
Stealth Chromium engine that stops scrapers and browser agents from getting blocked, with one line of code change.
Stealth Chromium engine · v3 (Chromium 153)
Fortress is a stealth Chromium engine that stops your scrapers and browser agents from getting blocked, with one line of code change. Bot detectors flag automation by reading the browser fingerprint; Fortress corrects that fingerprint inside Chromium's C++, so the browser presents as an ordinary Chrome install. Scrapers finish their runs, agents reach the pages they were sent to, and CreepJS, Sannysoft, BrowserScan, and live Cloudflare Turnstile all read it as human. Point your existing Playwright or Puppeteer at Fortress over CDP, and nothing else in your code changes. With v3, every launch is a different coherent machine, so a fleet of sessions looks like a crowd of real users.
Headless, on datacenter IPs, with no proxies, Fortress served 86.4% of 92 protected pages; the next best stack (Camoufox) served 74.5%.
Blink · V8 · BoringSSL patched in-tree · ANGLE / D3D11-backed WebGL · JA3/JA4-coherent TLS · monthly upstream rebase · reproducible, gauntlet-gated releases
81single-surfaceC++ patches |
0%CreepJSheadless / stealth |
48/48distinct across a64-clone fleet |
across every |

Unedited capture of the Fortress binary in a real window: it clears a live Cloudflare challenge, turns bot.sannysoft.com all green, then reads BrowserScan “Normal”. Reproduce with tools/gauntlet.py.
Native-code parityEvery spoofed getter is a C++ getter: |
Drop-in CDPnodriver-style raw CDP on |
Clears the gauntlet0% headless on CreepJS; Sannysoft, BrowserScan, and live Cloudflare Turnstile cleared, all as a stock Chrome install. |
IPC persona graphThe persona reaches the renderer over IPC into a process-global config: zero command-line footprint, per-context isolation, thousands of coherent identities from one binary. |
Fleet re-identity
|
Coherent by constructionReal V8, Blink, and BoringSSL keep engine, user-agent, and JA3/JA4 TLS shape in agreement, and WebGL / WebGPU agree with the persona GPU to the parameter level: limits, precision and extensions as well as the renderer string. |
v3 turns Fortress from a coherent single persona into a coherent fleet engine: 87 commits on patches/, a Chromium 151/152 to 153 rebase, and the changes below.