, "Goodbye", 7);
SocketWS_free(&ws);
}
/* Traditional multi-step connection */
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "echo.websocket.org", 80);
SocketWS_Config ws_config = SOCKETWS_CONFIG_DEFAULTS;
SocketWS_T ws2 = SocketWS_client_new(sock, "echo.websocket.org", "/", &ws_config);
/* Enable compression before handshake */
SocketWS_CompressionOptions comp_opts;
SocketWS_compression_options_defaults(&comp_opts);
comp_opts.level = 9; /* Maximum compression */
SocketWS_enable_compression(ws2, &comp_opts);
/* Perform handshake */
TRY
SocketWS_handshake(ws2);
/* Send text message */
SocketWS_send_text(ws2, "Hello, WebSocket!", 17);
/* Graceful close */
SocketWS_close(ws2, WS_CLOSE_NORMAL, "Goodbye", 7);
EXCEPT(SocketWS_Failed)
fprintf(stderr, "WebSocket error: %s\n", SocketWS_Failed.reason);
END_TRY;
SocketWS_free(&ws2);
Socket_free(&sock);
#include "quic/SocketQUICConnection.h" #include "quic/SocketQUICStream.h" #include "quic/SocketQUICHandshake.h"
/* Create QUIC connection */ Arena_T arena = Arena_new(); SocketQUICConnection_T conn = SocketQUICConnection_new(arena, QUIC_CONN_ROLE_CLIENT);
/* Configure connection parameters */ SocketQUICConnection_set_initial_dcid(conn, dcid, dcid_len); SocketQUICConnection_set_local_addr(conn, local_addr, local_port); SocketQUICConnection_set_peer_addr(conn, peer_addr, peer_port);
/* Create bidirectional stream */ SocketQUICStream_T stream = SocketQUICStream_new(arena, 0, QUIC_STREAM_BIDI); SocketQUICStream_write(stream, data, len);
/* Process handshake */ SocketQUICHandshake_T hs = SocketQUICHandshake_new(arena, QUIC_HANDSHAKE_CLIENT); while (SocketQUICHandshake_state(hs) != QUIC_HS_STATE_COMPLETE) { SocketQUICHandshake_process(hs); }
/* Read stream data */ uint8_t buf[4096]; size_t bytes_read = SocketQUICStream_read(stream, buf, sizeof(buf));
/* Clean up */ SocketQUICStream_free(&stream); SocketQUICConnection_free(&conn); Arena_dispose(&arena);
### Proxy Tunneling```c
#include "socket/SocketProxy.h"
/* SOCKS5 proxy configuration */
SocketProxy_Config proxy = {0};
proxy.type = SOCKET_PROXY_SOCKS5;
proxy.host = "proxy.example.com";
proxy.port = 1080;
proxy.username = "user";
proxy.password = "secret";
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
/* Connect through proxy (synchronous) */
SocketProxy_Result result = SocketProxy_connect(sock, &proxy, "target.example.com", 443);
if (result == PROXY_OK) {
/* Socket is now tunneled - proceed with TLS handshake if needed */
SocketTLS_enable(sock, tls_ctx);
SocketTLS_handshake_loop(sock, 10000);
}
/* HTTP CONNECT proxy */
SocketProxy_Config http_proxy = {0};
http_proxy.type = SOCKET_PROXY_HTTP;
http_proxy.host = "httpproxy.example.com";
http_proxy.port = 8080;
http_proxy.username = "user";
http_proxy.password = "pass";
/* Asynchronous proxy connection */
SocketProxy_Conn_T conn = SocketProxy_Conn_new(sock, &http_proxy, "target.com", 443);
while (!SocketProxy_Conn_poll(conn)) {
int timeout = SocketProxy_Conn_next_timeout_ms(conn);
SocketPoll_wait(poll, &events, timeout);
SocketProxy_Conn_process(conn);
}
result = SocketProxy_Conn_result(conn);
SocketProxy_Conn_free(&conn);
#include "tls/SocketDTLS.h" #include "tls/SocketDTLSContext.h" #include "socket/SocketDgram.h"
/* DTLS Client */ SocketDgram_T sock = SocketDgram_new(AF_INET, 0); SocketDgram_connect(sock, "server.example.com", 5684);
SocketDTLSContext_T ctx = SocketDTLSContext_new_client("ca-bundle.crt"); SocketDTLS_enable(sock, ctx); SocketDTLS_set_hostname(sock, "server.example.com");
DTLSHandshakeState state = SocketDTLS_handshake_loop(sock, 5000); if (state == DTLS_HANDSHAKE_COMPLETE) { /* Send encrypted datagram */ SocketDTLS_send(sock, "Hello DTLS", 10);
char buf[1024];
ssize_t n = SocketDTLS_recv(sock, buf, sizeof(buf));
}
SocketDTLS_shutdown(sock); SocketDgram_free(&sock); SocketDTLSContext_free(&ctx);
/* DTLS Server with cookie exchange */ SocketDgram_T server = SocketDgram_new(AF_INET, 0); SocketDgram_bind(server, "0.0.0.0", 5684);
SocketDTLSContext_T srv_ctx = SocketDTLSContext_new_server("cert.pem", "key.pem", NULL); SocketDTLSContext_enable_cookie_exchange(srv_ctx); /* DoS protection */ SocketDTLS_enable(server, srv_ctx);
/* Handle incoming connections with SocketDTLS_listen() */
### Servidor UDP```c
#include "socket/SocketDgram.h"
SocketDgram_T server = SocketDgram_new(AF_INET, 0);
SocketDgram_bind(server, NULL, 5000);
char buffer[65536];
char sender_host[46];
int sender_port;
while (1) {
ssize_t n = SocketDgram_recvfrom(server, buffer, sizeof(buffer),
sender_host, sizeof(sender_host),
&sender_port);
if (n > 0) {
/* Echo back to sender */
SocketDgram_sendto(server, buffer, n, sender_host, sender_port);
}
}
SocketDgram_free(&server);
#include "pool/SocketPool.h" #include "core/Arena.h"
Arena_T arena = Arena_new(); SocketPool_T pool = SocketPool_new(arena, 10000, 8192);
/* Enable rate limiting: 100 connections/sec, burst of 50 */ SocketPool_setconnrate(pool, 100, 50);
/* Limit per-IP connections */ SocketPool_setmaxperip(pool, 10);
/* Rate-limited accept with error handling / Socket_T client = SocketPool_accept_limited(pool, server); if (client) { Connection_T conn = SocketPool_add(pool, client); if (conn) { SocketBuf_T input = Connection_inbuf(conn); SocketBuf_T output = Connection_outbuf(conn); / ... use connection ... / } else { / Pool full or other error - cleanup to avoid leaks */ const char *ip = Socket_getpeeraddr(client); SocketPool_release_ip(pool, ip); Socket_free(&client); } }
/* Batch accept for high-throughput servers */ Socket_T accepted[32]; int count = SocketPool_accept_batch(pool, server, 32, accepted);
/* Clean up idle connections / SocketPool_cleanup(pool, 300); / Remove idle > 300 seconds */
SocketPool_free(&pool); Arena_dispose(&arena);
### Estadísticas y Filtrado del Pool de Conexiones```c
#include "pool/SocketPool.h"
/* Get pool statistics */
SocketPool_Stats stats;
SocketPool_get_stats(pool, &stats);
printf("Active: %zu, Idle: %zu, Reuse rate: %.1f%%\n",
stats.current_active, stats.current_idle, stats.reuse_rate * 100.0);
/* Convenience stat functions */
size_t active = SocketPool_get_active_count(pool);
size_t idle = SocketPool_get_idle_count(pool);
double hit_rate = SocketPool_get_hit_rate(pool);
/* Find connections matching criteria */
int is_from_subnet(Connection_T conn, void *data) {
const char *subnet = (const char *)data;
return strncmp(Socket_getpeeraddr(Connection_socket(conn)), subnet, 7) == 0;
}
/* Find first matching connection */
Connection_T conn = SocketPool_find(pool, is_from_subnet, "192.168");
/* Get all matching connections */
Connection_T matches[100];
size_t count = SocketPool_filter(pool, is_from_subnet, "192.168", matches, 100);
for (size_t i = 0; i < count; i++) {
/* Process matching connections */
}
/* Register idle callback */
void on_idle(Connection_T conn, void *data) {
printf("Connection went idle: %s\n",
Socket_getpeeraddr(Connection_socket(conn)));
}
SocketPool_set_idle_callback(pool, on_idle, NULL);
/* Shrink pool to release unused memory */
size_t released = SocketPool_shrink(pool);
printf("Released %zu unused slots\n", released);
/* Reset statistics for new measurement window */
SocketPool_reset_stats(pool);
#include "socket/SocketBuf.h"
Arena_T arena = Arena_new(); SocketBuf_T buf = SocketBuf_new(arena, 4096);
/* Basic read/write */ SocketBuf_write(buf, "Hello, World!\n", 14); printf("Available: %zu bytes\n", SocketBuf_available(buf));
/* Search for patterns (useful for protocol parsing) / ssize_t pos = SocketBuf_find(buf, "\n", 1); / Find newline */ if (pos >= 0) { printf("Newline at offset %zd\n", pos); }
/* Read line-by-line / char line[256]; ssize_t len; while ((len = SocketBuf_readline(buf, line, sizeof(line))) > 0) { printf("Line: %s", line); / Includes '\n' */ }
/* Ensure space for large write / if (SocketBuf_ensure(buf, 8192)) { / Guaranteed 8KB write space */ SocketBuf_write(buf, large_data, 8192); }
/* Compact buffer for maximum contiguous space */ SocketBuf_compact(buf); size_t contiguous; void ptr = SocketBuf_writeptr(buf, &contiguous); / contiguous now equals SocketBuf_space(buf) */
/* Scatter-gather I/O / struct header hdr = {...}; char body[1024] = "..."; struct iovec iov[2] = { {.iov_base = &hdr, .iov_len = sizeof(hdr)}, {.iov_base = body, .iov_len = strlen(body)} }; SocketBuf_writev(buf, iov, 2); / Gather write */
struct header recv_hdr; char recv_body[1024]; struct iovec recv_iov[2] = { {.iov_base = &recv_hdr, .iov_len = sizeof(recv_hdr)}, {.iov_base = recv_body, .iov_len = sizeof(recv_body)} }; SocketBuf_readv(buf, recv_iov, 2); /* Scatter read */
/* Secure clear for sensitive data */ SocketBuf_secureclear(buf);
SocketBuf_release(&buf); Arena_dispose(&arena);
### Protección contra inundación SYN```c
#include "core/SocketSYNProtect.h"
SocketSYNProtect_Config config = SYNPROTECT_CONFIG_DEFAULTS;
config.max_connections_per_ip = 10;
config.connection_rate_limit = 100;
config.challenge_threshold = 0.5; /* Reputation score threshold */
config.block_threshold = 0.2;
SocketSYNProtect_T protect = SocketSYNProtect_new(NULL, &config);
/* On each incoming connection */
struct sockaddr_in client_addr;
socklen_t addr_len = sizeof(client_addr);
int client_fd = accept(server_fd, (struct sockaddr *)&client_addr, &addr_len);
SYNAction action = SocketSYNProtect_check(protect, &client_addr, addr_len);
switch (action) {
case SYN_ACTION_ALLOW:
/* Accept connection normally */
break;
case SYN_ACTION_THROTTLE:
/* Accept but add delay */
usleep(100000);
break;
case SYN_ACTION_CHALLENGE:
/* Send SYN cookie / challenge */
break;
case SYN_ACTION_BLOCK:
/* Reject connection */
close(client_fd);
break;
}
/* Report connection result for reputation update */
SocketSYNProtect_report(protect, &client_addr, addr_len, success);
/* Get statistics */
SocketSYNProtect_Stats stats;
SocketSYNProtect_stats(protect, &stats);
SocketSYNProtect_free(&protect);
#include "pool/SocketPool.h"
/* Non-blocking drain for event loops / SocketPool_drain(pool, 30000); / Start 30s drain / while (SocketPool_drain_poll(pool) > 0) { SocketPoll_wait(poll, &events, SocketPool_drain_remaining_ms(pool)); / Process remaining events, connections closing naturally */ } SocketPool_free(&pool);
/* Blocking drain (convenience) / int result = SocketPool_drain_wait(pool, 30000); if (result < 0) { / Timeout - connections were force-closed */ }
/* Health check for load balancers / SocketPool_Health health = SocketPool_health(pool); if (health == POOL_HEALTH_DRAINING) { / Return 503 to load balancer */ }
### Happy Eyeballs Connection (RFC 8305)```c
#include "socket/SocketHappyEyeballs.h"
/* Synchronous - races IPv6 and IPv4 for fastest connection */
Socket_T sock = SocketHappyEyeballs_connect("example.com", 443, NULL);
Socket_sendall(sock, "GET / HTTP/1.1\r\n\r\n", 18);
Socket_free(&sock);
/* Asynchronous - for event-driven applications */
SocketHE_Config_T config;
SocketHappyEyeballs_config_defaults(&config);
config.first_attempt_delay_ms = 250; /* RFC 8305 default */
config.total_timeout_ms = 30000;
SocketHE_T he = SocketHappyEyeballs_start(dns, poll, "example.com", 443, &config);
while (!SocketHappyEyeballs_poll(he)) {
int timeout = SocketHappyEyeballs_next_timeout_ms(he);
SocketPoll_wait(poll, &events, timeout);
SocketHappyEyeballs_process(he);
}
Socket_T result = SocketHappyEyeballs_result(he);
SocketHappyEyeballs_free(&he);
#include "socket/SocketReconnect.h"
/* Configure reconnection policy */ SocketReconnect_Policy_T policy; SocketReconnect_policy_defaults(&policy); policy.initial_delay_ms = 100; policy.max_delay_ms = 30000; policy.multiplier = 2.0; policy.jitter = 0.25; policy.max_attempts = 10; policy.circuit_failure_threshold = 5; policy.circuit_reset_timeout_ms = 60000;
void on_state_change(SocketReconnect_T conn, SocketReconnect_State old, SocketReconnect_State new, void *data) { printf("State: %s -> %s\n", SocketReconnect_state_name(old), SocketReconnect_state_name(new)); }
SocketReconnect_T conn = SocketReconnect_new("example.com", 443, &policy, on_state_change, NULL); SocketReconnect_connect(conn);
/* Event loop */ while (running) { int timeout = SocketReconnect_next_timeout_ms(conn); poll(&pfd, 1, timeout); SocketReconnect_process(conn); SocketReconnect_tick(conn);
if (SocketReconnect_isconnected(conn)) {
/* I/O with auto-reconnect on error */
ssize_t n = SocketReconnect_send(conn, data, len);
}
}
SocketReconnect_free(&conn);
### Marco de Reintento Genérico```c
#include "core/SocketRetry.h"
/* Configure retry policy */
SocketRetry_Policy policy;
SocketRetry_policy_defaults(&policy);
policy.max_attempts = 5;
policy.initial_delay_ms = 100;
policy.max_delay_ms = 30000;
policy.multiplier = 2.0;
policy.jitter = 0.25;
/* Define operation to retry */
int connect_op(void *ctx, int attempt) {
ConnectionCtx *c = ctx;
return connect(c->fd, c->addr, c->addrlen) < 0 ? errno : 0;
}
/* Define retry decision callback */
int should_retry(int err, int attempt, void *ctx) {
return SocketError_is_retryable_errno(err);
}
/* Execute with retries */
SocketRetry_T retry = SocketRetry_new(&policy);
int result = SocketRetry_execute(retry, connect_op, should_retry, &ctx);
/* Get statistics */
SocketRetry_Stats stats;
SocketRetry_get_stats(retry, &stats);
printf("Attempts: %d, Total delay: %lld ms\n", stats.attempts, stats.total_delay_ms);
SocketRetry_free(&retry);
#include "dns/SocketDNS.h" #include "poll/SocketPoll.h"
SocketDNS_T dns = SocketDNS_new(); SocketPoll_T poll = SocketPoll_new(100);
/* Configure DNS timeouts / SocketDNS_settimeout(dns, 5000); / 5 second default timeout */
/* Configure DNS cache / SocketDNS_cache_set_ttl(dns, 300); / 5 minute TTL / SocketDNS_cache_set_max_entries(dns, 1000); / Max 1000 entries / SocketDNS_prefer_ipv6(dns, 1); / Prefer IPv6 */
/* Start async resolution */ SocketDNS_Request_T req = SocketDNS_resolve(dns, "example.com", 80, NULL, NULL);
/* Per-request timeout override */ SocketDNS_request_settimeout(dns, req, 10000);
/* In event loop, check for completions */ SocketDNS_check(dns);
/* Get result */ struct addrinfo *result = SocketDNS_getresult(dns, req); if (result) { Socket_connect_with_addrinfo(socket, result); freeaddrinfo(result); } else { int error = SocketDNS_geterror(dns, req); fprintf(stderr, "DNS failed: %s\n", gai_strerror(error)); }
/* Monitor cache performance */ SocketDNS_CacheStats stats; SocketDNS_cache_stats(dns, &stats); printf("DNS cache hit rate: %.1f%% (%zu entries)\n", stats.hit_rate * 100.0, stats.current_size);
/* Clear cache when DNS records change */ SocketDNS_cache_clear(dns);
/* Remove specific entry */ SocketDNS_cache_remove(dns, "example.com");
SocketDNS_free(&dns); SocketPoll_free(&poll);
### E/S asíncrona (io_uring/kqueue)```c
#include "socket/SocketAsync.h"
#include "poll/SocketPoll.h"
/* Check what backend is available */
if (SocketAsync_backend_available(ASYNC_BACKEND_IO_URING)) {
printf("io_uring available - optimal async I/O\n");
} else if (SocketAsync_backend_available(ASYNC_BACKEND_KQUEUE)) {
printf("kqueue available - good async I/O\n");
} else {
printf("Using poll-based fallback\n");
}
/* Set preferred backend (optional) */
SocketAsync_set_backend(ASYNC_BACKEND_IO_URING);
/* Get async context from poll */
SocketPoll_T poll = SocketPoll_new(1024);
SocketAsync_T async = SocketPoll_get_async(poll);
/* Completion callback */
void io_complete(Socket_T socket, ssize_t bytes, int err, void *ud) {
if (err) {
printf("Error: %s\n", strerror(err));
return;
}
printf("Transferred %zd bytes\n", bytes);
}
/* Submit async send */
unsigned req_id = SocketAsync_send(async, socket, buf, len,
io_complete, userdata, ASYNC_FLAG_NONE);
/* Submit async recv */
req_id = SocketAsync_recv(async, socket, recv_buf, sizeof(recv_buf),
io_complete, userdata, ASYNC_FLAG_ZERO_COPY);
/* Batch submission for efficiency */
SocketAsync_Op ops[3] = {
{sock1, 1, send_buf, NULL, len1, io_complete, ud1, ASYNC_FLAG_NONE, 0},
{sock2, 0, NULL, recv_buf, len2, io_complete, ud2, ASYNC_FLAG_NONE, 0},
{sock3, 1, send_buf2, NULL, len3, io_complete, ud3, ASYNC_FLAG_URGENT, 0}
};
int submitted = SocketAsync_submit_batch(async, ops, 3);
printf("Submitted %d operations\n", submitted);
/* Cancel specific operation */
SocketAsync_cancel(async, req_id);
/* Cancel all pending (during shutdown) */
int cancelled = SocketAsync_cancel_all(async);
printf("Cancelled %d pending ops\n", cancelled);
/* Check backend in use */
printf("Backend: %s, available: %s\n",
SocketAsync_backend_name(async),
SocketAsync_is_available(async) ? "yes" : "fallback");
/* Completions auto-processed in SocketPoll_wait() */
SocketEvent_T *events;
int n = SocketPoll_wait(poll, &events, 100);
SocketPoll_free(&poll);
#include "socket/Socket.h"
Socket_T socket = Socket_new(AF_INET, SOCK_STREAM, 0); Socket_connect(socket, "example.com", 80);
/* Enable bandwidth limiting: 1 MB/sec */ Socket_setbandwidth(socket, 1024 * 1024);
/* Rate-limited send / ssize_t n = Socket_send_limited(socket, data, len); if (n == 0) { / Rate limited - wait before retry / int64_t wait_ms = Socket_bandwidth_wait_ms(socket, len); / Use wait_ms as poll timeout */ }
/* Query current limit */ size_t limit = Socket_getbandwidth(socket);
Socket_free(&socket);
### Salud de la conexión y sondeo```c
#include "socket/Socket.h"
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "example.com", 80);
/* Quick health check (non-blocking) */
if (!Socket_probe(sock, 0)) {
printf("Connection appears dead\n");
}
/* Health check with timeout (waits up to 100ms for response) */
if (!Socket_probe(sock, 100)) {
printf("Connection lost, reconnecting...\n");
}
/* Check for pending socket errors (after non-blocking connect) */
int error = Socket_get_error(sock);
if (error != 0) {
printf("Socket error: %s\n", strerror(error));
}
/* Check read/write readiness without blocking */
if (Socket_is_readable(sock) > 0) {
char buf[1024];
ssize_t n = Socket_recv(sock, buf, sizeof(buf));
}
if (Socket_is_writable(sock) > 0) {
Socket_send(sock, "GET / HTTP/1.1\r\n\r\n", 18);
}
#ifdef __linux__
/* Get TCP stack statistics (Linux only) */
SocketTCPInfo info;
if (Socket_get_tcp_info(sock, &info) == 0) {
printf("RTT: %.2f ms\n", info.rtt_us / 1000.0);
printf("Congestion window: %u segments\n", info.snd_cwnd);
printf("Retransmissions: %u\n", info.total_retrans);
if (info.delivery_rate > 0) {
printf("Delivery rate: %.2f Mbps\n", info.delivery_rate * 8.0 / 1e6);
}
}
#endif
/* Simple RTT query (cross-platform, returns -1 if unavailable) */
int32_t rtt = Socket_get_rtt(sock);
if (rtt >= 0) {
printf("RTT: %.2f ms\n", rtt / 1000.0);
}
/* Congestion window query (Linux only) */
int32_t cwnd = Socket_get_cwnd(sock);
if (cwnd >= 0) {
printf("CWND: %d segments\n", cwnd);
}
Socket_free(&sock);
#include "socket/Socket.h"
Socket_T sock = Socket_connect_tcp("example.com", 80, 5000);
/* Send all data with timeout (returns bytes actually sent) */ ssize_t sent = Socket_sendall_timeout(sock, request, len, 10000); if (sent < (ssize_t)len) { printf("Only sent %zd bytes before timeout\n", sent); }
/* Receive with timeout (returns bytes received) */ char response[4096]; ssize_t n = Socket_recvall_timeout(sock, response, sizeof(response), 5000); if (n > 0) { printf("Received %zd bytes\n", n); }
/* Scatter/gather I/O with timeout */ struct iovec iov[2] = { {.iov_base = header, .iov_len = header_len}, {.iov_base = body, .iov_len = body_len} }; ssize_t sent_v = Socket_sendv_timeout(sock, iov, 2, 5000);
Socket_free(&sock);
### Operaciones Avanzadas de E/S```c
#include "socket/Socket.h"
/* Peek at data without consuming */
char peek_buf[16];
ssize_t peeked = Socket_peek(sock, peek_buf, sizeof(peek_buf));
if (peeked > 0) {
printf("Peeked %zd bytes: protocol=%d\n", peeked, peek_buf[0]);
}
/* TCP cork for efficient message assembly */
Socket_cork(sock, 1); /* Enable corking */
Socket_send(sock, headers, header_len);
Socket_send(sock, body, body_len);
Socket_cork(sock, 0); /* Disable cork, flush all data */
#ifdef __linux__
/* Zero-copy socket-to-socket transfer (Linux only) */
ssize_t spliced = Socket_splice(client, upstream, 65536);
if (spliced > 0) {
printf("Spliced %zd bytes\n", spliced);
} else if (spliced == 0) {
/* Would block - poll for readiness */
} else {
/* Not supported on this platform */
char buf[4096];
while ((n = Socket_recv(client, buf, sizeof(buf))) > 0) {
Socket_sendall(upstream, buf, n);
}
}
#endif
#include "socket/Socket.h"
Socket_T socket = Socket_connect_tcp("example.com", 80, 5000);
/* Duplicate socket for separate reader/writer threads */ Socket_T reader = socket; Socket_T writer = Socket_dup(socket);
/* Now can be used in separate threads safely / / reader thread: Socket_recv(reader, ...) / / writer thread: Socket_send(writer, ...) */
/* Duplicate to specific fd (useful for exec) / Socket_T sock_fd3 = Socket_dup2(socket, 3); if (fork() == 0) { / Child process can access socket on fd 3 */ execl("/usr/bin/handler", "handler", NULL); }
Socket_free(&writer); Socket_free(&reader); Socket_free(&sock_fd3);
### Temporizadores```c
#include "poll/SocketPoll.h"
#include "core/SocketTimer.h"
SocketPoll_T poll = SocketPoll_new(100);
/* Check which backend is in use */
printf("Backend: %s\n", SocketPoll_get_backend_name(poll));
// Output: "epoll" (Linux), "kqueue" (macOS/BSD), or "poll" (fallback)
void timer_callback(void *userdata) {
printf("Timer fired!\n");
}
/* One-shot timer (fires once after 5 seconds) */
SocketTimer_T timer = SocketTimer_add(poll, 5000, timer_callback, NULL);
/* Repeating timer (fires every 1 second) */
SocketTimer_T heartbeat = SocketTimer_add_repeating(poll, 1000, timer_callback, NULL);
/* Check remaining time */
int64_t remaining = SocketTimer_remaining(poll, timer);
/* Reschedule timer with new delay (extends/shortens timeout) */
SocketTimer_reschedule(poll, timer, 10000); /* Now fires in 10 seconds */
/* Pause and resume timers */
SocketTimer_pause(poll, heartbeat); /* Stops firing, preserves remaining time */
/* ... do something ... */
SocketTimer_resume(poll, heartbeat); /* Continues from where it paused */
/* Cancel timer */
SocketTimer_cancel(poll, heartbeat);
/* Modify events for registered sockets */
Socket_T sock = /* ... */;
SocketPoll_add(poll, sock, POLL_READ, NULL);
SocketPoll_modify_events(poll, sock, POLL_WRITE, 0); /* Add write monitoring */
SocketPoll_modify_events(poll, sock, 0, POLL_WRITE); /* Remove write monitoring */
/* List registered sockets */
Socket_T sockets[100];
int count = SocketPoll_get_registered_sockets(poll, sockets, 100);
printf("Monitoring %d sockets\n", count);
/* Timers fire automatically during SocketPoll_wait() */
SocketEvent_T *events;
int n = SocketPoll_wait(poll, &events, -1);
SocketPoll_free(&poll);
#include "core/SocketRateLimit.h"
/* Create rate limiter: 100 tokens/sec, burst capacity of 50 */ SocketRateLimit_T limiter = SocketRateLimit_new(NULL, 100, 50);
/* Try to acquire tokens (non-blocking) / if (SocketRateLimit_try_acquire(limiter, 1)) { / Allowed - proceed / handle_request(); } else { / Rate limited - calculate wait time / int64_t wait_ms = SocketRateLimit_wait_time_ms(limiter, 1); if (wait_ms > 0) { / Wait or reject */ } }
/* Query state */ size_t available = SocketRateLimit_available(limiter); size_t rate = SocketRateLimit_get_rate(limiter);
/* Reconfigure at runtime */ SocketRateLimit_configure(limiter, 200, 100);
SocketRateLimit_free(&limiter);
### TLS/SSL Comunicación Segura```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* Create client TLS context */
SocketTLSContext_T ctx = SocketTLSContext_new_client("/etc/ssl/certs/ca-certificates.crt");
/* Configure ALPN protocols */
const char *protos[] = {"h2", "http/1.1"};
SocketTLSContext_set_alpn_protos(ctx, protos, 2);
/* Enable session caching for performance */
SocketTLSContext_enable_session_cache(ctx, 1000, 300);
/* Create and connect socket */
Socket_T socket = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(socket, "example.com", 443);
/* Enable TLS */
SocketTLS_enable(socket, ctx);
SocketTLS_set_hostname(socket, "example.com"); /* SNI + verification */
/* Perform handshake (with timeout) */
TLSHandshakeState state = SocketTLS_handshake_loop(socket, 10000);
if (state != TLS_HANDSHAKE_COMPLETE) {
fprintf(stderr, "Handshake failed\n");
}
/* Check negotiated protocol */
const char *alpn = SocketTLS_get_alpn_selected(socket);
printf("ALPN: %s\n", alpn ? alpn : "none");
printf("Cipher: %s\n", SocketTLS_get_cipher(socket));
printf("Version: %s\n", SocketTLS_get_version(socket));
/* Encrypted I/O */
SocketTLS_send(socket, "GET / HTTP/1.1\r\n\r\n", 18);
char buf[4096];
ssize_t n = SocketTLS_recv(socket, buf, sizeof(buf));
/* Graceful shutdown */
SocketTLS_shutdown(socket);
Socket_free(&socket);
SocketTLSContext_free(&ctx);
#include "tls/SocketTLS.h"
/* Save session for later resumption */ size_t session_len = 4096; unsigned char session_data[4096];
if (SocketTLS_session_save(sock, session_data, &session_len) == 1) { /* Store session_data[:session_len] to disk/cache */ write_session_to_cache(hostname, session_data, session_len); }
/* Later: restore session for faster reconnect */ Socket_T sock2 = Socket_connect_tcp(hostname, port, 5000); SocketTLS_enable(sock2, ctx); SocketTLS_set_hostname(sock2, hostname);
/* Restore previously saved session */ unsigned char *cached_session = read_session_from_cache(hostname, &cached_len); if (cached_session) { SocketTLS_session_restore(sock2, cached_session, cached_len); free(cached_session); }
SocketTLS_handshake_auto(sock2);
/* Check if session was resumed (0-RTT or abbreviated handshake) */ if (SocketTLS_is_session_reused(sock2)) { printf("Session resumed - faster handshake!\n"); }
### Información del certificado TLS```c
#include "tls/SocketTLS.h"
/* Get full certificate details */
SocketTLS_CertInfo info;
if (SocketTLS_get_peer_cert_info(sock, &info) == 1) {
printf("Subject: %s\n", info.subject);
printf("Issuer: %s\n", info.issuer);
printf("Version: X.509v%d\n", info.version);
printf("Serial: %s\n", info.serial);
printf("Fingerprint: %s\n", info.fingerprint);
printf("Valid from: %s", ctime(&info.not_before));
printf("Valid until: %s", ctime(&info.not_after));
}
/* Quick certificate expiry check */
time_t expiry = SocketTLS_get_cert_expiry(sock);
if (expiry != (time_t)-1) {
time_t now = time(NULL);
int days_left = (expiry - now) / 86400;
if (days_left < 30) {
printf("Warning: Certificate expires in %d days!\n", days_left);
}
}
/* Just get subject for logging */
char subject[256];
if (SocketTLS_get_cert_subject(sock, subject, sizeof(subject)) > 0) {
printf("Connected to: %s\n", subject);
}
#include "tls/SocketTLS.h"
/* Check OCSP stapling status */ int ocsp_status = SocketTLS_get_ocsp_response_status(sock); switch (ocsp_status) { case 1: printf("Certificate verified via OCSP\n"); break; case 0: printf("WARNING: Certificate REVOKED!\n"); Socket_free(&sock); return; case -1: printf("No OCSP response (server doesn't support stapling)\n"); break; case -2: printf("OCSP response verification failed\n"); break; }
/* Disable renegotiation for security (prevents DoS attacks) */ SocketTLS_disable_renegotiation(sock);
/* Or check for pending renegotiation requests */ int reneg = SocketTLS_check_renegotiation(sock); if (reneg == 1) { printf("Renegotiation completed\n"); } else if (reneg == -1) { printf("Renegotiation rejected (disabled or TLS 1.3)\n"); }
### Servidor TLS con SNI y Fijación de Certificados```c
#include "tls/SocketTLSContext.h"
/* Create server context with primary certificate */
SocketTLSContext_T ctx = SocketTLSContext_new_server(
"server.crt", "server.key", "ca-bundle.crt");
/* Add SNI certificates for virtual hosting */
SocketTLSContext_add_certificate(ctx, "www.example.com",
"www.crt", "www.key");
SocketTLSContext_add_certificate(ctx, "api.example.com",
"api.crt", "api.key");
/* Enable client certificate verification */
SocketTLSContext_set_verify_mode(ctx, TLS_VERIFY_PEER);
/* Load CRL for revocation checking */
SocketTLSContext_load_crl(ctx, "/path/to/crl.pem");
/* Enable OCSP stapling */
unsigned char ocsp_response[4096];
size_t ocsp_len = load_ocsp_response(ocsp_response, sizeof(ocsp_response));
SocketTLSContext_set_ocsp_response(ctx, ocsp_response, ocsp_len);
/* Enable session tickets */
unsigned char ticket_key[80];
generate_ticket_key(ticket_key, sizeof(ticket_key));
SocketTLSContext_enable_session_tickets(ctx, ticket_key, sizeof(ticket_key));
/* Certificate pinning (client context) */
SocketTLSContext_T client_ctx = SocketTLSContext_new_client("ca-bundle.pem");
SocketTLSContext_add_pin_hex(client_ctx,
"b5bb9d8014a0f9b1d61e21e796d78dccdf1352f23cd32812f4850b878ae4944c");
SocketTLSContext_set_pin_enforcement(client_ctx, 1); /* Strict mode */
#include "tls/SocketTLSContext.h"
/* Enable Certificate Transparency validation (RFC 6962) */ SocketTLSContext_T ctx = SocketTLSContext_new_client("ca-bundle.pem");
/* Strict mode - fail if no valid SCTs */ SocketTLSContext_enable_ct(ctx, CT_VALIDATION_STRICT);
/* Or permissive mode - log but continue */ SocketTLSContext_enable_ct(ctx, CT_VALIDATION_PERMISSIVE);
/* Custom CT log list (optional) */ SocketTLSContext_set_ctlog_list_file(ctx, "/path/to/ctlogs.txt");
/* Query CT status */ if (SocketTLSContext_ct_enabled(ctx)) { CTValidationMode mode = SocketTLSContext_get_ct_mode(ctx); printf("CT validation: %s\n", mode == CT_VALIDATION_STRICT ? "strict" : "permissive"); }
### OCSP Must-Staple (RFC 7633)```c
#include "tls/SocketTLSContext.h"
/* Create client context with must-staple enforcement */
SocketTLSContext_T ctx = SocketTLSContext_new_client("ca-bundle.pem");
/* Auto-detection: respect certificate's must-staple extension */
SocketTLSContext_set_ocsp_must_staple(ctx, OCSP_MUST_STAPLE_AUTO);
/* Or always require OCSP stapling for strict security policies */
SocketTLSContext_set_ocsp_must_staple(ctx, OCSP_MUST_STAPLE_ALWAYS);
/* Query current mode */
OCSPMustStapleMode mode = SocketTLSContext_get_ocsp_must_staple(ctx);
/* Connect and handshake - fails if must-staple cert has no OCSP response */
SocketTLS_enable(sock, ctx);
SocketTLS_handshake_auto(sock);
kTLS descarga el cifrado/descifrado TLS al kernel de Linux para mejorar el rendimiento.```c #include "tls/SocketTLS.h"
/* Check if kTLS is available on this system */ if (SocketTLS_ktls_available()) { printf("kTLS available - optimal async I/O\n"); }
/* Enable kTLS before handshake / SocketTLS_enable(sock, ctx); SocketTLS_enable_ktls(sock); / Request kTLS offload */ SocketTLS_handshake_auto(sock);
/* Check if offload is active after handshake */ if (SocketTLS_is_ktls_tx_active(sock)) { printf("TX offload active\n"); } if (SocketTLS_is_ktls_rx_active(sock)) { printf("RX offload active\n"); }
/* Zero-copy file transfer with kTLS (uses SSL_sendfile internally) */ int file_fd = open("largefile.bin", O_RDONLY); off_t offset = 0; ssize_t sent = SocketTLS_sendfile(sock, file_fd, offset, file_size); close(file_fd);
**Requisitos de kTLS:**
| Característica | Requisito |
|---------|-------------|
| TX offload | Linux 4.13+, OpenSSL 3.0+ con enable-ktls |
| RX offload | Linux 4.17+ |
| ChaCha20 | Linux 5.11+ |
| Cifrados | AES-GCM-128/256, ChaCha20-Poly1305 |
### TLS 1.3 0-RTT Datos Tempranos```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* Server: Enable 0-RTT early data reception */
SocketTLSContext_T srv_ctx = SocketTLSContext_new_server("cert.pem", "key.pem", NULL);
SocketTLSContext_enable_early_data(srv_ctx, 16384); /* Max 16KB early data */
/* Client: Send early data during handshake */
SocketTLS_enable(sock, ctx);
SocketTLS_set_hostname(sock, "example.com");
/* Write early data (before handshake completes) */
size_t written = 0;
int ret = SocketTLS_write_early_data(sock, "GET / HTTP/1.1\r\n\r\n", 18, &written);
if (ret == 1) {
printf("Sent %zu bytes as early data\n", written);
}
/* Complete handshake */
SocketTLS_handshake_auto(sock);
/* Check if early data was accepted */
SocketTLS_EarlyDataStatus status = SocketTLS_get_early_data_status(sock);
if (status == SOCKET_EARLY_DATA_REJECTED) {
/* Server rejected - resend via normal I/O */
SocketTLS_send(sock, "GET / HTTP/1.1\r\n\r\n", 18);
}
/* Server: Read early data during handshake */
unsigned char early_buf[4096];
size_t readbytes = 0;
ret = SocketTLS_read_early_data(srv_sock, early_buf, sizeof(early_buf), &readbytes);
Advertencia de seguridad: 0-RTT NO está protegido contra repeticiones. Úselo solo para operaciones idempotentes.
#include "tls/SocketTLS.h"
/* For long-lived connections, rotate keys periodically for forward secrecy */
/* Request key update (local only) */ int ret = SocketTLS_request_key_update(sock, 0);
/* Request key update and ask peer to also rotate */ ret = SocketTLS_request_key_update(sock, 1);
/* Monitor key rotations performed */ int count = SocketTLS_get_key_update_count(sock); printf("Key rotations: %d\n", count);
**Uso recomendado:**
- Conexiones de base de datos abiertas por horas/días
- Túneles VPN
- Conexiones WebSocket persistentes
- Rotar cada hora o cada 1GB de datos transferidos
### Optimizaciones de rendimiento TLS```c
#include "tls/SocketTLS.h"
#include "tls/SocketTLSContext.h"
/* TCP handshake optimization - apply before TLS handshake */
SocketTLS_optimize_handshake(sock); /* Sets TCP_NODELAY + TCP_QUICKACK */
/* After bulk transfer, optionally restore defaults */
SocketTLS_restore_tcp_defaults(sock); /* Re-enables Nagle */
/* Session cache sharding for multi-threaded servers */
SocketTLSContext_create_sharded_cache(ctx,
8, /* Number of shards (match thread count) */
1000, /* Sessions per shard */
300); /* Timeout in seconds */
/* Get aggregate statistics from sharded cache */
size_t total_hits, total_misses, total_stores;
SocketTLSContext_get_sharded_stats(ctx, &total_hits, &total_misses, &total_stores);
/* TLS buffer pool for high-connection scenarios */
Arena_T arena = Arena_new();
TLSBufferPool_T pool = TLSBufferPool_new(16384, 100, arena); /* 16KB buffers, 100 count */
/* Acquire buffer for connection */
void *buf = TLSBufferPool_acquire(pool);
/* ... use buffer for TLS I/O ... */
TLSBufferPool_release(pool, buf);
/* Check pool statistics */
size_t total, in_use, available;
TLSBufferPool_stats(pool, &total, &in_use, &available);
TLSBufferPool_free(&pool);
Arena_dispose(&arena);
#include "tls/SocketTLSContext.h"
/* Callback for refresh notifications */ void crl_refresh_callback(SocketTLSContext_T ctx, const char *path, int success, void *data) { if (!success) { fprintf(stderr, "CRL refresh failed for %s\n", path); } }
/* Configure automatic CRL refresh (minimum 60 seconds) / SocketTLSContext_set_crl_auto_refresh(ctx, "/path/to/crl.pem", 3600, / Refresh every hour */ crl_refresh_callback, NULL);
/* In event loop: check if refresh is due / while (running) { / ... process events ... */ SocketTLSContext_crl_check_refresh(ctx);
/* Get time until next refresh for poll timeout optimization */
int64_t next_ms = SocketTLSContext_crl_next_refresh_ms(ctx);
}
/* Cancel auto-refresh (retains currently loaded CRL) */ SocketTLSContext_cancel_crl_auto_refresh(ctx);
### Transferencia de Archivos con Copia Cero```c
int file_fd = open("largefile.bin", O_RDONLY);
struct stat st;
fstat(file_fd, &st);
off_t offset = 0;
ssize_t sent = Socket_sendfileall(socket, file_fd, &offset, st.st_size);
close(file_fd);
struct iovec iov[3]; iov[0].iov_base = header; iov[0].iov_len = header_len; iov[1].iov_base = body; iov[1].iov_len = body_len; iov[2].iov_base = footer; iov[2].iov_len = footer_len;
/* Send all data atomically */ ssize_t sent = Socket_sendvall(socket, iov, 3);
### Sockets de dominio Unix con Paso de FD```c
#include "socket/Socket.h"
/* Stream socket pair for IPC */
Socket_T sock1, sock2;
SocketPair_new(SOCK_STREAM, &sock1, &sock2);
/* Server socket */
Socket_T server = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_bind_unix(server, "/tmp/my.sock");
Socket_listen(server, 10);
/* Client connection */
Socket_T client = Socket_new(AF_UNIX, SOCK_STREAM, 0);
Socket_connect_unix(client, "/tmp/my.sock");
/* Get peer credentials (Linux only) */
int peer_pid = Socket_getpeerpid(accepted);
int peer_uid = Socket_getpeeruid(accepted);
int peer_gid = Socket_getpeergid(accepted);
/* Abstract namespace (Linux only - prefix with @) */
Socket_bind_unix(server, "@abstract-socket");
/* File descriptor passing (SCM_RIGHTS) */
int fd_to_pass = open("/etc/passwd", O_RDONLY);
Socket_sendfd(sock1, fd_to_pass);
close(fd_to_pass);
/* Receive passed FD */
int received_fd;
Socket_recvfd(sock2, &received_fd);
/* received_fd is now a valid FD in this process */
close(received_fd);
/* Multiple FD passing */
int fds[3] = {fd1, fd2, fd3};
Socket_sendfds(sock1, fds, 3);
int received_fds[3];
size_t num_fds;
Socket_recvfds(sock2, received_fds, 3, &num_fds);
#include "core/SocketCrypto.h"
/* SHA-256 hash */ unsigned char hash[SOCKET_CRYPTO_SHA256_SIZE]; SocketCrypto_sha256(data, data_len, hash);
/* HMAC-SHA256 */ unsigned char mac[SOCKET_CRYPTO_SHA256_SIZE]; SocketCrypto_hmac_sha256(key, key_len, data, data_len, mac);
/* Base64 encoding */ size_t encoded_len = SocketCrypto_base64_encoded_size(data_len); char *encoded = malloc(encoded_len); SocketCrypto_base64_encode(data, data_len, encoded, encoded_len);
/* Cryptographically secure random */ unsigned char random_bytes[32]; SocketCrypto_random_bytes(random_bytes, sizeof(random_bytes));
/* Constant-time comparison (prevents timing attacks) / if (SocketCrypto_secure_compare(expected, actual, len)) { / Match */ }
/* Secure memory clearing */ SocketCrypto_secure_clear(password, password_len);
### Observabilidad - Registros```c
#include "core/SocketUtil.h"
/* Custom logging callback */
void my_logger(void *userdata, SocketLogLevel level,
const char *component, const char *message) {
printf("[%s] %s: %s\n", SocketLog_levelname(level), component, message);
}
SocketLog_setcallback(my_logger, NULL);
/* Set minimum log level */
SocketLog_setlevel(SOCKET_LOG_DEBUG);
/* Use convenience macros */
#define SOCKET_LOG_COMPONENT "MyApp"
SOCKET_LOG_INFO_MSG("Server started on port %d", port);
SOCKET_LOG_ERROR_MSG("Connection failed: %s", strerror(errno));
/* Correlation IDs for distributed tracing */
SocketLogContext ctx = {0};
strncpy(ctx.request_id, "req-12345", sizeof(ctx.request_id) - 1);
strncpy(ctx.trace_id, "trace-abcde", sizeof(ctx.trace_id) - 1);
SocketLog_setcontext(&ctx);
SOCKET_LOG_INFO_MSG("Processing request"); /* Includes correlation IDs */
SocketLog_clearcontext();
#include "core/SocketMetrics.h"
/* Record metrics */ SocketMetrics_counter_inc(SOCKET_CTR_SOCKET_CREATED); SocketMetrics_gauge_set(SOCKET_GAU_POOL_ACTIVE_CONNECTIONS, 42); SocketMetrics_histogram_observe(SOCKET_HIST_HTTP_CLIENT_REQUEST_LATENCY_MS, 125.0);
/* Get percentiles */ double p99 = SocketMetrics_histogram_percentile(SOCKET_HIST_HTTP_CLIENT_REQUEST_LATENCY_MS, 99.0);
/* Export to Prometheus */ char buffer[65536]; size_t len = SocketMetrics_export_prometheus(buffer, sizeof(buffer));
/* Export to StatsD */ SocketMetrics_export_statsd(buffer, sizeof(buffer), "myapp.socket");
/* Export to JSON */ SocketMetrics_export_json(buffer, sizeof(buffer));
/* Get complete snapshot */ SocketMetrics_Snapshot snapshot; SocketMetrics_get(&snapshot);
/* Reset metrics */ SocketMetrics_reset();
/* Socket count and peak tracking / int current = SocketMetrics_get_socket_count(); int peak = SocketMetrics_get_peak_connections(); SocketMetrics_reset_peaks(); / Reset high watermark */
### Estadísticas por Socket
Rastrea estadísticas de E/S para sockets individuales:```c
#include "socket/Socket.h"
Socket_T sock = Socket_new(AF_INET, SOCK_STREAM, 0);
Socket_connect(sock, "example.com", 80);
/* ... send/recv operations ... */
/* Get per-socket statistics */
SocketStats_T stats;
Socket_getstats(sock, &stats);
printf("Bytes: %zu sent, %zu received\n",
(size_t)stats.bytes_sent, (size_t)stats.bytes_received);
printf("Packets: %zu sent, %zu received\n",
(size_t)stats.packets_sent, (size_t)stats.packets_received);
printf("Errors: %zu send, %zu recv\n",
(size_t)stats.send_errors, (size_t)stats.recv_errors);
printf("Last activity: send=%lld ms, recv=%lld ms ago\n",
(long long)(Socket_get_monotonic_ms() - stats.last_send_time_ms),
(long long)(Socket_get_monotonic_ms() - stats.last_recv_time_ms));
/* RTT estimation (Linux only via TCP_INFO) */
if (stats.rtt_us >= 0) {
printf("RTT: %.2f ms (var: %.2f ms)\n",
stats.rtt_us / 1000.0, stats.rtt_var_us / 1000.0);
}
/* Reset statistics for next interval */
Socket_resetstats(sock);
Socket_free(&sock);
/* Congestion control algorithm (Linux only) */ Socket_setcongestion(socket, "bbr"); char algo[16]; Socket_getcongestion(socket, algo, sizeof(algo));
/* TCP Fast Open (Linux 3.7+, FreeBSD 10.0+, macOS 10.11+) */ Socket_setfastopen(socket, 1);
/* TCP user timeout (Linux 2.6.37+) / Socket_setusertimeout(socket, 30000); / 30 seconds */
/* TCP keepalive / Socket_setkeepalive(socket, 60, 10, 5); / idle=60s, interval=10s, count=5 */
/* Disable Nagle's algorithm */ Socket_setnodelay(socket, 1);
/* Buffer sizes */ Socket_setrcvbuf(socket, 262144); Socket_setsndbuf(socket, 262144);
/* SYN flood protection / Socket_setdeferaccept(socket, 10); / Wait 10s for data before accept() */
## Arquitectura
### Organización de Módulos```
include/
├── core/ # Foundation layer
│ ├── Arena.h # Arena memory management
│ ├── Except.h # Exception handling
│ ├── SocketConfig.h # Configuration constants
│ ├── SocketCrypto.h # Cryptographic utilities
│ ├── SocketIPTracker.h # Per-IP connection tracking
│ ├── SocketMetrics.h # Production metrics (counters, gauges, histograms)
│ ├── SocketRateLimit.h # Token bucket rate limiting
│ ├── SocketRetry.h # Generic retry with exponential backoff
│ ├── SocketSecurity.h # Security utilities
│ ├── SocketSYNProtect.h # SYN flood protection
│ ├── SocketTimer.h # Timer management
│ ├── SocketUTF8.h # UTF-8 validation
│ └── SocketUtil.h # Logging, error handling, utilities
├── socket/ # Core I/O layer
│ ├── Socket.h # TCP/Unix domain sockets
│ ├── SocketAsync.h # Async I/O (io_uring/kqueue)
│ ├── SocketBuf.h # Circular buffer
│ ├── SocketCommon.h # Shared socket base
│ ├── SocketDgram.h # UDP sockets
│ ├── SocketHappyEyeballs.h # RFC 8305 connection racing
│ ├── SocketIO.h # I/O helpers
│ ├── SocketProxy.h # HTTP CONNECT/SOCKS proxy
│ ├── SocketReconnect.h # Auto-reconnection
│ └── SocketWS.h # WebSocket (RFC 6455)
├── dns/ # DNS layer
│ ├── SocketDNS.h # Async DNS resolution
│ ├── SocketDNSoverTLS.h # DNS-over-TLS (RFC 7858)
│ ├── SocketDNSoverHTTPS.h # DNS-over-HTTPS (RFC 8484)
│ ├── SocketDNSSEC.h # DNSSEC validation (RFC 4033-4035)
│ ├── SocketDNSCookie.h # DNS cookies (RFC 7873)
│ ├── SocketDNSResolver.h # High-level resolver API
│ ├── SocketDNSWire.h # Wire format encoding/decoding
│ ├── SocketDNSTransport.h # UDP/TCP transport layer
│ ├── SocketDNSNegCache.h # Negative response caching
│ └── SocketDNSError.h # Extended DNS errors (RFC 8914)
├── poll/ # Event system
│ └── SocketPoll.h # Cross-platform polling
├── pool/ # Connection management
│ └── SocketPool.h # Connection pooling
├── tls/ # Security layer
│ ├── SocketTLS.h # TLS operations
│ ├── SocketTLSContext.h # TLS context management
│ ├── SocketTLSConfig.h # TLS configuration constants
│ ├── SocketDTLS.h # DTLS operations
│ ├── SocketDTLSContext.h # DTLS context management
│ └── SocketDTLSConfig.h # DTLS configuration constants
├── http/ # HTTP protocol stack
│ ├── SocketHTTP.h # HTTP core (RFC 9110)
│ ├── SocketHTTP1.h # HTTP/1.1 (RFC 9112)
│ ├── SocketHPACK.h # HPACK (RFC 7541)
│ ├── SocketHTTP2.h # HTTP/2 (RFC 9113)
│ ├── SocketHTTPClient.h # HTTP client API
│ └── SocketHTTPServer.h # HTTP server API
├── quic/ # QUIC transport layer
│ ├── SocketQUICConnection.h # Connection management (RFC 9000)
│ ├── SocketQUICStream.h # Stream multiplexing
│ ├── SocketQUICPacket.h # Packet parsing/serialization
│ ├── SocketQUICFrame.h # Frame encoding/decoding
│ ├── SocketQUICHandshake.h # TLS 1.3 handshake integration
│ ├── SocketQUICFlow.h # Flow control
│ ├── SocketQUICLoss.h # Loss detection (RFC 9002)
│ ├── SocketQUICMigration.h # Path migration
│ └── SocketQUICVersion.h # Version negotiation
└── simple/ # Return-code based convenience API
├── SocketSimple.h # Core simple socket API
├── SocketSimple-http.h # Simple HTTP client
├── SocketSimple-tls.h # Simple TLS connections
├── SocketSimple-ws.h # Simple WebSocket
└── SocketSimple-dns.h # Simple DNS resolution
Arena (Memoria), Except (Errores), SocketCrypto (Primitivas criptográficas)SocketUtil (Registro, Métricas, Eventos, Manejo de Errores), SocketTimer, SocketRateLimit, SocketUTF8, SocketRetrySocketCommon (Base compartida SocketBase_T para Socket/SocketDgram)Socket (TCP/Unix), SocketDgram (UDP), SocketBuf (Búferes), SocketIO (Ayudantes de E/S)No se requiere acción de la aplicación. La biblioteca maneja SIGPIPE internamente:
| Plataforma | Mecanismo | Cuándo se aplica |
|---|---|---|
| Linux/FreeBSD | Bandera MSG_NOSIGNAL | Cada operación de envío |
| BSD/macOS | Opción SO_NOSIGPIPE | En el momento de creación del socket |
Las aplicaciones NO necesitan llamar a signal(SIGPIPE, SIG_IGN).
Para código heredado o defensa en profundidad, se proporciona una función de conveniencia opcional:```c // Optional - not required Socket_ignore_sigpipe();
### Apagado Ordenado
La biblioteca **NO** instala manejadores de señales. Las aplicaciones deben manejar las señales de apagado por sí mismas. Patrón recomendado usando el truco de la tubería autocontenida:```c
#include <signal.h>
#include <unistd.h>
static int signal_pipe[2];
/* Async-signal-safe handler - only writes to pipe */
static void shutdown_handler(int signo) {
(void)signo;
char byte = 1;
(void)write(signal_pipe[1], &byte, 1); /* write() is async-signal-safe */
}
int main(void) {
pipe(signal_pipe);
fcntl(signal_pipe[0], F_SETFL, O_NONBLOCK);
fcntl(signal_pipe[1], F_SETFL, O_NONBLOCK);
struct sigaction sa = {0};
sa.sa_handler = shutdown_handler;
sigemptyset(&sa.sa_mask);
sigaction(SIGINT, &sa, NULL);
sigaction(SIGTERM, &sa, NULL);
/* Add signal pipe to poll set */
SocketPoll_add_fd(poll, signal_pipe[0], POLL_READ, NULL);
/* In event loop, check for signal pipe readability */
/* Then use SocketPool_drain() for graceful connection draining */
}
cmake -S . -B build
cmake --build build -j
cd build && ctest --output-on-failure
cmake --build build --target doc
cmake --install build --prefix /usr/local
### Opciones de compilación
| Opción | Descripción | Predeterminado |
|--------|-------------|---------|
| `CMAKE_BUILD_TYPE` | Debug o Release | Debug |
| `ENABLE_TLS` | Habilitar soporte TLS/DTLS | ON (detección automática) |
| `ENABLE_HTTP_COMPRESSION` | Habilitar gzip/deflate/brotli | OFF |
| `ENABLE_SANITIZERS` | Habilitar ASan + UBSan | OFF |
| `ENABLE_ASAN` | Habilitar solo AddressSanitizer | OFF |
| `ENABLE_UBSAN` | Habilitar solo UndefinedBehaviorSanitizer | OFF |
| `ENABLE_COVERAGE` | Habilitar cobertura gcov | OFF |
| `ENABLE_FUZZING` | Habilitar pruebas de fuzzing (requiere Clang) | OFF |
### Selección del backend de Poll
El backend de poll se selecciona automáticamente según la plataforma:
- **Linux** - epoll (más rápido para Linux)
- **BSD/macOS** - kqueue
- **Otros POSIX** - fallback a poll(2)
### Selección del backend de E/S asíncrona
- **Linux 5.1+** - io_uring (asíncrono real)
- **BSD/macOS** - kqueue AIO
- **Fallback** - Polling activado por borde
## Pruebas y Calidad
### Conjunto de Pruebas
La biblioteca incluye pruebas exhaustivas en `src/test/`:
| Categoría | Archivos de Prueba |
|----------|------------|
| Núcleo | `test_arena.c`, `test_except.c`, `test_crypto.c`, `test_utf8.c`, `test_ratelimit.c` |
| Socket | `test_socket.c`, `test_socketdgram.c`, `test_socketbuf.c` |
| Redes | `test_socketpoll.c`, `test_socketpool.c`, `test_socketdns.c`, `test_socketerror.c` |
| Conexión | `test_happy_eyeballs.c`, `test_reconnect.c`, `test_proxy.c`, `test_proxy_integration.c` |
| HTTP | `test_http_core.c`, `test_http1_parser.c`, `test_hpack.c`, `test_http2.c`, `test_http_client.c`, `test_http_integration.c`, `test_http2_integration.c` |
| WebSocket | `test_websocket.c`, `test_ws_integration.c` |
| TLS/DTLS | `test_tls_integration.c`, `test_tls_phase4.c`, `test_tls_pinning.c`, `test_tls_crl.c`, `test_tls_ct.c`, `test_dtls_integration.c`, `test_dtls_cookie.c` |
| Seguridad | `test_synprotect.c`, `test_security.c`, `test_signals.c` |
| Integración | `test_integration.c`, `test_async.c`, `test_threadsafety.c`, `test_coverage.c` |
### Pruebas de Fuzzing
Más de 130 harnesses de fuzzing en `src/fuzz/` que cubren:
- Analizador HTTP/1.1 y prevención de contrabando de solicitudes
- Análisis de tramas HTTP/2 y codificación HPACK
- Enmarcado WebSocket y permessage-deflate
- Análisis y validación de URI
- Validación UTF-8
- Handshake TLS/DTLS y operaciones de E/S
- Tickets de sesión TLS, ALPN, SNI, gestión de CRL
- Generación y verificación de cookies DTLS
- Fijación y análisis de certificados
- Validación de ruta y comprobaciones de seguridad```bash
# Build with fuzzing
cmake -S . -B build -DENABLE_FUZZING=ON -DCMAKE_C_COMPILER=clang
cmake --build build
La biblioteca incluye una cobertura de pruebas completa:
Las nuevas características añadidas en mejoras recientes incluyen:
Todas las pruebas pasan con:
cmake -S . -B build -DENABLE_SANITIZERS=ON cmake --build build cd build && ctest --output-on-failure
valgrind --leak-check=full --track-fds=yes
--suppressions=../valgrind.supp ./test_socket
### Integración Continua
Pipeline de GitHub Actions (`.github/workflows/ci.yml`):
| Trabajo | Plataforma | Descripción |
|---------|------------|-------------|
| `build` | Ubuntu | Compilaciones Debug y Release |
| `sanitizers` | Ubuntu | ASan, UBSan, combinados |
| `valgrind` | Ubuntu | Verificación de fugas de memoria |
| `macos` | macOS | Pruebas del backend kqueue |
| `macos-sanitizers` | macOS | Sanitizadores multiplataforma |
| `coverage` | Ubuntu | Cobertura de código con lcov |
| `static-analysis` | Ubuntu | cppcheck + clang-tidy |
## Tipos de Excepción
### Excepciones Principales
- `Socket_Failed` - Fallo general de operación de socket
- `Socket_Closed` - Conexión cerrada por el par
- `SocketUnix_Failed` - Fallo de operación de socket Unix
- `SocketDgram_Failed` - Fallo de operación de socket UDP
- `SocketPoll_Failed` - Fallo de polling de eventos
- `SocketPool_Failed` - Fallo de operación del grupo de conexiones
- `SocketDNS_Failed` - Fallo de resolución DNS
- `SocketTimer_Failed` - Fallo de operación del temporizador
- `SocketRateLimit_Failed` - Fallo del limitador de velocidad
- `SocketRetry_Failed` - Fallo de operación de reintento
- `SocketAsync_Failed` - Fallo de E/S asíncrona
- `SocketCrypto_Failed` - Fallo de operación criptográfica
### Excepciones de Conexión
- `SocketHE_Failed` - Fallo de conexión Happy Eyeballs
- `SocketReconnect_Failed` - Fallo de operación de reconexión
- `SocketProxy_Failed` - Fallo de conexión proxy
### Excepciones TLS/DTLS
- `SocketTLS_Failed` - Fallo general de operación TLS
- `SocketTLS_HandshakeFailed` - Fallo de handshake TLS
- `SocketTLS_VerifyFailed` - Fallo de verificación de certificado
- `SocketTLS_ProtocolError` - Error de protocolo TLS
- `SocketTLS_ShutdownFailed` - Fallo de cierre TLS
- `SocketTLS_PinVerifyFailed` - Fallo de fijación de certificado
- `SocketDTLS_Failed` - Fallo general de operación DTLS
- `SocketDTLS_HandshakeFailed` - Fallo de handshake DTLS
- `SocketDTLS_VerifyFailed` - Fallo de verificación de certificado DTLS
- `SocketDTLS_CookieFailed` - Fallo de intercambio de cookies DTLS
- `SocketDTLS_TimeoutExpired` - Tiempo de espera de handshake DTLS agotado
- `SocketDTLS_ShutdownFailed` - Fallo de cierre DTLS
### Excepciones HTTP
- `SocketHTTP_ParseError` - Error de análisis HTTP
- `SocketHTTP_InvalidURI` - URI inválido
- `SocketHTTP_InvalidHeader` - Cabecera inválida
- `SocketHTTP1_ParseError` - Error de análisis HTTP/1.1
- `SocketHPACK_Failed` - Error de compresión HPACK
- `SocketHTTP2_ProtocolError` - Error de protocolo HTTP/2
- `SocketHTTP2_StreamError` - Error de flujo HTTP/2
- `SocketHTTP2_FlowControlError` - Error de control de flujo HTTP/2
- `SocketHTTPClient_Failed` - Fallo del cliente HTTP
- `SocketHTTPClient_Timeout` - Tiempo de espera del cliente HTTP
- `SocketHTTPClient_TLSFailed` - Error TLS del cliente HTTP
- `SocketHTTPClient_DNSFailed` - Fallo DNS del cliente HTTP
- `SocketHTTPClient_ConnectFailed` - Fallo de conexión del cliente HTTP
- `SocketHTTPClient_ProtocolError` - Error de protocolo del cliente HTTP
- `SocketHTTPClient_TooManyRedirects` - Demasiadas redirecciones
- `SocketHTTPClient_ResponseTooLarge` - Límite de tamaño de respuesta excedido
- `SocketHTTPServer_Failed` - Fallo del servidor HTTP
### Excepciones WebSocket
- `SocketWS_Failed` - Fallo de operación WebSocket
- `SocketWS_ProtocolError` - Error de protocolo WebSocket
- `SocketWS_Closed` - Conexión WebSocket cerrada
### Excepciones de Seguridad
- `SocketSYNProtect_Failed` - Fallo de protección SYN
## Licencia
Consulte `LICENSE` para obtener detalles de uso.
| Característica | Linux | BSD/macOS | Alternativa |
|---|
| Sondeo de eventos | epoll | kqueue | poll(2) |
| E/S asíncrona | io_uring (5.1+) | kqueue AIO | edge-triggered |
| TCP Fast Open | 3.7+ | 10.0+/10.11+ | deshabilitado |
| Control de congestión | configurable | - | - |
| Credenciales de pares | SO_PEERCRED | LOCAL_PEERCRED | - |
| Protección SYN | TCP_DEFER_ACCEPT | SO_ACCEPTFILTER | espacio de usuario |
SocketDNS (DNS asíncrono con hilos de trabajo), SocketDNSoverTLS, SocketDNSoverHTTPS, SocketDNSSECSocketPoll (abstracción epoll/kqueue/poll), SocketAsync (Integración de E/S asíncrona)SocketHappyEyeballs (RFC 8305), SocketReconnect (Reconexión automática), SocketProxy (HTTP CONNECT, SOCKS4/5)SocketSYNProtect (Protección contra inundaciones SYN), SocketIPTracker (Límites por IP)SocketPool (Gestión de conexiones)SocketTLS (E/S TLS), SocketTLSContext (Gestión de contexto), SocketDTLS, SocketDTLSContextSocketHTTP, SocketHTTP1, SocketHPACK, SocketHTTP2, SocketHTTPClient, SocketHTTPServerSocketWS (RFC 6455 con permessage-deflate)SocketQUICConnection, SocketQUICStream, SocketQUICPacket, SocketQUICHandshake, SocketQUICLossSocketSimple (Envoltorios basados en código de retorno para todos los módulos - sin necesidad de TRY/EXCEPT)| Componente | Seguridad en Hilos | Notas |
|---|
| Operaciones de socket | Por socket | Se recomienda un hilo por socket |
| Reporte de errores | Local al hilo | Seguro para uso concurrente |
| SocketPoll | Seguro para hilos | Protegido por mutex |
| SocketPool | Seguro para hilos | Protegido por mutex |
| SocketDNS | Seguro para hilos | Usa grupo de hilos |
| SocketTimer | Seguro para hilos | Integrado con poll |
| SocketRateLimit | Seguro para hilos | Mutex interno |
| SocketRetry | NO seguro para hilos | Una instancia por hilo |
| Métricas/Registro | Seguro para hilos | Operaciones atómicas |
| SocketCrypto | Seguro para hilos | Sin estado global |
| SocketUTF8 | Seguro para hilos | Sin estado global |
| SocketHappyEyeballs | NO seguro para hilos | Una instancia por hilo |
| SocketReconnect | NO seguro para hilos | Una instancia por hilo |
| SocketProxy | NO seguro para hilos | Una instancia por hilo |
| SocketWS | NO seguro para hilos | Una instancia por hilo |
| SocketSYNProtect | Seguro para hilos | Mutex interno para cambios de estado |
| Conexiones HTTP/2 | NO seguro para hilos | Una instancia por hilo |
| Cliente HTTP | Seguro para hilos | Las instancias de solicitud NO lo son |
| Servidor HTTP | NO seguro para hilos | Una instancia por hilo |
| Contextos TLS/DTLS | Seguro para hilos | Solo lectura después de la configuración; caché de sesión protegida por mutex |
| Sockets TLS/DTLS | Por socket | Un hilo por socket TLS |
| TLSBufferPool | Seguro para hilos | Mutex interno |