
Empire
Empire is a post-exploitation and adversary emulation framework that is used to aid Red Teams and Penetration Testers.

Empire is a post-exploitation and adversary emulation framework that is used to aid Red Teams and Penetration Testers.

IKEv2, ikeext.dll, CVE-2026-33824, double free, heap grooming, ROP, SKF fragmentation, Windows exploit, anti-debug, obfuscation, API hooking,…

Modular exploit framework for CVE-2024-38077 (Windows RDL heap overflow) with ASLR bypass, heap grooming, ROP chain generation, and DLL injection…

Python-based exploit development framework with payloads, encoders, and connect-back servers, focused on MIPS CPU architecture but designed for…

Browser exploitation framework for Chakra (Edge). Written as part of OSEE preparation. Demo bug: CVE-2019-0567

Rust-based User-Defined Reflective Loader for Cobalt Strike payloads. Avoids RWX memory pages for OPSEC safety. Includes an extractor tool for loader…


CTF framework and exploit development library

Fileless x64 Assembly C2 framework with dual-channel ICMP/DNS protocol pivoting, direct syscall execution, and ptrace-based process injection for…

Obfusk8: lightweight Obfuscation library based on C++17 / Header Only for windows binaries

Crystal Palace Evasion kit for Sliver

template for developing custom C2 channels for Cobalt Strike using IAT hooks applied by a reflective loader.

Remote BOF Runner is a Havoc extension framework for remote execution of Beacon Object Files (BOFs) using a PIC loader made with Crystal Palace.

Exploit for CVE-2015-8522 targeting Tivoli FastBack Server with stack-based buffer overflow, ASLR/DEP bypass, and automated reverse-shell…

Evaluation framework for studying LLM agents that automatically generate working exploits from vulnerability reports, bypassing modern security…

open source port/reimplementation of the Cobalt Strike BOF Loader as is

Public repository for improvements to the EXTRABACON exploit

Cobalt Strike UDRL that performs advanced module stomping using VEH to intercept calls, unmap modules during sleep, and remap fresh modules to evade…