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EAC — Compiles EAC and EOC anti-cheat SDKs, reversing research, and code resources to study how game anti-cheat systems integrate and operate. | Kitploit
Tools/GitHubGitHub/gmh5225/eac
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GitHubgmh5225/eac

EAC

Compiles EAC and EOC anti-cheat SDKs, reversing research, and code resources to study how game anti-cheat systems integrate and operate.

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11132 years agoNot yet reviewed

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العربية

يوجدت نسختين من EAC: الأولى مدفوعة وتسمى EAC، والأخرى مجانية وتسمى EOC وهي الأكثر شيوعًا في معظم الألعاب. لقد قمت برفع SDK لمساعدتك في فهم كيفية عمل EAC. على كل حال، يعتبر EOC أضعف من النسخة المدفوعة بحكم أنه مجاني، ولكن هذا لا يمنع المطورين من شراء ميزات إضافية. ما أريد تسليط الضوء عليه هنا هو أنه إذا لم يتم تثبيت EOC أو تعريفه بشكل جيد في اللعبة، فمن السهل تجاوزه.

ENGLISH

Found two versions of EAC: the first one is paid and called EAC, and the other one is free and called EOC, which is the most common in most games. I uploaded the SDK to help you understand how EAC works. In any case, EOC is considered weaker than the paid version because it's free, but that doesn't prevent developers from purchasing additional features. What I want to highlight here is that if EOC is not installed or defined properly in the game, it's easy to bypass it.

Credit goes to:

  • Abdulaziz for helping me with my research.
  • ch4ncellor for reversing EAC.
  • adrianyy for his research.

Original repositories:

  • EAC-Reversal by ch4ncellor
  • EACReversing by adrianyy

They have already done great work. I just gathered all the resources together, along with the EAC SDK.

Disclaimer

The information provided in this repository is intended for educational and research purposes only. Any attempt to implement the insights or methodologies described herein should be done in accordance with applicable laws and regulations, and with explicit permission from relevant parties. The authors and contributors of this repository bear no responsibility for any misuse or unauthorized application of the materials presented here.

Purpose

The aim of this repository is to bring together existing knowledge and resources on EAC, facilitating a deeper understanding of its mechanisms and assisting developers in effectively implementing and securing their games against cheats. By compiling the EAC SDK and the extensive research conducted by experts in the field, we hope to provide a comprehensive resource for both learning and practical application.

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