
Statische Reverse-Engineering-Analyse der Bewegungseingabe-Heuristiken in der Source-2-Engine, die strukturelle Randfälle in der Eingabeautomatisierung und Sprungratenbegrenzungsroutinen identifiziert.
server.dll)Dieses Papier präsentiert eine statische Reverse-Engineering-Analyse zweier clientseitiger Bewegungsverifizierungsroutinen, die in der Counter-Strike-2-Engine (server.dll) implementiert sind: den Eingabeautomatisierungs-/SOCD-Auswerter (sub_1801C6B30, bezeichnet als CVE-2026-1801C / QUANTUM-SHIFT) und den Sprunganfragen-Ratenbegrenzer (sub_180A7EDB0, bezeichnet als CVE-2026-180A7 / BAL-JUMP). Durch Disassemblierungsanalyse und formale mathematische Modellierung der zugrunde liegenden Zustandsmaschinen demonstrieren wir strukturelle Randfälle in beiden Heuristiken. Konkret dokumentieren wir, wie die diskrete zeitliche Quantisierung in sub_1801C6B30 eine invariante Klassifikationsgrenze unter festen Einzel-Tick-Phasenversätzen erzeugt, und wie sub_180A7EDB0 auf einer univarianten Intervallmetrik ($\Delta t$) beruht, die unter phasenverriegelten Einzelimpuls-Triggern invariant bleibt.
sub_1801C6B30)server.dll (Win64 Retail Build)0x1C6B30void __fastcall sub_1801C6B30(int *pMovementServices, __int64 pPlayerController, __int64 pUserCmdPB)Die Routine bewertet Bewegungsbutton-Übergangsereignisse (+moveleft / +moveright), die über Client-CBaseUserCmdPB-Payloads übermittelt werden. Die Ausführung folgt einer bedingten Pipeline:
sv_auto_cstrafe_attempt_window, Standard 100).sub_1801C6B30)void __fastcall sub_1801C6B30(int *pMovementServices, __int64 pPlayerController, __int64 pUserCmdPB)
{
if (!pPlayerController || (*(_BYTE *)(pUserCmdPB + 16) & 1) == 0)
return;
__int64 pPawn = sub_180B137A0(pPlayerController);
if (!pPawn || !(*(unsigned __int8 (__fastcall **)(__int64))(*(_QWORD *)pPawn + 3216i64))(pPawn))
return;
float *pVel = (float *)sub_1803CBD90(pPawn, &szVelocityBuf);
float vSq = (pVel[0] * pVel[0]) + (pVel[1] * pVel[1]) + (pVel[2] * pVel[2]);
// Gating: Mindestgeschwindigkeitsschwellenwert
if (vSq <= 18279.04f)
return;
int rawTicks = *(_DWORD *)(pUserCmdPB + 24);
bool bIsOverlap = (rawTicks >= 0);
int absTicks = bIsOverlap ? rawTicks : ~rawTicks;
double curTime = sub_1801F46D0(off_181C9F350);
if (curTime * 1e-9 * (double)absTicks >= 15.5)
return;
int roundedTicks = (int)V_roundd();
if ((unsigned int)roundedTicks > 15)
return;
// Symbolzuweisung
char symbolCode;
if (roundedTicks == 0)
symbolCode = 1; // Erfolg / Perfekter 0-Tick
else
symbolCode = bIsOverlap ? 2 : 3; // Overlap oder Underlap
// ConVar-Konfigurationszeiger abrufen
unsigned int windowCap = *GetConVarUInt(&unk_181DDBD30, &qword_181DDBD38);
if (windowCap - 1 > 999)
return;
sub_1801ECEA0(pMovementServices, windowCap);
// Symbol an zirkulären Puffer anhängen
int bufCap = pMovementServices[0];
if (bufCap > 0)
{
int writeIdx = pMovementServices[6];
if (writeIdx >= 0 && writeIdx < bufCap)
{
*(_BYTE *)(writeIdx + *((_QWORD *)pMovementServices + 1)) = symbolCode;
if (++pMovementServices[6] == bufCap)
pMovementServices[6] = 0;
}
}
// Diskrete Tick-Frequenzhistogramme aktualisieren
if (bIsOverlap)
pMovementServices[roundedTicks + 7]++;
else
pMovementServices[roundedTicks + 23]++;
int seqLen = *GetConVarInt(&unk_181DDBD40, &qword_181DDBD48);
if ((unsigned int)(seqLen - 1) > 999)
return;
// Gleitfenster-Sequenzmetriken auswerten
int totalValid = 0;
int totalOverlaps = 0;
int curSequenceSuccesses = 0;
int maxSequenceSuccesses = 0;
for (int i = 0; i < (int)windowCap; ++i)
{
if (i < bufCap)
{
int readIdx = i + pMovementServices[6] - bufCap;
if (i + pMovementServices[6] < bufCap)
readIdx = i + pMovementServices[6];
char sym = *(_BYTE *)(readIdx + *((_QWORD *)pMovementServices + 1));
if (sym != 0)
{
totalValid++;
if (sym == 2) totalOverlaps++;
else if (sym == 1) curSequenceSuccesses++;
}
}
// Gleitfenster-Update
if (i >= seqLen && (i - seqLen) >= 0)
{
if ((i - seqLen) < bufCap)
{
int popIdx = i + pMovementServices[6] - seqLen - bufCap;
if (i + pMovementServices[6] - seqLen < bufCap)
popIdx = i + pMovementServices[6] - seqLen;
if (*(_BYTE *)(popIdx + *((_QWORD *)pMovementServices + 1)) == 1)
curSequenceSuccesses--;
}
}
if (maxSequenceSuccesses < curSequenceSuccesses)
maxSequenceSuccesses = curSequenceSuccesses;
}
int minAttempts = *GetConVarInt(&unk_181DDBD20, &qword_181DDBD28);
float dynamicLimit = 0.0f;
if (totalValid >= minAttempts)
{
int minSuccessThreshold = *GetConVarInt(&unk_181DDBD50, &qword_181DDBD58);
if (maxSequenceSuccesses >= minSuccessThreshold)
{
float successRatio = 0.0f;
if (seqLen > minSuccessThreshold)
{
successRatio = (float)(maxSequenceSuccesses - minSuccessThreshold) /
(float)(seqLen - minSuccessThreshold);
}
float lowerPct = *GetConVarFloat(&unk_181DDBD70, &qword_181DDBD78); // Standard 20.0%
float upperPct = *GetConVarFloat(&unk_181DDBD60, &qword_181DDBD68); // Standard 5.0%
dynamicLimit = (lowerPct - upperPct) * successRatio + upperPct;
}
}
float observedOverlapPct = ((float)totalOverlaps / (float)totalValid) * 100.0f;
// Verletzungsbedingung: Dynamischer Grenzwert überschreitet beobachtetes Overlap-Verhältnis
if (dynamicLimit > observedOverlapPct)
{
sub_1801ECEA0(pMovementServices, 0); // Pufferzustand leeren
bool bEnableKick = *GetConVarByte(&unk_181DDBD90, &qword_181DDBD98);
if (bEnableKick)
{
__int64 pEngine = qword_182012050;
void (__fastcall *pfnKickClient)(__int64, unsigned int, _QWORD, __int64) =
*(void (__fastcall **)(__int64, unsigned int, _QWORD, __int64))(*(_QWORD *)pEngine + 768i64);
int slotIdx = -1;
sub_181265470(pPlayerController, &slotIdx);
// Trennungscode 162: NETWORK_DISCONNECT_KICKED_INPUTAUTOMATION
pfnKickClient(pEngine, (unsigned int)(slotIdx - 1), 0, 162);
}
}
}