
Universal signature generation for any system function from all Windows Builds using Winbindex
Cross-version binary signatures and RVA offsets for Windows PE functions
pe-signgen is a tool for reverse engineers and security researchers that automatically generates:
The core idea is to provide a systematic, robust way to access unexported functions across Windows 10/11 builds. It leverages:
⚠️ Windows version support
pe-signgensupports Windows 10 and Windows 11 only. This is a deliberate design choice: Winbindex does not provide complete data for older versions.
Unexported Windows internals
Generate signatures for functions like LdrpInitializeTls, RtlpInsertInvertedFunctionTableEntry, etc.
Game hacking / anti-cheat research Generate stable signatures that survive game updates
Security research Locate security-critical routines across Windows builds
Automation Scriptable signature and offset generation for entire sets of internal APIs
pe-signgen provides three distinct output formats for different use cases:
Structured data for automation, scripting, and integration with other tools.
pe-signgen --signature ntdll!NtCreateFile -o ntcreatefile.json --output-format json
Output structure:
{
"dll_name": "ntdll",
"function_name": "NtCreateFile",
"architecture": "x64",
"generated": "2024-12-11T15:30:00.123456",
"total_builds": 1247,
"unique_signatures": 3,
"signature_groups": [
{
"matched_symbol": "NtCreateFile",
"signature": "4C 8B DC 49 89 5B 08 49 89 6B 10 49 89 73 18 ...",
"length": 48,
"build_count": 845,
"versions": [
{ "major": 10240, "minor": 16384, "build": "10240.16384" },
{ "major": 10586, "minor": 0, "build": "10586.0" }
]
}
]
}
Notes:
major and minor are derived from the build string by splitting at the first ..
Example: "10240.16384" → major = 10240, minor = 16384.build is the original build string key used internally.Compact, runtime-ready binary formats optimized for embedded systems and low-overhead scanning.
These match the on-disk layout implemented in write_wsig() and write_woff().
Magic: WSO\0 (0x57 0x53 0x4F 0x00)
Current Version: 1
Purpose: Store binary signatures with wildcard masks and associated Windows build versions
┌─────────────────────────────────────┐
│ Header (36 bytes) │
├─────────────────────────────────────┤
│ DLL Name (variable) │
├─────────────────────────────────────┤
│ Function Name (variable) │
├─────────────────────────────────────┤
│ Signature / Mask / Build blobs │ ← Arbitrary order, see notes
├─────────────────────────────────────┤ ← Aligned to 4 bytes
│ Groups Table (24 × N bytes) │
└─────────────────────────────────────┘
Important layout notes (matches write_wsig)
// Packed as: "<4sIIIIIIII" (little-endian)
typedef struct {
char magic[4]; // "WSO\0" (WSIG_MAGIC)
uint32_t version; // FORMAT_VERSION (currently 1)
uint32_t arch; // Architecture code (1=x64, 2=ARM64, 3=WoW64)
uint32_t dll_off; // Offset to DLL name string
uint32_t dll_len; // Length of DLL name in bytes
uint32_t func_off; // Offset to function name string
uint32_t func_len; // Length of function name in bytes
uint32_t group_count;// Number of signature groups
uint32_t groups_off; // Offset to groups table
} wsig_header_t; // 36 bytes
Each signature group represents a unique pattern that applies to one or more Windows builds.
// Packed as: "<IIIIII" (little-endian)
typedef struct {
uint32_t sig_off; // Offset to signature pattern bytes
uint32_t sig_len; // Length of signature pattern (in bytes)
uint32_t mask_off; // Offset to wildcard mask bytes
uint32_t mask_len; // Length of wildcard mask (≈ ceil(sig_len/8))
uint32_t builds_off; // Offset to build version array
uint32_t build_cnt; // Number of builds using this signature
} wsig_group_t; // 24 bytes
Each build entry identifies a specific Windows version that uses this signature.
typedef struct {
uint32_t major; // e.g. 19041
uint32_t minor; // e.g. 1234
} wsig_build_t; // 8 bytes
major and minor come from splitting the build string ("A.B" → A, B). The original build string is not stored in the binary format; if you need it, keep it externally (it is present in the JSON output).
The mask is a bitmask where each bit corresponds to a byte in the signature pattern:
Example:
Signature: 4C 8B DC 49 89 ?? 08 49
Mask bits: 1 1 1 1 1 0 1 1 (MSB first within each byte)
Mask byte: 0xBF (binary: 10111111)
Mask bytes are stored and interpreted in little-endian bit order within each byte (exactly as used in the C helpers and parse_signature):
uint8_t bit = (mask_bytes[byte_index >> 3] >> (byte_index & 7)) & 1u;
*_len to determine the length; do not read past that.Magic: WOF\0 (0x57 0x4F 0x46 0x00)
Current Version: 1
Purpose: Store direct RVA and file offsets for functions across Windows builds
┌─────────────────────────────────────┐
│ Header (36 bytes) │
├─────────────────────────────────────┤
│ DLL Name (variable) │
├─────────────────────────────────────┤
│ Function Name (variable) │
├─────────────────────────────────────┤
│ Matched Symbol Names (variable) │ ← One UTF‑8 string per entry
├─────────────────────────────────────┤ ← Aligned to 4 bytes
│ Entries Table (32 × N bytes) │
└─────────────────────────────────────┘
Layout details (matches write_woff):
matched_off, matched_len) pointing into this string pool.// Packed as: "<4sIIIIIIII" (little-endian)
typedef struct {
char magic[4]; // "WOF\0" (WOFF_MAGIC)
uint32_t version; // FORMAT_VERSION (currently 1)
uint32_t arch; // Architecture code (1=x64, 2=ARM64, 3=WoW64)
uint32_t dll_off; // Offset to DLL name string
uint32_t dll_len; // Length of DLL name in bytes
uint32_t func_off; // Offset to function name string
uint32_t func_len; // Length of function name in bytes
uint32_t entry_cnt; // Number of offset entries
uint32_t entries_off;// Offset to entries table
} woff_header_t; // 36 bytes
Each entry maps a Windows build to the function's location in that build.
// Packed as: "<IIQQII" (little-endian)
typedef struct {
uint32_t major; // Windows major version (e.g., 19041)
uint32_t minor; // Windows minor version (e.g., 1234)
uint64_t rva; // Relative Virtual Address in the DLL
uint64_t file_offset; // Raw file offset in the DLL on disk
uint32_t matched_off; // Offset to matched symbol name string
uint32_t matched_len; // Length of matched symbol name
} woff_entry_t; // 32 bytes
matched_off/matched_len reference it.major, then minor) for efficient lookup.Both binary formats use the same architecture encoding (via ARCH_CODE_MAP):
| Code | Architecture | Description |
|---|---|---|
| 1 | x64 | 64-bit AMD64/Intel64 |
| 2 | ARM64 | 64-bit ARM (AArch64) |
| 3 | WoW64 | 32-bit x86 on 64-bit Windows |
Unknown architecture strings default to 1 (x64) internally; the CLI restricts values to the supported set.
Ready-to-compile C headers with type-safe structures and data arrays.
pe-signgen can emit two kinds of C headers:
write_wsig_header).write_woff_header).The --output-format cheader option selects C headers; combining it with --offsets switches between WSIG and WOFF variants.
pe-signgen --signature ntdll!RtlpInitializeThreadActivationContextStack \
-o rtlp_init_actx.h --output-format cheader
Generated header structure (simplified, matches write_wsig_header):
/* Auto-generated WSIG header for ntdll ! RtlpInitializeThreadActivationContextStack ! x64. */
#ifndef WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H
#define WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H
#include <stdint.h>
#include <stddef.h>
#define WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_DLL_NAME "ntdll"
#define WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_FUNCTION_NAME "RtlpInitializeThreadActivationContextStack"
#define WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ARCH "x64"
/* Per-version build identifier. */
typedef struct {
uint32_t major;
uint32_t minor;
} WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_version_t;
/* Signature group entry. */
typedef struct {
const uint8_t *pattern;
const uint8_t *mask;
uint32_t length;
uint32_t build_count;
const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_version_t *versions;
} WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group_t;
/* One pattern/mask/versions triple per group. */
static const uint8_t WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_pattern[] = { /* ... */ };
static const uint8_t WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_mask[] = { /* ... */ };
static const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_version_t
WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_versions[] = {
{ 10240u, 16384u }, /* 10240.16384 */
/* ... */
};
static const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group_t
WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_GROUPS[] = {
{
WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_pattern,
WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_mask,
(uint32_t)(sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_pattern) /
sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_pattern[0])),
(uint32_t)(sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_versions) /
sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_versions[0])),
WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group0_versions
}, /* group 0 (RtlpInitializeThreadActivationContextStack) */
/* ... */
};
static const size_t WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_GROUP_COUNT =
sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_GROUPS) /
sizeof(WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_GROUPS[0]);
#endif /* WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H */
Integration example (corrected to match the generated types):
#include "rtlp_init_actx.h"
static inline int match_byte(uint8_t want, uint8_t got,
const uint8_t *mbits, uint32_t i) {
uint8_t bit = (mbits[i >> 3] >> (i & 7)) & 1u;
return bit ? (want == got) : 1;
}
static const uint8_t *
find_signature(const uint8_t *base, size_t size,
const uint8_t *pattern,
const uint8_t *mbits,
uint32_t sig_len) {
if (!base || !pattern || !mbits || sig_len == 0)
return NULL;
if (size < sig_len)
return NULL;
// Find first non-wildcard byte as anchor
uint32_t anchor = sig_len;
for (uint32_t i = 0; i < sig_len; ++i) {
if ((mbits[i >> 3] >> (i & 7)) & 1u) {
anchor = i;
break;
}
}
if (anchor == sig_len)
return base; // all wildcards
const uint8_t anchor_val = pattern[anchor];
const size_t last_pos = size - (size_t)sig_len;
for (size_t pos = 0; pos <= last_pos; ++pos) {
if (base[pos + anchor] != anchor_val)
continue;
uint32_t i = 0;
for (; i < sig_len; ++i) {
if (!match_byte(pattern[i], base[pos + i], mbits, i))
break;
}
if (i == sig_len)
return base + pos;
}
return NULL;
}
static void
fetch_signature(uint32_t major, uint32_t minor,
const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group_t *groups,
size_t group_len,
const uint8_t **signature_dest,
const uint8_t **mask_dest,
uint32_t *signature_len_dest) {
*signature_dest = NULL;
*mask_dest = NULL;
*signature_len_dest = 0;
const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group_t *closest = NULL;
uint32_t best_distance = 0xFFFFFFFFu;
for (size_t gi = 0; gi < group_len; ++gi) {
const WSIG_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_group_t *g = &groups[gi];
for (uint32_t vi = 0; vi < g->build_count; ++vi) {
uint32_t m = g->versions[vi].major;
uint32_t n = g->versions[vi].minor;
uint32_t distance = (m > major ? m - major : major - m) * 10000u +
(n > minor ? n - minor : minor - n);
if (distance < best_distance) {
best_distance = distance;
closest = g;
}
if (m == major && n == minor) {
*signature_dest = g->pattern;
*mask_dest = g->mask;
*signature_len_dest = g->length;
return;
}
}
}
if (closest) {
*signature_dest = closest->pattern;
*mask_dest = closest->mask;
*signature_len_dest = closest->length;
}
}
You can then wire this into your own loader-specific code (e.g. using GetModuleHandleA, walking PE sections, etc.). The header intentionally only provides data; helper functions are up to the consumer.
For offset-only use cases, write_woff_header emits a small header describing a sorted table of (major, minor, rva, file_offset) entries.
Layout (matches write_woff_header):
/* Auto-generated WOFF header for ntdll ! RtlpInitializeThreadActivationContextStack ! x64. */
#ifndef WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H
#define WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H
#include <stdint.h>
#include <stddef.h>
#define WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_DLL_NAME "ntdll"
#define WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_FUNCTION_NAME "RtlpInitializeThreadActivationContextStack"
#define WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ARCH "x64"
/* Per-build offset entry. */
typedef struct {
uint32_t major;
uint32_t minor;
uint64_t rva;
uint64_t file_offset;
} WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_entry_t;
static const WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_entry_t
WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ENTRIES[] = {
{ 10240u, 16384u, 0x5B195ULL, 0x5A595ULL }, /* 10240.16384 (RtlpInitializeThreadActivationContextStack) */
/* ... (sorted by major, then minor) ... */
};
static const size_t WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ENTRY_COUNT =
sizeof(WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ENTRIES) /
sizeof(WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_ENTRIES[0]);
#endif /* WOFF_NTDLL_RTLPINITIALIZETHREADACTIVATIONCONTEXTSTACK_X64_H */
This is useful when you trust the offsets themselves and do not need pattern-matching.
pip install pe-signgen
git clone https://github.com/forentfraps/pe-signgen.git
cd pe-signgen
pip install -r requirements.txt
pip install -e .
pe-signgen --signature ntdll!LdrLoadDll
pe-signgen --signature kernel32!CreateFileW --offsets
pe-signgen --signature ntdll!NtCreateFile -o out.json --output-format json
pe-signgen --signature DLL!FUNCTION [OPTIONS]
--arch x64 # default
--arch arm64
--arch wow64
--os-version win10 # Only Windows 10
--os-version win11 # Only Windows 11
--min-version 10.0 # Minimum version
--max-version 11.0 # Maximum version
--min-length 32 # Minimum signature length
--max-length 64 # Maximum signature length
-o, --output PATH # Output file path
--output-format FORMAT # json | binary | cheader
--offsets # Generate offsets instead of signatures
--workers 16 # Parallel workers (default: CPU count)
--no-cache # Disable caching
--no-git-update # Skip Winbindex updates
--verbose # Detailed output
--quiet # Minimal output
--no-progress # Disable progress bars
~/.cache/pe-signgen/
│
├── dlls/ # Downloaded DLLs
├── pdbs/ # Downloaded PDBs
├── signatures/ # Generated signatures
└── winbindex_data/ # Winbindex metadata
# Disable cache for fresh generation
pe-signgen --signature ntdll!NtCreateFile --no-cache
# Clear cache
rm -rf ~/.cache/pe-signgen
# Custom cache location
export PE_SIGNGEN_CACHE=/custom/path
pe-signgen --signature ntdll!NtCreateFile
Example performance (12-core CPU, 100 Mbps):
| Operation | Time |
|---|---|
| First run (no cache) | 5–10 min |
| Cached run | < 1 sec |
| Per-build analysis | 0.1–0.5 sec |
| Full run (1000 builds, 8 workers) | 2–4 min |
Resource requirements:
git clone https://github.com/forentfraps/pe-signgen.git
cd pe-signgen
pip install -e ".[dev]"
# Code formatting
black pe_signgen/
# Type checking
mypy pe_signgen/
MIT License – see LICENSE.
Inspired by the need for robust, automated signature generation for internal Windows APIs.
Contributions welcome! Please: